/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTypes_DEFINED #define GrTypes_DEFINED #include "SkMath.h" #include "SkTypes.h" #include "GrConfig.h" //////////////////////////////////////////////////////////////////////////////// /** * Defines overloaded bitwise operators to make it easier to use an enum as a * bitfield. */ #define GR_MAKE_BITFIELD_OPS(X) \ inline X operator | (X a, X b) { \ return (X) (+a | +b); \ } \ inline X& operator |= (X& a, X b) { \ return (a = a | b); \ } \ \ inline X operator & (X a, X b) { \ return (X) (+a & +b); \ } \ template \ inline X operator & (T a, X b) { \ return (X) (+a & +b); \ } \ template \ inline X operator & (X a, T b) { \ return (X) (+a & +b); \ } \ #define GR_DECL_BITFIELD_OPS_FRIENDS(X) \ friend X operator | (X a, X b); \ friend X& operator |= (X& a, X b); \ \ friend X operator & (X a, X b); \ \ template \ friend X operator & (T a, X b); \ \ template \ friend X operator & (X a, T b); \ /** * Defines bitwise operators that make it possible to use an enum class as a * very basic bitfield. */ #define GR_MAKE_BITFIELD_CLASS_OPS(X) \ inline X operator | (X a, X b) { \ return (X) ((int)a | (int)b); \ } \ inline X& operator |= (X& a, X b) { \ return (a = a | b); \ } \ inline bool operator & (X a, X b) { \ return SkToBool((int)a & (int)b); \ } #define GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(X) \ friend X operator | (X a, X b); \ friend X& operator |= (X& a, X b); \ friend bool operator & (X a, X b); //////////////////////////////////////////////////////////////////////////////// // compile time versions of min/max #define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b)) #define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a)) /** * divide, rounding up */ static inline int32_t GrIDivRoundUp(int x, int y) { SkASSERT(y > 0); return (x + (y-1)) / y; } static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) { return (x + (y-1)) / y; } static inline size_t GrSizeDivRoundUp(size_t x, size_t y) { return (x + (y-1)) / y; } // compile time, evaluates Y multiple times #define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y)) /** * align up */ static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) { return GrUIDivRoundUp(x, alignment) * alignment; } static inline size_t GrSizeAlignUp(size_t x, size_t alignment) { return GrSizeDivRoundUp(x, alignment) * alignment; } // compile time, evaluates A multiple times #define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A)) /** * amount of pad needed to align up */ static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) { return (alignment - x % alignment) % alignment; } static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) { return (alignment - x % alignment) % alignment; } /** * align down */ static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) { return (x / alignment) * alignment; } static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) { return (x / alignment) * alignment; } /////////////////////////////////////////////////////////////////////////////// /** * Possible 3D APIs that may be used by Ganesh. */ enum GrBackend { kOpenGL_GrBackend, kVulkan_GrBackend, kLast_GrBackend = kVulkan_GrBackend }; const int kBackendCount = kLast_GrBackend + 1; /** * Backend-specific 3D context handle * GrGLInterface* for OpenGL. If NULL will use the default GL interface. * GrVkBackendContext* for Vulkan. */ typedef intptr_t GrBackendContext; /////////////////////////////////////////////////////////////////////////////// /** * Geometric primitives used for drawing. */ enum GrPrimitiveType { kTriangles_GrPrimitiveType, kTriangleStrip_GrPrimitiveType, kTriangleFan_GrPrimitiveType, kPoints_GrPrimitiveType, kLines_GrPrimitiveType, // 1 pix wide only kLineStrip_GrPrimitiveType, // 1 pix wide only kLast_GrPrimitiveType = kLineStrip_GrPrimitiveType }; static inline bool GrIsPrimTypeLines(GrPrimitiveType type) { return kLines_GrPrimitiveType == type || kLineStrip_GrPrimitiveType == type; } static inline bool GrIsPrimTypeTris(GrPrimitiveType type) { return kTriangles_GrPrimitiveType == type || kTriangleStrip_GrPrimitiveType == type || kTriangleFan_GrPrimitiveType == type; } /** * Formats for masks, used by the font cache. * Important that these are 0-based. */ enum GrMaskFormat { kA8_GrMaskFormat, //!