/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPictureUtils_DEFINED #define SkPictureUtils_DEFINED #include "SkPicture.h" #include "SkTDArray.h" class SkData; struct SkRect; class SK_API SkPictureUtils { public: /** * Given a rectangular visible "window" into the picture, return an array * of SkPixelRefs that might intersect that area. To keep the call fast, * the returned list is not guaranteed to be exact, so it may miss some, * and it may return false positives. * * The pixelrefs returned in the SkData are already owned by the picture, * so the returned pointers are only valid while the picture is in scope * and remains unchanged. */ static SkData* GatherPixelRefs(const SkPicture* pict, const SkRect& area); /** * SkPixelRefContainer provides a base class for more elaborate pixel ref * query structures (e.g., rtrees, quad-trees, etc.) */ class SkPixelRefContainer : public SkRefCnt { public: virtual void add(SkPixelRef* pr, const SkRect& rect) = 0; // The returned array may contain duplicates virtual void query(const SkRect& queryRect, SkTDArray *result) = 0; private: typedef SkRefCnt INHERITED; }; // Simple query structure that just stores a linked list of pixel refs // and rects. class SkPixelRefsAndRectsList : public SkPixelRefContainer { public: void add(SkPixelRef* pr, const SkRect& rect) SK_OVERRIDE { PixelRefAndRect *dst = fArray.append(); dst->fPixelRef = pr; dst->fRect = rect; } void query(const SkRect& queryRect, SkTDArray *result) SK_OVERRIDE { for (int i = 0; i < fArray.count(); ++i) { if (SkRect::Intersects(fArray[i].fRect, queryRect)) { *result->append() = fArray[i].fPixelRef; } } } private: struct PixelRefAndRect { SkPixelRef* fPixelRef; SkRect fRect; }; SkTDArray fArray; typedef SkPixelRefContainer INHERITED; }; /** * Fill the provided pixel ref container with the picture's pixel ref * and rect information. */ static void GatherPixelRefsAndRects(SkPicture* pict, SkPixelRefContainer* prCont); /** * How many bytes are allocated to hold the SkPicture. * Includes operations, parameters, bounding data, deletion listeners; * includes nested SkPictures, but does not include large objects that * SkRecord holds a reference to (e.g. paths, or pixels backing bitmaps). */ static size_t ApproximateBytesUsed(const SkPicture* pict); }; #endif