/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTextureProxy_DEFINED #define GrTextureProxy_DEFINED #include "GrSurfaceProxy.h" #include "GrTexture.h" class GrTextureProvider; // This class delays the acquisition of textures until they are actually required class GrTextureProxy : public GrSurfaceProxy { public: // TODO: need to refine ownership semantics of 'srcData' if we're in completely // deferred mode static sk_sp Make(const GrSurfaceDesc&, SkBackingFit, SkBudgeted, const void* srcData = nullptr, size_t rowBytes = 0); static sk_sp Make(sk_sp); // TODO: add asRenderTargetProxy variants GrTextureProxy* asTextureProxy() override { return this; } const GrTextureProxy* asTextureProxy() const override { return this; } // Actually instantiate the backing texture, if necessary GrTexture* instantiate(GrTextureProvider* texProvider); private: GrTextureProxy(const GrSurfaceDesc& desc, SkBackingFit fit, SkBudgeted budgeted, const void* /*srcData*/, size_t /*rowBytes*/) : INHERITED(desc, fit, budgeted) { // TODO: Handle 'srcData' here } // Wrapped version GrTextureProxy(sk_sp tex); // For wrapped textures we store it here. // For deferred proxies we will fill this in when we need to instantiate the deferred resource sk_sp fTexture; typedef GrSurfaceProxy INHERITED; }; #endif