< 1-byte per pixel kA565_GrMaskFormat, //!< 2-bytes per pixel, RGB represent 3-channel LCD coverage kARGB_GrMaskFormat, //!< 4-bytes per pixel, color format kLast_GrMaskFormat = kARGB_GrMaskFormat }; static const int kMaskFormatCount = kLast_GrMaskFormat + 1; /** * Return the number of bytes-per-pixel for the specified mask format. */ static inline int GrMaskFormatBytesPerPixel(GrMaskFormat format) { SkASSERT(format < kMaskFormatCount); // kA8 (0) -> 1 // kA565 (1) -> 2 // kARGB (2) -> 4 static const int sBytesPerPixel[] = { 1, 2, 4 }; static_assert(SK_ARRAY_COUNT(sBytesPerPixel) == kMaskFormatCount, "array_size_mismatch"); static_assert(kA8_GrMaskFormat == 0, "enum_order_dependency"); static_assert(kA565_GrMaskFormat == 1, "enum_order_dependency"); static_assert(kARGB_GrMaskFormat == 2, "enum_order_dependency"); return sBytesPerPixel[(int) format]; } /** * Pixel configurations. */ enum GrPixelConfig { kUnknown_GrPixelConfig, kAlpha_8_GrPixelConfig, kIndex_8_GrPixelConfig, kRGB_565_GrPixelConfig, /** * Premultiplied */ kRGBA_4444_GrPixelConfig, /** * Premultiplied. Byte order is r,g,b,a. */ kRGBA_8888_GrPixelConfig, /** * Premultiplied. Byte order is b,g,r,a. */ kBGRA_8888_GrPixelConfig, /** * Premultiplied and sRGB. Byte order is r,g,b,a. */ kSRGBA_8888_GrPixelConfig, /** * Premultiplied and sRGB. Byte order is b,g,r,a. */ kSBGRA_8888_GrPixelConfig, /** * 8 bit signed integers per-channel. Byte order is b,g,r,a. */ kRGBA_8888_sint_GrPixelConfig, /** * ETC1 Compressed Data */ kETC1_GrPixelConfig, /** * LATC/RGTC/3Dc/BC4 Compressed Data */ kLATC_GrPixelConfig, /** * R11 EAC Compressed Data * (Corresponds to section C.3.5 of the OpenGL 4.4 core profile spec) */ kR11_EAC_GrPixelConfig, /** * 12x12 ASTC Compressed Data * ASTC stands for Adaptive Scalable Texture Compression. It is a technique * that allows for a lot of customization in the compressed representataion * of a block. The only thing fixed in the representation is the block size, * which means that a texture that contains ASTC data must be treated as * having RGBA values. However, there are single-channel encodings which set * the alpha to opaque and all three RGB channels equal effectively making the * compression format a single channel such as R11 EAC and LATC. */ kASTC_12x12_GrPixelConfig, /** * Byte order is r, g, b, a. This color format is 32 bits per channel */ kRGBA_float_GrPixelConfig, /** * This color format is a single 16 bit float channel */ kAlpha_half_GrPixelConfig, /** * Byte order is r, g, b, a. This color format is 16 bits per channel */ kRGBA_half_GrPixelConfig, kLast_GrPixelConfig = kRGBA_half_GrPixelConfig }; static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1; // Aliases for pixel configs that match skia's byte order. #ifndef SK_CPU_LENDIAN #error "Skia gpu currently assumes little endian" #endif #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig; #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig; #else #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format." #endif // Returns true if the pixel config is a GPU-specific compressed format // representation. static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) { switch (config) { case kIndex_8_GrPixelConfig: case kETC1_GrPixelConfig: case kLATC_GrPixelConfig: case kR11_EAC_GrPixelConfig: case