/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTypes_DEFINED #define GrTypes_DEFINED #include "SkMath.h" #include "SkTypes.h" #include "GrConfig.h" //////////////////////////////////////////////////////////////////////////////// /** * Defines overloaded bitwise operators to make it easier to use an enum as a * bitfield. */ #define GR_MAKE_BITFIELD_OPS(X) \ inline X operator |(X a, X b) { \ return (X) (+a | +b); \ } \ inline X& operator |=(X& a, X b) { \ return (a = a | b); \ } \ inline X operator &(X a, X b) { \ return (X) (+a & +b); \ } \ inline X& operator &=(X& a, X b) { \ return (a = a & b); \ } \ template \ inline X operator &(T a, X b) { \ return (X) (+a & +b); \ } \ template \ inline X operator &(X a, T b) { \ return (X) (+a & +b); \ } \ #define GR_DECL_BITFIELD_OPS_FRIENDS(X) \ friend X operator |(X a, X b); \ friend X& operator |=(X& a, X b); \ \ friend X operator &(X a, X b); \ friend X& operator &=(X& a, X b); \ \ template \ friend X operator &(T a, X b); \ \ template \ friend X operator &(X a, T b); \ /** * Wraps a C++11 enum that we use as a bitfield, and enables a limited amount of * masking with type safety. Instantiated with the ~ operator. */ template class GrTFlagsMask { public: constexpr explicit GrTFlagsMask(TFlags value) : GrTFlagsMask(static_cast(value)) {} constexpr explicit GrTFlagsMask(int value) : fValue(value) {} constexpr int value() const { return fValue; } private: const int fValue; }; // Or-ing a mask always returns another mask. template constexpr GrTFlagsMask operator|(GrTFlagsMask a, GrTFlagsMask b) { return GrTFlagsMask(a.value() | b.value()); } template constexpr GrTFlagsMask operator|(GrTFlagsMask a, TFlags b) { return GrTFlagsMask(a.value() | static_cast(b)); } template constexpr GrTFlagsMask operator|(TFlags a, GrTFlagsMask b) { return GrTFlagsMask(static_cast(a) | b.value()); } template inline GrTFlagsMask& operator|=(GrTFlagsMask& a, GrTFlagsMask b) { return (a = a | b); } // And-ing two masks returns another mask; and-ing one with regular flags returns flags. template constexpr GrTFlagsMask operator&(GrTFlagsMask a, GrTFlagsMask b) { return GrTFlagsMask(a.value() & b.value()); } template constexpr TFlags operator&(GrTFlagsMask a, TFlags b) { return static_cast(a.value() & static_cast(b)); } template constexpr TFlags operator&(TFlags a, GrTFlagsMask b) { return static_cast(static_cast(a) & b.value()); } template inline TFlags& operator&=(TFlags& a, GrTFlagsMask b) { return (a = a & b); } /** * Defines bitwise operators that make it possible to use an enum class as a * basic bitfield. */ #define GR_MAKE_BITFIELD_CLASS_OPS(X) \ constexpr GrTFlagsMask operator~(X a) { \ return GrTFlagsMask(~static_cast(a)); \ } \ constexpr X operator|(X a, X b) { \ return static_cast(static_cast(a) | static_cast(b)); \ } \ inline X& operator|=(X& a, X b) { \ return (a = a | b); \ } \ constexpr bool operator&(X a, X b) { \ return SkToBool(static_cast(a) & static_cast(b)); \ } \ #define GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(X) \ friend constexpr GrTFlagsMask operator ~(X); \ friend constexpr X operator |(X, X); \ friend X& operator |=(X&, X); \ friend constexpr bool operator &(X, X); //////////////////////////////////////////////////////////////////////////////// // compile time versions of min/max #define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b)) #define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a)) /** * divide, rounding up */ static inline int32_t GrIDivRoundUp(int x, int y) { SkASSERT(y > 0); return (x + (y-1)) / y; } static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) { return (x + (y-1)) / y; } static inline size_t GrSizeDivRoundUp(size_t x, size_t y) { return (x + (y-1)) / y; } // compile time, evaluates Y multiple times #define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y)) /** * align up */ static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) { return GrUIDivRoundUp(x, alignment) * alignment; } static inline size_t GrSizeAlignUp(size_t x, size_t alignment) { return GrSizeDivRoundUp(x, alignment) * alignment; } // compile time, evaluates A multiple times #define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A)) /** * amount of pad needed