/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkNoSaveLayerCanvas_DEFINED #define SkNoSaveLayerCanvas_DEFINED #include "SkCanvas.h" #include "SkRRect.h" // The NoSaveLayerCanvas is used to play back SkPictures when the saveLayer // functionality isn't required (e.g., during analysis of the draw calls). // It also simplifies the clipping calls to only use rectangles. class SK_API SkNoSaveLayerCanvas : public SkCanvas { public: SkNoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device, kConservativeRasterClip_InitFlag) {} protected: virtual SaveLayerStrategy willSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags) override { this->INHERITED::willSaveLayer(bounds, paint, flags); return kNoLayer_SaveLayerStrategy; } private: typedef SkCanvas INHERITED; }; #endif // SkNoSaveLayerCanvas_DEFINED