/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrEffectUnitTest_DEFINED #define GrEffectUnitTest_DEFINED #include "SkRandom.h" #include "SkTArray.h" #include "SkTypes.h" class SkMatrix; class GrDrawTargetCaps; namespace GrEffectUnitTest { // Used to access the dummy textures in TestCreate procs. enum { kSkiaPMTextureIdx = 0, kAlphaTextureIdx = 1, }; /** * A helper for use in GrEffect::TestCreate functions. */ const SkMatrix& TestMatrix(SkRandom*); } #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS class GrContext; class GrEffect; class GrTexture; class GrEffectTestFactory : SkNoncopyable { public: typedef GrEffect* (*CreateProc)(SkRandom*, GrContext*, const GrDrawTargetCaps& caps, GrTexture* dummyTextures[]); GrEffectTestFactory(CreateProc createProc) { fCreateProc = createProc; GetFactories()->push_back(this); } static GrEffect* CreateStage(SkRandom* random, GrContext* context, const GrDrawTargetCaps& caps, GrTexture* dummyTextures[]) { uint32_t idx = random->nextRangeU(0, GetFactories()->count() - 1); GrEffectTestFactory* factory = (*GetFactories())[idx]; return factory->fCreateProc(random, context, caps, dummyTextures); } private: CreateProc fCreateProc; static SkTArray* GetFactories(); }; /** GrEffect subclasses should insert this macro in their declaration to be included in the * program generation unit test. */ #define GR_DECLARE_EFFECT_TEST \ static GrEffectTestFactory gTestFactory; \ static GrEffect* TestCreate(SkRandom*, \ GrContext*, \ const GrDrawTargetCaps&, \ GrTexture* dummyTextures[2]) /** GrEffect subclasses should insert this macro in their implementation file. They must then * also implement this static function: * GrEffect* TestCreate(SkRandom*, * GrContext*, * const GrDrawTargetCaps&, * GrTexture* dummyTextures[2]); * dummyTextures[] are valid textures that can optionally be used to construct GrTextureAccesses. * The first texture has config kSkia8888_GrPixelConfig and the second has * kAlpha_8_GrPixelConfig. TestCreate functions are also free to create additional textures using * the GrContext. */ #define GR_DEFINE_EFFECT_TEST(Effect) \ GrEffectTestFactory Effect :: gTestFactory(Effect :: TestCreate) #else // !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS // The unit test relies on static initializers. Just declare the TestCreate function so that // its definitions will compile. #define GR_DECLARE_EFFECT_TEST \ static GrEffect* TestCreate(SkRandom*, \ GrContext*, \ const GrDrawTargetCaps&, \ GrTexture* dummyTextures[2]) #define GR_DEFINE_EFFECT_TEST(X) #endif // !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS #endif