/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SkMetaData_DEFINED #define SkMetaData_DEFINED #include "SkScalar.h" class SkMetaData { public: SkMetaData(); SkMetaData(const SkMetaData& src); ~SkMetaData(); SkMetaData& operator=(const SkMetaData& src); void reset(); bool findS32(const char name[], int32_t* value = NULL) const; bool findScalar(const char name[], SkScalar* value = NULL) const; const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = NULL) const; const char* findString(const char name[]) const; bool findPtr(const char name[], void** value = NULL) const; bool findBool(const char name[], bool* value = NULL) const; bool hasS32(const char name[], int32_t value) const { int32_t v; return this->findS32(name, &v) && v == value; } bool hasScalar(const char name[], SkScalar value) const { SkScalar v; return this->findScalar(name, &v) && v == value; } bool hasString(const char name[], const char value[]) const { const char* v = this->findString(name); return v == NULL && value == NULL || v != NULL && value != NULL && !strcmp(v, value); } bool hasPtr(const char name[], void* value) const { void* v; return this->findPtr(name, &v) && v == value; } bool hasBool(const char name[], bool value) const { bool v; return this->findBool(name, &v) && v == value; } void setS32(const char name[], int32_t value); void setScalar(const char name[], SkScalar value); SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL); void setString(const char name[], const char value[]); void setPtr(const char name[], void* value); void setBool(const char name[], bool value); bool removeS32(const char name[]); bool removeScalar(const char name[]); bool removeString(const char name[]); bool removePtr(const char name[]); bool removeBool(const char name[]); SkDEBUGCODE(static void UnitTest();) enum Type { kS32_Type, kScalar_Type, kString_Type, kPtr_Type, kBool_Type, kTypeCount }; struct Rec; class Iter; friend class Iter; class Iter { public: Iter() : fRec(NULL) {} Iter(const SkMetaData&); /** Reset the iterator, so that calling next() will return the first data element. This is done implicitly in the constructor. */ void reset(const SkMetaData&); /** Each time next is called, it returns the name of the next data element, or null when there are no more elements. If non-null is returned, then the element's type is returned (if not null), and the number of data values is returned in count (if not null). */ const char* next(Type*, int* count); private: Rec* fRec; }; public: struct Rec { Rec* fNext; uint16_t fDataCount; // number of elements uint8_t fDataLen; // sizeof a single element #ifdef SK_DEBUG Type fType; #else uint8_t fType; #endif #ifdef SK_DEBUG const char* fName; union { int32_t fS32; SkScalar fScalar; const char* fString; void* fPtr; bool fBool; } fData; #endif const void* data() const { return (this + 1); } void* data() { return (this + 1); } const char* name() const { return (const char*)this->data() + fDataLen * fDataCount; } char* name() { return (char*)this->data() + fDataLen * fDataCount; } static Rec* Alloc(size_t); static void Free(Rec*); }; Rec* fRec; const Rec* find(const char name[], Type) const; void* set(const char name[], const void* data, size_t len, Type, int count); bool remove(const char name[], Type); }; #endif