/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDebugGLContext_DEFINED #define SkDebugGLContext_DEFINED #include "SkGLContextHelper.h" class SkDebugGLContext : public SkGLContextHelper { public: SkDebugGLContext() {}; virtual void makeCurrent() const SK_OVERRIDE {}; virtual void swapBuffers() const SK_OVERRIDE {}; protected: virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_OVERRIDE; virtual void destroyGLContext() SK_OVERRIDE {}; }; #endif