/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkNullGLContext_DEFINED #define SkNullGLContext_DEFINED #include "SkGLContext.h" class SkNullGLContext : public SkGLContext { public: SkNullGLContext() {}; virtual void makeCurrent() const SK_OVERRIDE {}; protected: virtual const GrGLInterface* createGLContext() SK_OVERRIDE; virtual void destroyGLContext() SK_OVERRIDE {}; }; #endif