/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCullPoints_DEFINED #define SkCullPoints_DEFINED #include "SkRect.h" class SkCullPoints { public: SkCullPoints(); SkCullPoints(const SkIRect& r); void reset(const SkIRect& r); /** Start a contour at (x,y). Follow this with call(s) to lineTo(...) */ void moveTo(int x, int y); enum LineToResult { kNo_Result, //!< line segment was completely clipped out kLineTo_Result, //!< path.lineTo(pts[1]); kMoveToLineTo_Result //!< path.moveTo(pts[0]); path.lineTo(pts[1]); }; /** Connect a line to the previous call to lineTo (or moveTo). */ LineToResult lineTo(int x, int y, SkIPoint pts[2]); private: SkIRect fR; // the caller's rectangle SkIPoint fAsQuad[4]; // cache of fR as 4 points SkIPoint fPrevPt; // private state LineToResult fPrevResult; // private state bool sect_test(int x0, int y0, int x1, int y1) const; }; ///////////////////////////////////////////////////////////////////////////////// class SkPath; /** \class SkCullPointsPath Similar to SkCullPoints, but this class handles the return values from lineTo, and automatically builds a SkPath with the result(s). */ class SkCullPointsPath { public: SkCullPointsPath(); SkCullPointsPath(const SkIRect& r, SkPath* dst); void reset(const SkIRect& r, SkPath* dst); void moveTo(int x, int y); void lineTo(int x, int y); private: SkCullPoints fCP; SkPath* fPath; }; bool SkHitTestPath(const SkPath&, SkRect& target, bool hires); bool SkHitTestPath(const SkPath&, SkScalar x, SkScalar y, bool hires); #endif