/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCornerPathEffect_DEFINED #define SkCornerPathEffect_DEFINED #include "SkPathEffect.h" /** \class SkCornerPathEffect SkCornerPathEffect is a subclass of SkPathEffect that can turn sharp corners into various treatments (e.g. rounded corners) */ class SK_API SkCornerPathEffect : public SkPathEffect { public: /** radius must be > 0 to have an effect. It specifies the distance from each corner that should be "rounded". */ static SkCornerPathEffect* Create(SkScalar radius) { return SkNEW_ARGS(SkCornerPathEffect, (radius)); } virtual ~SkCornerPathEffect(); virtual bool filterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect*) const SK_OVERRIDE; SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkCornerPathEffect) protected: SkCornerPathEffect(SkReadBuffer&); virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; #ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS public: #endif SkCornerPathEffect(SkScalar radius); private: SkScalar fRadius; typedef SkPathEffect INHERITED; }; #endif