/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SkPDFGraphicState_DEFINED #define SkPDFGraphicState_DEFINED #include "SkPaint.h" #include "SkPDFTypes.h" #include "SkTemplates.h" #include "SkThread.h" /** \class SkPDFGraphicState SkPaint objects roughly correspond to graphic state dictionaries that can be installed. So that a given dictionary is only output to the pdf file once, we want to canonicalize them. Static methods in this class manage a weakly referenced set of SkPDFGraphicState objects: when the last reference to a SkPDFGraphicState is removed, it removes itself from the static set of objects. */ class SkPDFGraphicState : public SkPDFDict { public: virtual ~SkPDFGraphicState(); // Override emitObject and getOutputSize so that we can populate // the dictionary on demand. virtual void emitObject(SkWStream* stream, SkPDFCatalog* catalog, bool indirect); virtual size_t getOutputSize(SkPDFCatalog* catalog, bool indirect); /** Get the graphic state for the passed SkPaint. The reference count of * the object is incremented and it is the caller's responsibility to * unreference it when done. This is needed to accommodate the weak * reference pattern used when the returned object is new and has no * other references. * @param paint The SkPaint to emulate. */ static SkPDFGraphicState* getGraphicStateForPaint(const SkPaint& paint); private: const SkPaint fPaint; bool fPopulated; class GSCanonicalEntry { public: SkPDFGraphicState* fGraphicState; const SkPaint* fPaint; bool operator==(const GSCanonicalEntry& b) const; explicit GSCanonicalEntry(SkPDFGraphicState* gs) : fGraphicState(gs), fPaint(&gs->fPaint) {} explicit GSCanonicalEntry(const SkPaint* paint) : fPaint(paint) {} }; // This should be made a hash table if performance is a problem. static SkTDArray& canonicalPaints(); static SkMutex& canonicalPaintsMutex(); explicit SkPDFGraphicState(const SkPaint& paint); void populateDict(); static int find(const SkPaint& paint); }; #endif