/* * Copyright 2010 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkGLCanvas_DEFINED #define SkGLCanvas_DEFINED #include "SkCanvas.h" // Deprecated. You should now use SkGLDevice and SkGLDeviceFactory with // SkCanvas. class SkGLCanvas : public SkCanvas { public: SkGLCanvas(); static size_t GetTextureCacheMaxCount(); static void SetTextureCacheMaxCount(size_t count); static size_t GetTextureCacheMaxSize(); static void SetTextureCacheMaxSize(size_t size); static void DeleteAllTextures(); static void AbandonAllTextures(); }; #endif