/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkMatrixConvolutionImageFilter_DEFINED #define SkMatrixConvolutionImageFilter_DEFINED #include "SkImageFilter.h" #include "SkScalar.h" #include "SkSize.h" #include "SkPoint.h" /*! \class SkMatrixConvolutionImageFilter Matrix convolution image filter. This filter applies an NxM image processing kernel to a given input image. This can be used to produce effects such as sharpening, blurring, edge detection, etc. */ class SK_API SkMatrixConvolutionImageFilter : public SkImageFilter { public: /*! \enum TileMode */ enum TileMode { kClamp_TileMode = 0, /*!< Clamp to the image's edge pixels. */ kRepeat_TileMode, /*!< Wrap around to the image's opposite edge. */ kClampToBlack_TileMode, /*!< Fill with transparent black. */ kMax_TileMode = kClampToBlack_TileMode }; virtual ~SkMatrixConvolutionImageFilter(); /** Construct a matrix convolution image filter. @param kernelSize The kernel size in pixels, in each dimension (N by M). @param kernel The image processing kernel. Must contain N * M elements, in row order. @param gain A scale factor applied to each pixel after convolution. This can be used to normalize the kernel, if it does not sum to 1. @param bias A bias factor added to each pixel after convolution. @param kernelOffset An offset applied to each pixel coordinate before convolution. This can be used to center the kernel over the image (e.g., a 3x3 kernel should have an offset of {1, 1}). @param tileMode How accesses outside the image are treated. (@see TileMode). @param convolveAlpha If true, all channels are convolved. If false, only the RGB channels are convolved, and alpha is copied from the source image. @param input The input image filter. If NULL, the src bitmap passed to filterImage() is used instead. @param cropRect The rectangle to which the output processing will be limited. */ static SkMatrixConvolutionImageFilter* Create(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, TileMode tileMode, bool convolveAlpha, SkImageFilter* input = NULL, const CropRect* cropRect = NULL, uint32_t uniqueID = 0); SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkMatrixConvolutionImageFilter) protected: SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, TileMode tileMode, bool convolveAlpha, SkImageFilter* input, const CropRect* cropRect, uint32_t uniqueID); void flatten(SkWriteBuffer&) const SK_OVERRIDE; virtual bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, SkBitmap* result, SkIPoint* loc) const SK_OVERRIDE; bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) const SK_OVERRIDE; #if SK_SUPPORT_GPU virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&, const SkIRect& bounds) const SK_OVERRIDE; #endif private: SkISize fKernelSize; SkScalar* fKernel; SkScalar fGain; SkScalar fBias; SkIPoint fKernelOffset; TileMode fTileMode; bool fConvolveAlpha; typedef SkImageFilter INHERITED; template void filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect, const SkIRect& bounds) const; template void filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect, const SkIRect& bounds) const; void filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect, const SkIRect& bounds) const; void filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect, const SkIRect& bounds) const; }; #endif