/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkUtils_DEFINED #define SkUtils_DEFINED #include "SkTypes.h" namespace SkOpts { extern void (*memset16)(uint16_t[], uint16_t, int); extern void (*memset32)(uint32_t[], uint32_t, int); } /////////////////////////////////////////////////////////////////////////////// // The inlining heuristics below were determined using bench/MemsetBench.cpp // on a x86 desktop, a Nexus 7 with and without NEON, and a Nexus 9: // - on x86, inlining was never faster, // - on ARMv7, inlining was faster for N<=10. Putting this check inside the NEON // code was not helpful; it's got to be here outside. // - NEON code generation for ARMv8 with GCC 4.9 is terrible, // making the NEON code ~8x slower that just a serial loop. /** Similar to memset(), but it assigns a 16bit value into the buffer. @param buffer The memory to have value copied into it @param value The 16bit value to be copied into buffer @param count The number of times value should be copied into the buffer. */ static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) { #if defined(SK_CPU_ARM64) while (count --> 0) { *buffer++ = value; } return; #elif defined(SK_CPU_ARM32) if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; } #endif SkOpts::memset16(buffer, value, count); } /** Similar to memset(), but it assigns a 32bit value into the buffer. @param buffer The memory to have value copied into it @param value The 32bit value to be copied into buffer @param count The number of times value should be copied into the buffer. */ static inline void sk_memset32(uint32_t buffer[], uint32_t value, int count) { #if defined(SK_CPU_ARM64) while (count --> 0) { *buffer++ = value; } return; #elif defined(SK_CPU_ARM32) if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; } #endif SkOpts::memset32(buffer, value, count); } /////////////////////////////////////////////////////////////////////////////// #define kMaxBytesInUTF8Sequence 4 #ifdef SK_DEBUG int SkUTF8_LeadByteToCount(unsigned c); #else #define SkUTF8_LeadByteToCount(c) ((((0xE5 << 24) >> ((unsigned)c >> 4 << 1)) & 3) + 1) #endif inline int SkUTF8_CountUTF8Bytes(const char utf8[]) { SkASSERT(utf8); return SkUTF8_LeadByteToCount(*(const uint8_t*)utf8); } int SkUTF8_CountUnichars(const char utf8[]); int SkUTF8_CountUnichars(const char utf8[], size_t byteLength); SkUnichar SkUTF8_ToUnichar(const char utf8[]); SkUnichar SkUTF8_NextUnichar(const char**); SkUnichar SkUTF8_PrevUnichar(const char**); /** Return the number of bytes need to convert a unichar into a utf8 sequence. Will be 1..kMaxBytesInUTF8Sequence, or 0 if uni is illegal. */ size_t SkUTF8_FromUnichar(SkUnichar uni, char utf8[] = NULL); /////////////////////////////////////////////////////////////////////////////// #define SkUTF16_IsHighSurrogate(c) (((c) & 0xFC00) == 0xD800) #define SkUTF16_IsLowSurrogate(c) (((c) & 0xFC00) == 0xDC00) int SkUTF16_CountUnichars(const uint16_t utf16[]); int SkUTF16_CountUnichars(const uint16_t utf16[], int numberOf16BitValues); // returns the current unichar and then moves past it (*p++) SkUnichar SkUTF16_NextUnichar(const uint16_t**); // this guy backs up to the previus unichar value, and returns it (*--p) SkUnichar SkUTF16_PrevUnichar(const uint16_t**); size_t SkUTF16_FromUnichar(SkUnichar uni, uint16_t utf16[] = NULL); size_t SkUTF16_ToUTF8(const uint16_t utf16[], int numberOf16BitValues, char utf8[] = NULL); inline bool SkUnichar_IsVariationSelector(SkUnichar uni) { /* The 'true' ranges are: * 0x180B <= uni <= 0x180D * 0xFE00 <= uni <= 0xFE0F * 0xE0100 <= uni <= 0xE01EF */ if (uni < 0x180B || uni > 0xE01EF) { return false; } if ((uni > 0x180D && uni < 0xFE00) || (uni > 0xFE0F && uni < 0xE0100)) { return false; } return true; } /////////////////////////////////////////////////////////////////////////////// class SkAutoTrace { public: /** NOTE: label contents are not copied, just the ptr is retained, so DON'T DELETE IT. */ SkAutoTrace(const char label[]) : fLabel(label) { SkDebugf("--- trace: %s Enter\n", fLabel); } ~SkAutoTrace() { SkDebugf("--- trace: %s Leave\n", fLabel); } private: const char* fLabel; }; #define SkAutoTrace(...) SK_REQUIRE_LOCAL_VAR(SkAutoTrace) #endif