kASTC_12x12_GrPixelConfig: return true; default: return false; } } /** If the pixel config is compressed, return an equivalent uncompressed format. */ static inline GrPixelConfig GrMakePixelConfigUncompressed(GrPixelConfig config) { switch (config) { case kIndex_8_GrPixelConfig: case kETC1_GrPixelConfig: case kASTC_12x12_GrPixelConfig: return kRGBA_8888_GrPixelConfig; case kLATC_GrPixelConfig: case kR11_EAC_GrPixelConfig: return kAlpha_8_GrPixelConfig; default: SkASSERT(!GrPixelConfigIsCompressed(config)); return config; } } // Returns true if the pixel config is 32 bits per pixel static inline bool GrPixelConfigIs8888Unorm(GrPixelConfig config) { switch (config) { case kRGBA_8888_GrPixelConfig: case kBGRA_8888_GrPixelConfig: case kSRGBA_8888_GrPixelConfig: case kSBGRA_8888_GrPixelConfig: return true; default: return false; } } // Returns true if the color (non-alpha) components represent sRGB values. It does NOT indicate that // all three color components are present in the config or anything about their order. static inline bool GrPixelConfigIsSRGB(GrPixelConfig config) { switch (config) { case kSRGBA_8888_GrPixelConfig: case kSBGRA_8888_GrPixelConfig: return true; default: return false; } } // Takes a config and returns the equivalent config with the R and B order // swapped if such a config exists. Otherwise, kUnknown_GrPixelConfig static inline GrPixelConfig GrPixelConfigSwapRAndB(GrPixelConfig config) { switch (config) { case kBGRA_8888_GrPixelConfig: return kRGBA_8888_GrPixelConfig; case kRGBA_8888_GrPixelConfig: return kBGRA_8888_GrPixelConfig; case kSBGRA_8888_GrPixelConfig: return kSRGBA_8888_GrPixelConfig; case kSRGBA_8888_GrPixelConfig: return kSBGRA_8888_GrPixelConfig; default: return kUnknown_GrPixelConfig; } } static inline size_t GrBytesPerPixel(GrPixelConfig config) { SkASSERT(!GrPixelConfigIsCompressed(config)); switch (config) { case kAlpha_8_GrPixelConfig: return 1; case kRGB_565_GrPixelConfig: case kRGBA_4444_GrPixelConfig: case kAlpha_half_GrPixelConfig: return 2; case kRGBA_8888_GrPixelConfig: case kBGRA_8888_GrPixelConfig: case kSRGBA_8888_GrPixelConfig: case kSBGRA_8888_GrPixelConfig: case kRGBA_8888_sint_GrPixelConfig: return 4; case kRGBA_half_GrPixelConfig: return 8; case kRGBA_float_GrPixelConfig: return 16; default: return 0; } } static inline bool GrPixelConfigIsOpaque(GrPixelConfig config) { switch (config) { case kETC1_GrPixelConfig: case kRGB_565_GrPixelConfig: return true; default: return false; } } static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) { switch (config) { case kR11_EAC_GrPixelConfig: case kLATC_GrPixelConfig: case kASTC_12x12_GrPixelConfig: case kAlpha_8_GrPixelConfig: case kAlpha_half_GrPixelConfig: return true; default: return false; } } static inline bool GrPixelConfigIsFloatingPoint(GrPixelConfig config) { switch (config) { case kRGBA_float_GrPixelConfig: case kAlpha_half_GrPixelConfig: case kRGBA_half_GrPixelConfig: return true; default: return false; } } static inline bool GrPixelConfigIsSint(GrPixelConfig config) { return config == kRGBA_8888_sint_GrPixelConfig; } /** * Optional bitfield flags that can be set on GrSurfaceDesc (below). */ enum GrSurfaceFlags { kNone_GrSurfaceFlags = 0x0, /** * Creates a texture that can be rendered to as a GrRenderTarget. Use * GrTexture::asRenderTarget() to access. */ kRenderTarget_GrSurfaceFlag = 0x1, /** * Placeholder for managing zero-copy textures */ kZeroCopy_GrSurfaceFlag = 0x2, /** * Indicates that all allocations (color buffer, FBO completeness, etc) * should be verified. */ kCheckAllocation_GrSurfaceFlag = 0x4, }; GR_MAKE_BITFIELD_OPS(GrSurfaceFlags) // opaque type for 3D API object handles typedef intptr_t GrBackendObject; /** * Some textures will be stored such that the upper and left edges of the content meet at the * the origin (in