// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from build_workaround_header.py // DO NOT EDIT! #define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) \ GPU_OP(DISABLE_BLEND_EQUATION_ADVANCED, \ disable_blend_equation_advanced) \ GPU_OP(DISABLE_DISCARD_FRAMEBUFFER, \ disable_discard_framebuffer) \ GPU_OP(DISALLOW_LARGE_INSTANCED_DRAW, \ disallow_large_instanced_draw) \ GPU_OP(GL_CLEAR_BROKEN, \ gl_clear_broken) \ GPU_OP(MAX_MSAA_SAMPLE_COUNT_4, \ max_msaa_sample_count_4) \ GPU_OP(MAX_TEXTURE_SIZE_LIMIT_4096, \ max_texture_size_limit_4096) \ GPU_OP(PACK_PARAMETERS_WORKAROUND_WITH_PACK_BUFFER, \ pack_parameters_workaround_with_pack_buffer) \ GPU_OP(RESTORE_SCISSOR_ON_FBO_CHANGE, \ restore_scissor_on_fbo_change) \ GPU_OP(UNBIND_ATTACHMENTS_ON_BOUND_RENDER_FBO_DELETE, \ unbind_attachments_on_bound_render_fbo_delete) \ // The End