/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDrawContext_DEFINED #define GrDrawContext_DEFINED #include "GrColor.h" #include "GrPaint.h" #include "GrRenderTarget.h" #include "SkRefCnt.h" #include "SkRegion.h" #include "SkSurfaceProps.h" #include "../private/GrInstancedPipelineInfo.h" #include "../private/GrSingleOwner.h" class GrAtlasTextContext; class GrAuditTrail; class GrClip; class GrContext; class GrDrawBatch; class GrDrawContextPriv; class GrDrawPathBatchBase; class GrDrawingManager; class GrDrawTarget; class GrPaint; class GrPathProcessor; class GrPipelineBuilder; class GrRenderTarget; class GrStyle; class GrSurface; struct GrUserStencilSettings; class SkDrawFilter; struct SkIPoint; struct SkIRect; class SkMatrix; class SkPaint; class SkPath; struct SkPoint; struct SkRect; class SkRRect; struct SkRSXform; class SkTextBlob; /* * A helper object to orchestrate draws */ class SK_API GrDrawContext : public SkRefCnt { public: ~GrDrawContext() override; bool copySurface(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint); // TODO: it is odd that we need both the SkPaint in the following 3 methods. // We should extract the text parameters from SkPaint and pass them separately // akin to GrStyle (GrTextInfo?) virtual void drawText(const GrClip&, const GrPaint&, const SkPaint&, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& clipBounds); virtual void drawPosText(const GrClip&, const GrPaint&, const SkPaint&, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipBounds); virtual void drawTextBlob(const GrClip&, const SkPaint&, const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y, SkDrawFilter*, const SkIRect& clipBounds); /** * Provides a perfomance hint that the render target's contents are allowed * to become undefined. */ void discard(); /** * Clear the entire or rect of the render target, ignoring any clips. * @param rect the rect to clear or the whole thing if rect is NULL. * @param color the color to clear to. * @param canIgnoreRect allows partial clears to be converted to whole * clears on platforms for which that is cheap */ void clear(const SkIRect* rect, GrColor color, bool canIgnoreRect); /** * Draw everywhere (respecting the clip) with the paint. */ void drawPaint(const GrClip&, const GrPaint&, const SkMatrix& viewMatrix); /** * Draw the rect using a paint. * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param style The style to apply. Null means fill. Currently path effects are not * allowed. * The rects coords are used to access the paint (through texture matrix) */ void drawRect(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRect&, const GrStyle* style = nullptr); /** * Maps a rectangle of shader coordinates to a rectangle and fills that rectangle. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix which applies to rectToDraw * @param rectToDraw the rectangle to draw * @param localRect the rectangle of shader coordinates applied to rectToDraw */ void fillRectToRect(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRect& rectToDraw, const SkRect& localRect); /** * Fills a rect with a paint and a localMatrix. */ void fillRectWithLocalMatrix(const GrClip& clip, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRect& rect, const SkMatrix& localMatrix); /** * Draw a roundrect using a paint. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param rrect the roundrect to draw * @param style style to apply to the rrect. Currently path effects are not allowed. */ void drawRRect(const GrClip&, const GrPaint&, const SkMatrix& viewMatrix, const SkRRect& rrect, const GrStyle& style); /** * Shortcut for drawing an SkPath consisting of nested rrects using a paint. * Does not support stroking. The result is undefined if outer does not contain * inner. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param outer the outer roundrect * @param inner the inner roundrect */ void drawDRRect(const GrClip&, const GrPaint&, const SkMatrix& viewMatrix, const SkRRect& outer, const SkRRect& inner); /** * Draws a path. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param path the path to draw * @param style style to apply to the path. */ void drawPath(const GrClip&, const GrPaint&, const SkMatrix& viewMatrix, const SkPath&, const GrStyle& style); /** * Draws vertices with a paint. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param primitiveType primitives type to draw. * @param vertexCount number of vertices. * @param positions array of vertex positions, required. * @param texCoords optional array of texture coordinates used * to access the paint. * @param colors optional array of per-vertex colors, supercedes * the paint's color field. * @param indices optional array of indices. If NULL vertices * are drawn non-indexed. * @param indexCount if indices is non-null then this is the * number of indices. */ void drawVertices(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, GrPrimitiveType primitiveType, int vertexCount, const SkPoint positions[], const SkPoint texs[], const GrColor colors[], const uint16_t indices[], int indexCount); /** * Draws textured sprites from an atlas with a paint. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param spriteCount number of sprites. * @param xform array of compressed transformation data, required. * @param texRect array of texture rectangles used to access the paint. * @param colors optional array of per-sprite colors, supercedes * the paint's color field. */ void drawAtlas(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, int spriteCount, const SkRSXform xform[], const SkRect texRect[], const SkColor colors[]); /** * Draws an oval. * * @param paint describes how to color pixels. * @param viewMatrix transformation matrix * @param oval the bounding rect of the oval. * @param style style to apply to the oval. Currently path effects are not allowed. */ void drawOval(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRect& oval, const GrStyle& style); /** * Draw the image stretched differentially to fit into dst. * center is a rect within the image, and logically divides the image * into 9 sections (3x3). For example, if the middle pixel of a [5x5] * image is the "center", then the center-rect should be [2, 2, 3, 3]. * * If the dst is >= the image size, then... * - The 4 corners are not stretched at all. * - The sides are stretched in only one axis. * - The center is stretched in both axes. * Else, for each axis where dst < image, * - The corners shrink proportionally * - The sides (along the shrink axis) and center are not drawn */ void drawImageNine(const GrClip&, const GrPaint& paint, const SkMatrix& viewMatrix, int imageWidth, int imageHeight, const SkIRect& center, const SkRect& dst); /** * After this returns any pending surface IO will be issued to the backend 3D API and * if the surface has MSAA it will be resolved. */ void prepareForExternalIO(); bool isStencilBufferMultisampled() const { return fRenderTarget->isStencilBufferMultisampled(); } bool isUnifiedMultisampled() const { return fRenderTarget->isUnifiedMultisampled(); } bool hasMixedSamples() const { return fRenderTarget->hasMixedSamples(); } bool mustUseHWAA(const GrPaint& paint) const { return paint.isAntiAlias() && fRenderTarget->isUnifiedMultisampled(); } const GrSurfaceDesc& desc() const { return fRenderTarget->desc(); } int width() const { return fRenderTarget->width(); } int height() const { return fRenderTarget->height(); } GrPixelConfig config() const { return fRenderTarget->config(); } int numColorSamples() const { return fRenderTarget->numColorSamples(); } bool isGammaCorrect() const { return SkToBool(fColorSpace.get()); } SkSourceGammaTreatment sourceGammaTreatment() const { return this->isGammaCorrect() ? SkSourceGammaTreatment::kRespect : SkSourceGammaTreatment::kIgnore; } const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } SkColorSpace* getColorSpace() const { return fColorSpace.get(); } GrSurfaceOrigin origin() const { return fRenderTarget->origin(); } bool wasAbandoned() const; GrRenderTarget* accessRenderTarget() { return fRenderTarget.get(); } sk_sp renderTarget() { return fRenderTarget; } sk_sp asTexture() { return sk_ref_sp(fRenderTarget->asTexture()); } // Provides access to functions that aren't part of the public API. GrDrawContextPriv drawContextPriv(); const GrDrawContextPriv drawContextPriv() const; GrAuditTrail* auditTrail() { return fAuditTrail; } protected: GrDrawContext(GrContext*, GrDrawingManager*, sk_sp, sk_sp, const SkSurfaceProps* surfaceProps, GrAuditTrail*, GrSingleOwner*); GrDrawingManager* drawingManager() { return fDrawingManager; } SkDEBUGCODE(GrSingleOwner* singleOwner() { return fSingleOwner; }) SkDEBUGCODE(void validate() const;) private: friend class GrAtlasTextBlob; // for access to drawBatch friend class GrStencilAndCoverTextContext; // for access to drawBatch friend class GrDrawingManager; // for ctor friend class GrDrawContextPriv; friend class GrTestTarget; // for access to getDrawTarget friend class GrSWMaskHelper; // for access to drawBatch // All the path renderers currently make their own batches friend class GrSoftwarePathRenderer; // for access to drawBatch friend class GrAAConvexPathRenderer; // for access to drawBatch friend class GrDashLinePathRenderer; // for access to drawBatch friend class GrAAHairLinePathRenderer; // for access to drawBatch friend class GrAALinearizingConvexPathRenderer; // for access to drawBatch friend class GrAADistanceFieldPathRenderer; // for access to drawBatch friend class GrDefaultPathRenderer; // for access to drawBatch friend class GrPLSPathRenderer; // for access to drawBatch friend class GrMSAAPathRenderer; // for access to drawBatch friend class GrStencilAndCoverPathRenderer; // for access to drawBatch friend class GrTessellatingPathRenderer; // for access to drawBatch bool drawFilledDRRect(const GrClip& clip, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRRect& origOuter, const SkRRect& origInner); bool drawFilledRect(const GrClip& clip, const GrPaint& paint, const SkMatrix& viewMatrix, const SkRect& rect, const GrUserStencilSettings* ss); void drawNonAAFilledRect(const GrClip&, const GrPaint&, const SkMatrix& viewMatrix, const SkRect& rect, const SkRect* localRect, const SkMatrix* localMatrix, const GrUserStencilSettings* ss, bool useHWAA); void internalDrawPath(const GrClip& clip, const GrPaint& paint, const SkMatrix& viewMatrix, const SkPath& path, const GrStyle& style); // This entry point allows the GrTextContext-derived classes to add their batches to // the drawTarget. void drawBatch(const GrPipelineBuilder& pipelineBuilder, const GrClip&, GrDrawBatch* batch); GrDrawTarget* getDrawTarget(); GrDrawingManager* fDrawingManager; sk_sp fRenderTarget; // In MDB-mode the drawTarget can be closed by some other drawContext that has picked // it up. For this reason, the drawTarget should only ever be accessed via 'getDrawTarget'. GrDrawTarget* fDrawTarget; SkAutoTDelete fAtlasTextContext; GrContext* fContext; GrInstancedPipelineInfo fInstancedPipelineInfo; sk_sp fColorSpace; SkSurfaceProps fSurfaceProps; GrAuditTrail* fAuditTrail; // In debug builds we guard against improper thread handling SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;) }; #endif