texture coord space) and for other textures the lower and left edges meet at * the origin. kDefault_GrSurfaceOrigin sets textures to TopLeft, and render targets * to BottomLeft. */ enum GrSurfaceOrigin { kDefault_GrSurfaceOrigin, // DEPRECATED; to be removed kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin, }; struct GrMipLevel { const void* fPixels; size_t fRowBytes; }; /** * Describes a surface to be created. */ struct GrSurfaceDesc { GrSurfaceDesc() : fFlags(kNone_GrSurfaceFlags) , fOrigin(kDefault_GrSurfaceOrigin) , fWidth(0) , fHeight(0) , fConfig(kUnknown_GrPixelConfig) , fSampleCnt(0) , fIsMipMapped(false) { } GrSurfaceFlags fFlags; //!< bitfield of TextureFlags GrSurfaceOrigin fOrigin; //!< origin of the texture int fWidth; //!< Width of the texture int fHeight; //!< Height of the texture /** * Format of source data of the texture. Not guaranteed to be the same as * internal format used by 3D API. */ GrPixelConfig fConfig; /** * The number of samples per pixel or 0 to disable full scene AA. This only * applies if the kRenderTarget_GrSurfaceFlag is set. The actual number * of samples may not exactly match the request. The request will be rounded * up to the next supported sample count, or down if it is larger than the * max supported count. */ int fSampleCnt; bool fIsMipMapped; //!< Indicates if the texture has mipmaps }; // Legacy alias typedef GrSurfaceDesc GrTextureDesc; /** * Clips are composed from these objects. */ enum GrClipType { kRect_ClipType, kPath_ClipType }; /////////////////////////////////////////////////////////////////////////////// /** Ownership rules for external GPU resources imported into Skia. */ enum GrWrapOwnership { /** Skia will assume the client will keep the resource alive and Skia will not free it. */ kBorrow_GrWrapOwnership, /** Skia will assume ownership of the resource and free it. */ kAdopt_GrWrapOwnership, }; /** * Gr can wrap an existing texture created by the client with a GrTexture * object. The client is responsible for ensuring that the texture lives at * least as long as the GrTexture object wrapping it. We require the client to * explicitly provide information about the texture, such as width, height, * and pixel config, rather than querying the 3D APIfor these values. We expect * these to be immutable even if the 3D API doesn't require this (OpenGL). * * Textures that are also render targets are supported as well. Gr will manage * any ancillary 3D API (stencil buffer, FBO id, etc) objects necessary for * Gr to draw into the render target. To access the render target object * call GrTexture::asRenderTarget(). * * If in addition to the render target flag, the caller also specifies a sample * count Gr will create an MSAA buffer that resolves into the texture. Gr auto- * resolves when it reads from the texture. The client can explictly resolve * using the GrRenderTarget interface. * * Note: These flags currently form a subset of GrTexture's flags. */ enum GrBackendTextureFlags { /** * No flags enabled */ kNone_GrBackendTextureFlag = 0, /** * Indicates that the texture is also a render target, and thus should have * a GrRenderTarget object. */ kRenderTarget_GrBackendTextureFlag = kRenderTarget_GrSurfaceFlag, }; GR_MAKE_BITFIELD_OPS(GrBackendTextureFlags) struct GrBackendTextureDesc { GrBackendTextureDesc() { memset(this, 0, sizeof(*this)); } GrBackendTextureFlags fFlags; GrSurfaceOrigin fOrigin; int fWidth; //> 2) * (height >> 2) * 8; case kASTC_12x12_GrPixelConfig: SkASSERT((width % 12) == 0); SkASSERT((height % 12) == 0); return (width / 12) * (height / 12) * 16; default: SkFAIL("Unknown compressed pixel config"); return 4 * width * height; } } /** * This value translates to reseting all the context state for any backend. */ static const uint32_t kAll_GrBackendState = 0xffffffff; #endif