/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPixelRef_DEFINED #define SkPixelRef_DEFINED #include "../private/SkAtomics.h" #include "../private/SkMutex.h" #include "../private/SkTDArray.h" #include "SkBitmap.h" #include "SkFilterQuality.h" #include "SkImageInfo.h" #include "SkPixmap.h" #include "SkRefCnt.h" #include "SkSize.h" #include "SkString.h" class SkColorTable; struct SkIRect; class GrTexture; class SkDiscardableMemory; /** \class SkPixelRef This class is the smart container for pixel memory, and is used with SkBitmap. This class can be shared/accessed between multiple threads. */ class SK_API SkPixelRef : public SkRefCnt { public: SkPixelRef(const SkImageInfo&, void* addr, size_t rowBytes, sk_sp = nullptr); ~SkPixelRef() override; const SkImageInfo& info() const { return fInfo; } void* pixels() const { return fPixels; } SkColorTable* colorTable() const { return fCTable.get(); } size_t rowBytes() const { return fRowBytes; } /** Returns a non-zero, unique value corresponding to the pixels in this pixelref. Each time the pixels are changed (and notifyPixelsChanged is called), a different generation ID will be returned. */ uint32_t getGenerationID() const; #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK /** Returns a non-zero, unique value corresponding to this SkPixelRef. Unlike the generation ID, this ID remains the same even when the pixels are changed. IDs are not reused (until uint32_t wraps), so it is safe to consider this ID unique even after this SkPixelRef is deleted. Can be used as a key which uniquely identifies this SkPixelRef regardless of changes to its pixels or deletion of this object. */ uint32_t getStableID() const { return fStableID; } #endif /** * Call this if you have changed the contents of the pixels. This will in- * turn cause a different generation ID value to be returned from * getGenerationID(). */ void notifyPixelsChanged(); /** * Change the info's AlphaType. Note that this does not automatically * invalidate the generation ID. If the pixel values themselves have * changed, then you must explicitly call notifyPixelsChanged() as well. */ void changeAlphaType(SkAlphaType at); /** Returns true if this pixelref is marked as immutable, meaning that the contents of its pixels will not change for the lifetime of the pixelref. */ bool isImmutable() const { return fMutability != kMutable; } /** Marks this pixelref is immutable, meaning that the contents of its pixels will not change for the lifetime of the pixelref. This state can be set on a pixelref, but it cannot be cleared once it is set. */ void setImmutable(); // Register a listener that may be called the next time our generation ID changes. // // We'll only call the listener if we're confident that we are the only SkPixelRef with this // generation ID. If our generation ID changes and we decide not to call the listener, we'll // never call it: you must add a new listener for each generation ID change. We also won't call // the listener when we're certain no one knows what our generation ID is. // // This can be used to invalidate caches keyed by SkPixelRef generation ID. struct GenIDChangeListener { virtual ~GenIDChangeListener() {} virtual void onChange() = 0; }; // Takes ownership of listener. void addGenIDChangeListener(GenIDChangeListener* listener); // Call when this pixelref is part of the key to a resourcecache entry. This allows the cache // to know automatically those entries can be purged when this pixelref is changed or deleted. void notifyAddedToCache() { fAddedToCache.store(true); } virtual SkDiscardableMemory* diagnostic_only_getDiscardable() const { return NULL; } protected: // default impl does nothing. virtual void onNotifyPixelsChanged(); /** * Returns the size (in bytes) of the internally allocated memory. * This should be implemented in all serializable SkPixelRef derived classes. * SkBitmap::fPixelRefOffset + SkBitmap::getSafeSize() should never overflow this value, * otherwise the rendering code may attempt to read memory out of bounds. * * @return default impl returns 0. */ virtual size_t getAllocatedSizeInBytes() const; #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK // This is undefined if there are clients in-flight trying to use us void android_only_reset(const SkImageInfo&, size_t rowBytes, sk_sp); #endif private: // mostly const. fInfo.fAlpahType can be changed at runtime. const SkImageInfo fInfo; sk_sp fCTable; void* fPixels; size_t fRowBytes; // Bottom bit indicates the Gen ID is unique. bool genIDIsUnique() const { return SkToBool(fTaggedGenID.load() & 1); } mutable SkAtomic fTaggedGenID; #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK const uint32_t fStableID; #endif SkTDArray fGenIDChangeListeners; // pointers are owned // Set true by caches when they cache content that's derived from the current pixels. SkAtomic fAddedToCache; enum { kMutable, // PixelRefs begin mutable. kTemporarilyImmutable, // Considered immutable, but can revert to mutable. kImmutable, // Once set to this state, it never leaves. } fMutability : 8; // easily fits inside a byte void needsNewGenID(); void callGenIDChangeListeners(); void setTemporarilyImmutable(); void restoreMutability(); friend class SkSurface_Raster; // For the two methods above. friend class SkImage_Raster; friend class SkSpecialImage_Raster; // When copying a bitmap to another with the same shape and config, we can safely // clone the pixelref generation ID too, which makes them equivalent under caching. friend class SkBitmap; // only for cloneGenID void cloneGenID(const SkPixelRef&); void setImmutableWithID(uint32_t genID); friend class SkImage_Gpu; friend class SkImageCacherator; friend class SkSpecialImage_Gpu; friend void SkBitmapCache_setImmutableWithID(SkPixelRef*, uint32_t); typedef SkRefCnt INHERITED; }; #endif