to align up */ static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) { return (alignment - x % alignment) % alignment; } static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) { return (alignment - x % alignment) % alignment; } /** * align down */ static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) { return (x / alignment) * alignment; } static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) { return (x / alignment) * alignment; } /////////////////////////////////////////////////////////////////////////////// /** * Possible 3D APIs that may be used by Ganesh. */ enum GrBackend { kMetal_GrBackend, kOpenGL_GrBackend, kVulkan_GrBackend, /** * Mock is a backend that does not draw anything. It is used for unit tests * and to measure CPU overhead. */ kMock_GrBackend, }; /** * Backend-specific 3D context handle * OpenGL: const GrGLInterface*. If null will use the result of GrGLMakeNativeInterface(). * Vulkan: GrVkBackendContext*. * Mock: const GrMockOptions* or null for default constructed GrMockContextOptions. */ typedef intptr_t GrBackendContext; /////////////////////////////////////////////////////////////////////////////// /** * Used to control antialiasing in draw calls. */ enum class GrAA : bool { kNo = false, kYes = true }; /////////////////////////////////////////////////////////////////////////////// /** * Used to say whether a texture has mip levels allocated or not. */ enum class GrMipMapped : bool { kNo = false, kYes = true }; /////////////////////////////////////////////////////////////////////////////// /** * Geometric primitives used for drawing. */ enum class GrPrimitiveType { kTriangles, kTriangleStrip, kTriangleFan, kPoints, kLines, // 1 pix wide only kLineStrip, // 1 pix wide only kLinesAdjacency // requires geometry shader support. }; static constexpr int kNumGrPrimitiveTypes = (int) GrPrimitiveType::kLinesAdjacency + 1; static constexpr bool GrIsPrimTypeLines(GrPrimitiveType type) { return GrPrimitiveType::kLines == type || GrPrimitiveType::kLineStrip == type || GrPrimitiveType::kLinesAdjacency == type; } static constexpr bool GrIsPrimTypeTris(GrPrimitiveType type) { return GrPrimitiveType::kTriangles == type || GrPrimitiveType::kTriangleStrip == type || GrPrimitiveType::kTriangleFan == type; } static constexpr bool GrPrimTypeRequiresGeometryShaderSupport(GrPrimitiveType type) { return GrPrimitiveType::kLinesAdjacency == type; } /** * Formats for masks, used by the font cache. * Important that these are 0-based. */ enum GrMaskFormat { kA8_GrMaskFormat, //!< 1-byte per pixel kA565_GrMaskFormat, //!< 2-bytes per pixel, RGB represent 3-channel LCD coverage kARGB_GrMaskFormat, //!< 4-bytes per pixel, color format kLast_GrMaskFormat = kARGB_GrMaskFormat }; static const int kMaskFormatCount = kLast_GrMaskFormat + 1; /** * Return the number of bytes-per-pixel for the specified mask format. */ static inline int GrMaskFormatBytesPerPixel(GrMaskFormat format) { SkASSERT(format < kMaskFormatCount); // kA8 (0) -> 1 // kA565 (1) -> 2 // kARGB (2) -> 4 static const int sBytesPerPixel[] = { 1, 2, 4 }; static_assert(SK_ARRAY_COUNT(sBytesPerPixel) == kMaskFormatCount, "array_size_mismatch"); static_assert(kA8_GrMaskFormat == 0, "enum_order_dependency"); static_assert(kA565_GrMaskFormat == 1, "enum_order_dependency"); static_assert(kARGB_GrMaskFormat == 2, "enum_order_dependency"); return sBytesPerPixel[(int) format]; } /** * Pixel configurations. */ enum GrPixelConfig { kUnknown_GrPixelConfig, kAlpha_8_GrPixelConfig, kGray_8_GrPixelConfig, kRGB_565_GrPixelConfig, /** * Premultiplied */ kRGBA_4444_GrPixelConfig, /** * Premultiplied. Byte order is r,g,b,a. */ kRGBA_8888_GrPixelConfig, /** * Premultiplied. Byte order is b,g,r,a. */ kBGRA_8888_GrPixelConfig, /** * Premultiplied and sRGB. Byte order is r,g,b,a. */ kSRGBA_8888_GrPixelConfig, /** * Premultiplied and sRGB. Byte order is b,g,r,a. */ kSBGRA_8888_GrPixelConfig, /** * Byte order is r, g, b, a. This color format is 32 bits per channel */ kRGBA_float_GrPixelConfig, /** * Byte order is r, g. This color format is 32 bits per channel */ kRG_float_GrPixelConfig, /** * This color format is a single 16 bit float channel */ kAlpha_half_GrPixelConfig, /** * Byte order