/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTypes_DEFINED #define GrTypes_DEFINED #include "SkMath.h" #include "SkTypes.h" #include "GrConfig.h" //////////////////////////////////////////////////////////////////////////////// /** * Defines overloaded bitwise operators to make it easier to use an enum as a * bitfield. */ #define GR_MAKE_BITFIELD_OPS(X) \ inline X operator |(X a, X b) { \ return (X) (+a | +b); \ } \ inline X& operator |=(X& a, X b) { \ return (a = a | b); \ } \ inline X operator &(X a, X b) { \ return (X) (+a & +b); \ } \ inline X& operator &=(X& a, X b) { \ return (a = a & b); \ } \ template \ inline X operator &(T a, X b) { \ return (X) (+a & +b); \ } \ template \ inline X operator &(X a, T b) { \ return (X) (+a & +b); \ } \ #define GR_DECL_BITFIELD_OPS_FRIENDS(X) \ friend X operator |(X a, X b); \ friend X& operator |=(X& a, X b); \ \ friend X operator &(X a, X b); \ friend X& operator &=(X& a, X b); \ \ template \ friend X operator &(T a, X b); \ \ template \ friend X operator &(X a, T b); \ /** * Wraps a C++11 enum that we use as a bitfield, and enables a limited amount of * masking with type safety. Instantiated with the ~ operator. */ template class GrTFlagsMask { public: constexpr explicit GrTFlagsMask(TFlags value) : GrTFlagsMask(static_cast(value)) {} constexpr explicit GrTFlagsMask(int value) : fValue(value) {} constexpr int value() const { return fValue; } private: const int fValue; }; // Or-ing a mask always returns another mask. template constexpr GrTFlagsMask operator|(GrTFlagsMask a, GrTFlagsMask b) { return GrTFlagsMask(a.value() | b.value()); } template constexpr GrTFlagsMask operator|(GrTFlagsMask a, TFlags b) { return GrTFlagsMask(a.value() | static_cast(b)); } template constexpr GrTFlagsMask operator|(TFlags a, GrTFlagsMask b) { return GrTFlagsMask(static_cast(a) | b.value()); } template inline GrTFlagsMask& operator|=(GrTFlagsMask& a, GrTFlagsMask b) { return (a = a | b); } // And-ing two masks returns another mask; and-ing one with regular flags returns flags. template constexpr GrTFlagsMask operator&(GrTFlagsMask a, GrTFlagsMask b) { return GrTFlagsMask(a.value() & b.value()); } template constexpr TFlags operator&(GrTFlagsMask a, TFlags b) { return static_cast(a.value() & static_cast(b)); } template constexpr TFlags operator&(TFlags a, GrTFlagsMask b) { return static_cast(static_cast(a) & b.value()); } template inline TFlags& operator&=(TFlags& a, GrTFlagsMask b) { return (a = a & b); } /** * Defines bitwise operators that make it possible to use an enum class as a * basic bitfield. */ #define GR_MAKE_BITFIELD_CLASS_OPS(X) \ constexpr GrTFlagsMask operator~(X a) { \ return GrTFlagsMask(~static_cast(a)); \ } \ constexpr X operator|(X a, X b) { \ return static_cast(static_cast(a) | static_cast(b)); \ } \ inline X& operator|=(X& a, X b) { \ return (a = a | b); \ } \ constexpr bool operator&(X a, X b) { \ return SkToBool(static_cast(a) & static_cast(b)); \ } \ #define GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(X) \ friend constexpr GrTFlagsMask operator ~(X); \ friend constexpr X operator |(X, X); \ friend X& operator |=(X&, X); \ friend constexpr bool operator &(X, X); //////////////////////////////////////////////////////////////////////////////// // compile time versions of min/max #define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b)) #define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a)) /** * divide, rounding up */ static inline int32_t GrIDivRoundUp(int x, int y) { SkASSERT(y > 0); return (x + (y-1)) / y; } static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) { return (x + (y-1)) / y; } static inline size_t GrSizeDivRoundUp(size_t x, size_t y) { return (x + (y-1)) / y; } // compile time, evaluates Y multiple times #define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y)) /** * align up */ static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) { return GrUIDivRoundUp(x, alignment) * alignment; } static inline size_t GrSizeAlignUp(size_t x, size_t alignment) { return GrSizeDivRoundUp(x, alignment) * alignment; } // compile time, evaluates A multiple times #define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A)) /** * amount of pad needed to align up */ static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) { return (alignment - x % alignment) % alignment; } static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) { return (alignment - x % alignment) % alignment; } /** * align down */ static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) { return (x / alignment) * alignment; } static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) { return (x / alignment) * alignment; } /////////////////////////////////////////////////////////////////////////////// /** * Possible 3D APIs that may be used by Ganesh. */ enum GrBackend { kMetal_GrBackend, kOpenGL_GrBackend, kVulkan_GrBackend, /** * Mock is a backend that does not draw anything. It is used for unit tests * and to measure CPU overhead. */ kMock_GrBackend, }; /////////////////////////////////////////////////////////////////////////////// /** * Used to say whether a texture has mip levels allocated or not. */ enum class GrMipMapped : bool { kNo = false, kYes = true }; /////////////////////////////////////////////////////////////////////////////// /** * GPU SkImage and SkSurfaces can be stored such that (0, 0) in texture space may correspond to * either the top-left or bottom-left content pixel. */ enum GrSurfaceOrigin { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin, }; /** * A GrContext's cache of backend context state can be partially invalidated. * These enums are specific to the GL backend and we'd add a new set for an alternative backend. */ enum GrGLBackendState { kRenderTarget_GrGLBackendState = 1 << 0, kTextureBinding_GrGLBackendState = 1 << 1, // View state stands for scissor and viewport kView_GrGLBackendState = 1 << 2, kBlend_GrGLBackendState = 1 << 3, kMSAAEnable_GrGLBackendState = 1 << 4, kVertex_GrGLBackendState = 1 << 5, kStencil_GrGLBackendState = 1 << 6, kPixelStore_GrGLBackendState = 1 << 7, kProgram_GrGLBackendState = 1 << 8, kFixedFunction_GrGLBackendState = 1 << 9, kMisc_GrGLBackendState = 1 << 10, kPathRendering_GrGLBackendState = 1 << 11, kALL_GrGLBackendState = 0xffff }; /** * This value translates to reseting all the context state for any backend. */ static const uint32_t kAll_GrBackendState = 0xffffffff; /** * Enum used as return value when flush with semaphores so the client knows whether the semaphores * were submitted to GPU or not. */ enum class GrSemaphoresSubmitted : bool { kNo = false, kYes = true }; #endif