/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTrimPathEffect_DEFINED #define SkTrimPathEffect_DEFINED #include "SkPathEffect.h" class SK_API SkTrimPathEffect { public: /** * Take start and stop "t" values (values between 0...1), and return a path that is that * subset of the original path. * * e.g. * Make(0.5, 1.0) --> return the 2nd half of the path * Make(0.33333, 0.66667) --> return the middle third of the path * * The trim values apply to the entire path, so if it contains several contours, all of them * are including in the calculation. * * startT and stopT must be 0..1 inclusive. If they are outside of that interval, they will * be pinned to the nearest legal value. If either is NaN, null will be returned. * * Note: if startT < stopT, this will return one (logical) segment (even if it is spread * across multiple contours). If startT > stopT, then this will return 2 logical * segments: 0...stopT and startT...1 */ static sk_sp Make(SkScalar startT, SkScalar stopT); }; #endif