/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SkWriter32_DEFINED #define SkWriter32_DEFINED #include "SkTypes.h" #include "SkScalar.h" #include "SkPoint.h" #include "SkRect.h" class SkStream; class SkWStream; class SkWriter32 : SkNoncopyable { public: SkWriter32(size_t minSize) : fMinSize(minSize), fSize(0), fSingleBlock(NULL), fSingleBlockSize(0), fHead(NULL), fTail(NULL) { } ~SkWriter32(); /** * Returns the single block backing the writer, or NULL if the memory is * to be dynamically allocated. */ void* getSingleBlock() const { return fSingleBlock; } /** * Specify the single block to back the writer, rathern than dynamically * allocating the memory. If block == NULL, then the writer reverts to * dynamic allocation (and resets). */ void reset(void* block, size_t size); bool writeBool(bool value) { this->writeInt(value); return value; } void writeInt(int32_t value) { *(int32_t*)this->reserve(sizeof(value)) = value; } void write8(int32_t value) { *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF; } void write16(int32_t value) { *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF; } void write32(int32_t value) { *(int32_t*)this->reserve(sizeof(value)) = value; } void writeScalar(SkScalar value) { *(SkScalar*)this->reserve(sizeof(value)) = value; } void writePoint(const SkPoint& pt) { *(SkPoint*)this->reserve(sizeof(pt)) = pt; } void writeRect(const SkRect& rect) { *(SkRect*)this->reserve(sizeof(rect)) = rect; } // write count bytes (must be a multiple of 4) void writeMul4(const void* values, size_t size) { this->write(values, size); } /** * Write size bytes from values. size must be a multiple of 4, though * values need not be 4-byte aligned. */ void write(const void* values, size_t size) { SkASSERT(SkAlign4(size) == size); // if we could query how much is avail in the current block, we might // copy that much, and then alloc the rest. That would reduce the waste // in the current block memcpy(this->reserve(size), values, size); } void writePad(const void* src, size_t size); /** * Writes a string to the writer, which can be retrieved with * SkReader32::readString(). * The length can be specified, or if -1 is passed, it will be computed by * calling strlen(). The length must be < 0xFFFF */ void writeString(const char* str, size_t len = (size_t)-1); /** * Computes the size (aligned to multiple of 4) need to write the string * in a call to writeString(). If the length is not specified, it will be * computed by calling strlen(). */ static size_t WriteStringSize(const char* str, size_t len = (size_t)-1); // return the current offset (will always be a multiple of 4) uint32_t size() const { return fSize; } void reset(); uint32_t* reserve(size_t size); // size MUST be multiple of 4 // return the address of the 4byte int at the specified offset (which must // be a multiple of 4. This does not allocate any new space, so the returned // address is only valid for 1 int. uint32_t* peek32(size_t offset); // copy into a single buffer (allocated by caller). Must be at least size() void flatten(void* dst) const; // read from the stream, and write up to length bytes. Return the actual // number of bytes written. size_t readFromStream(SkStream*, size_t length); bool writeToStream(SkWStream*); private: size_t fMinSize; uint32_t fSize; char* fSingleBlock; uint32_t fSingleBlockSize; struct Block; Block* fHead; Block* fTail; Block* newBlock(size_t bytes); }; #endif