/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkOSWindow_Unix_DEFINED #define SkOSWindow_Unix_DEFINED #include "SkWindow.h" #include #include class SkBitmap; class SkEvent; struct SkUnixWindow { Display* fDisplay; Window fWin; size_t fOSWin; GC fGc; GLXContext fGLContext; bool fGLCreated; }; class SkOSWindow : public SkWindow { public: SkOSWindow(void*); ~SkOSWindow(); void* getHWND() const { return (void*)fUnixWindow.fWin; } void* getDisplay() const { return (void*)fUnixWindow.fDisplay; } void* getUnixWindow() const { return (void*)&fUnixWindow; } void loop(); void post_linuxevent(); bool attachGL(); void detachGL(); void presentGL(); //static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); //static bool WndProc(SkUnixWindow* w, XEvent &e); protected: // overrides from SkWindow virtual bool onEvent(const SkEvent&); virtual void onHandleInval(const SkIRect&); virtual bool onHandleChar(SkUnichar); virtual bool onHandleKey(SkKey); virtual bool onHandleKeyUp(SkKey); virtual void onSetTitle(const char title[]); private: SkUnixWindow fUnixWindow; bool fGLAttached; // Needed for GL XVisualInfo* fVi; void doPaint(); void mapWindowAndWait(); typedef SkWindow INHERITED; }; #endif