/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurface_DEFINED #define GrSurface_DEFINED #include "GrTypes.h" #include "GrResource.h" class GrTexture; class GrRenderTarget; class GrSurface : public GrResource { public: SK_DECLARE_INST_COUNT(GrSurface); /** * Retrieves the width of the surface. * * @return the width in texels */ int width() const { return fDesc.fWidth; } /** * Retrieves the height of the surface. * * @return the height in texels */ int height() const { return fDesc.fHeight; } /** * Retrieves the pixel config specified when the surface was created. * For render targets this can be kUnknown_GrPixelConfig * if client asked us to render to a target that has a pixel * config that isn't equivalent with one of our configs. */ GrPixelConfig config() const { return fDesc.fConfig; } /** * Return the descriptor describing the surface */ const GrTextureDesc& desc() const { return fDesc; } /** * @return the texture associated with the surface, may be NULL. */ virtual GrTexture* asTexture() = 0; virtual const GrTexture* asTexture() const = 0; /** * @return the render target underlying this surface, may be NULL. */ virtual GrRenderTarget* asRenderTarget() = 0; virtual const GrRenderTarget* asRenderTarget() const = 0; /** * Reads a rectangle of pixels from the surface. * @param left left edge of the rectangle to read (inclusive) * @param top top edge of the rectangle to read (inclusive) * @param width width of rectangle to read in pixels. * @param height height of rectangle to read in pixels. * @param config the pixel config of the destination buffer * @param buffer memory to read the rectangle into. * @param rowBytes number of bytes bewtween consecutive rows. Zero * means rows are tightly packed. * * @return true if the read succeeded, false if not. The read can fail * because of an unsupported pixel config. */ virtual bool readPixels(int left, int top, int width, int height, GrPixelConfig config, void* buffer, size_t rowBytes) = 0; /** * Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface * at the specified rectangle. * @param left left edge of the rectangle to write (inclusive) * @param top top edge of the rectangle to write (inclusive) * @param width width of rectangle to write in pixels. * @param height height of rectangle to write in pixels. * @param config the pixel config of the source buffer * @param buffer memory to read the rectangle from. * @param rowBytes number of bytes bewtween consecutive rows. Zero * means rows are tightly packed. */ virtual void writePixels(int left, int top, int width, int height, GrPixelConfig config, const void* buffer, size_t rowBytes) = 0; protected: GrTextureDesc fDesc; GrSurface(GrGpu* gpu, const GrTextureDesc& desc) : INHERITED(gpu) , fDesc(desc) { } private: typedef GrResource INHERITED; }; #endif // GrSurface_DEFINED