/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLumaXfermode_DEFINED #define SkLumaXfermode_DEFINED #include "SkXfermode.h" /** * Luminance mask transfer, as defined in * http://www.w3.org/TR/SVG/masking.html#Masking * http://www.w3.org/TR/css-masking/#MaskValues * * The luminance-to-alpha function is applied before performing a standard * SrcIn/DstIn xfer: * * luma(C) = (0.2125 * C.r + 0.7154 * C.g + 0.0721 * C.b) * C.a * * (where C is un-premultiplied) */ class SK_API SkLumaMaskXfermode : public SkXfermode { public: /** Return an SkLumaMaskXfermode object for the specified submode. * * Only kSrcIn_Mode and kDstIn_Mode are supported - for everything else, * the factory returns NULL. */ static SkXfermode* Create(SkXfermode::Mode); virtual SkPMColor xferColor(SkPMColor, SkPMColor) const SK_OVERRIDE; virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[]) const SK_OVERRIDE; SK_DEVELOPER_TO_STRING() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLumaMaskXfermode) #if SK_SUPPORT_GPU virtual bool asNewEffectOrCoeff(GrContext*, GrEffectRef**, Coeff*, Coeff*, GrTexture*) const SK_OVERRIDE; #endif protected: SkLumaMaskXfermode(SkFlattenableReadBuffer&); virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; private: SkLumaMaskXfermode(SkXfermode::Mode); const SkXfermode::Mode fMode; typedef SkXfermode INHERITED; }; #endif