/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkMutex_pthread_DEFINED #define SkMutex_pthread_DEFINED /** Posix pthread_mutex based mutex. */ #include #include // We use error-checking mutexes in Debug builds or normal fast mutexes in Release builds. // Debug builds get these checks for free: // - a double acquire() from the same thread fails immediately instead of deadlocking; // - release() checks that the mutex is being unlocked by its owner thread. // I don't see a built-in way to implement assertHeld(), so we track that with an fOwner field. // This isn't technically portable, but on Linux and Android pthread_t is some sort of int, and // on Darwin it's a pointer. So assuming pthread_self() never returns 0, it works as a sentinel. SkDEBUGCODE(static const pthread_t kNoOwner = 0;) // An SkBaseMutex is a POD structure that can be directly initialized at declaration time with // SK_DECLARE_STATIC_MUTEX. This avoids the generation of a static initializer in the final // machine code (and a corresponding static finalizer). struct SkBaseMutex { void acquire() { SkDEBUGCODE(int rc = ) pthread_mutex_lock(&fMutex); SkASSERT(0 == rc); SkDEBUGCODE(fOwner = pthread_self();) } void release() { this->assertHeld(); // Usually redundant, but not for static mutexes on Macs (see below). SkDEBUGCODE(fOwner = kNoOwner;) SkDEBUGCODE(int rc = ) pthread_mutex_unlock(&fMutex); SkASSERT(0 == rc); } void assertHeld() { SkASSERT(0 != pthread_equal(fOwner, pthread_self())); } pthread_mutex_t fMutex; SkDEBUGCODE(pthread_t fOwner;) // Read and write only when holding fMutex. }; // A normal mutex that's required to be initialized through normal C++ construction, // i.e. when it's a member of another class, or allocated on the heap. class SkMutex : public SkBaseMutex { public: SkMutex() { #ifdef SK_DEBUG pthread_mutexattr_t attr; SkASSERT(0 == pthread_mutexattr_init(&attr)); SkASSERT(0 == pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_ERRORCHECK)); SkASSERT(0 == pthread_mutex_init(&fMutex, &attr)); SkASSERT(0 == pthread_mutexattr_destroy(&attr)); fOwner = kNoOwner; #else (void)pthread_mutex_init(&fMutex, NULL); #endif } ~SkMutex() { SkDEBUGCODE(int rc = )pthread_mutex_destroy(&fMutex); SkASSERT(0 == rc); } private: SkMutex(const SkMutex&); SkMutex& operator=(const SkMutex&); }; #if defined(SK_DEBUG) && defined(PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP) // When possible we want to use error-check mutexes in Debug builds. See the note at the top. #define SK_BASE_MUTEX_INIT { PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP, kNoOwner } #elif defined(SK_DEBUG) // Macs don't support PTHREAD_ERRORCHECK_MUTEX_INITIALIZER when targeting <10.7. We target 10.6. #define SK_BASE_MUTEX_INIT { PTHREAD_MUTEX_INITIALIZER, kNoOwner } #else #define SK_BASE_MUTEX_INIT { PTHREAD_MUTEX_INITIALIZER } #endif // Using POD-style initialization prevents the generation of a static initializer. // // Without magic statics there are no thread safety guarantees on initialization // of local statics (even POD). As a result, it is illegal to use // SK_DECLARE_STATIC_MUTEX in a function. // // Because SkBaseMutex is not a primitive, a static SkBaseMutex cannot be // initialized in a class with this macro. #define SK_DECLARE_STATIC_MUTEX(name) namespace {} static SkBaseMutex name = SK_BASE_MUTEX_INIT #endif