is r, g, b, a. This color format is 16 bits per channel */ kRGBA_half_GrPixelConfig, kPrivateConfig1_GrPixelConfig, kPrivateConfig2_GrPixelConfig, kPrivateConfig3_GrPixelConfig, kPrivateConfig4_GrPixelConfig, kPrivateConfig5_GrPixelConfig, kLast_GrPixelConfig = kPrivateConfig5_GrPixelConfig }; static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1; // Aliases for pixel configs that match skia's byte order. #ifndef SK_CPU_LENDIAN #error "Skia gpu currently assumes little endian" #endif #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig; #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig; #else #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format." #endif /** * Optional bitfield flags that can be set on GrSurfaceDesc (below). */ enum GrSurfaceFlags { kNone_GrSurfaceFlags = 0x0, /** * Creates a texture that can be rendered to as a GrRenderTarget. Use * GrTexture::asRenderTarget() to access. */ kRenderTarget_GrSurfaceFlag = 0x1, /** * Clears to zero on creation. It will cause creation failure if initial data is supplied to the * texture. This only affects the base level if the texture is created with MIP levels. */ kPerformInitialClear_GrSurfaceFlag = 0x2 }; GR_MAKE_BITFIELD_OPS(GrSurfaceFlags) // opaque type for 3D API object handles typedef intptr_t GrBackendObject; /** * Some textures will be stored such that the upper and left edges of the content meet at the * the origin (in texture coord space) and for other textures the lower and left edges meet at * the origin. */ enum GrSurfaceOrigin { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin, }; struct GrMipLevel { const void* fPixels; size_t fRowBytes; }; /** * Describes a surface to be created. */ struct GrSurfaceDesc { GrSurfaceDesc() : fFlags(kNone_GrSurfaceFlags) , fOrigin(kTopLeft_GrSurfaceOrigin) , fWidth(0) , fHeight(0) , fConfig(kUnknown_GrPixelConfig) , fSampleCnt(1) {} GrSurfaceFlags fFlags; //!< bitfield of TextureFlags GrSurfaceOrigin fOrigin; //!< origin of the texture int fWidth; //!< Width of the texture int fHeight; //!< Height of the texture /** * Format of source data of the texture. Not guaranteed to be the same as * internal format used by 3D API. */ GrPixelConfig fConfig; /** * The number of samples per pixel. Zero is treated equivalently to 1. This only * applies if the kRenderTarget_GrSurfaceFlag is set. The actual number * of samples may not exactly match the request. The request will be rounded * up to the next supported sample count. A value larger than the largest * supported sample count will fail. */ int fSampleCnt; }; /** * Clips are composed from these objects. */ enum GrClipType { kRect_ClipType, kPath_ClipType }; /////////////////////////////////////////////////////////////////////////////// /** Ownership rules for external GPU resources imported into Skia. */ enum GrWrapOwnership { /** Skia will assume the client will keep the resource alive and Skia will not free it. */ kBorrow_GrWrapOwnership, /** Skia will assume ownership of the resource and free it. */ kAdopt_GrWrapOwnership, }; /////////////////////////////////////////////////////////////////////////////// /** * The GrContext's cache of backend context state can be partially invalidated. * These enums are specific to the GL backend and we'd add a new set for an alternative backend. */ enum GrGLBackendState { kRenderTarget_GrGLBackendState = 1 << 0, kTextureBinding_GrGLBackendState = 1 << 1, // View state stands for scissor and viewport kView_GrGLBackendState = 1 << 2, kBlend_GrGLBackendState = 1 << 3, kMSAAEnable_GrGLBackendState = 1 << 4, kVertex_GrGLBackendState = 1 << 5, kStencil_GrGLBackendState = 1 << 6, kPixelStore_GrGLBackendState = 1 << 7, kProgram_GrGLBackendState = 1 << 8, kFixedFunction_GrGLBackendState = 1 << 9, kMisc_GrGLBackendState = 1 << 10, kPathRendering_GrGLBackendState = 1 << 11, kALL_GrGLBackendState = 0xffff }; /** * This value translates to reseting all the context state for any backend. */ static const uint32_t kAll_GrBackendState = 0xffffffff; // Enum used as return value when flush with semaphores so the client knows whether the // semaphores were submitted to GPU or not. enum class GrSemaphoresSubmitted : bool { kNo = false, kYes = true }; #endif