/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkMallocPixelRef_DEFINED #define SkMallocPixelRef_DEFINED #include "SkPixelRef.h" /** We explicitly use the same allocator for our pixels that SkMask does, so that we can freely assign memory allocated by one class to the other. */ class SK_API SkMallocPixelRef : public SkPixelRef { public: SK_DECLARE_INST_COUNT(SkMallocPixelRef) /** * Return a new SkMallocPixelRef with the provided pixel storage, rowBytes, * and optional colortable. The caller is responsible for managing the * lifetime of the pixel storage buffer, as this pixelref will not try * to delete it. * * The pixelref will ref() the colortable (if not NULL). * * Returns NULL on failure. */ static SkMallocPixelRef* NewDirect(const SkImageInfo&, void* addr, size_t rowBytes, SkColorTable*); /** * Return a new SkMallocPixelRef, automatically allocating storage for the * pixels. If rowBytes are 0, an optimal value will be chosen automatically. * If rowBytes is > 0, then it will be respected, or NULL will be returned * if rowBytes is invalid for the specified info. * * This pixelref will ref() the specified colortable (if not NULL). * * Returns NULL on failure. */ static SkMallocPixelRef* NewAllocate(const SkImageInfo& info, size_t rowBytes, SkColorTable*); /** * Return a new SkMallocPixelRef with the provided pixel storage, * rowBytes, and optional colortable. On destruction, ReleaseProc * will be called. * * This pixelref will ref() the specified colortable (if not NULL). * * If ReleaseProc is NULL, the pixels will never be released. This * can be useful if the pixels were stack allocated. However, such an * SkMallocPixelRef must not live beyond its pixels (e.g. by copying * an SkBitmap pointing to it, or drawing to an SkPicture). * * Returns NULL on failure. */ typedef void (*ReleaseProc)(void* addr, void* context); static SkMallocPixelRef* NewWithProc(const SkImageInfo& info, size_t rowBytes, SkColorTable*, void* addr, ReleaseProc proc, void* context); /** * Return a new SkMallocPixelRef that will use the provided * SkData, rowBytes, and optional colortable as pixel storage. * The SkData will be ref()ed and on destruction of the PielRef, * the SkData will be unref()ed. * * This pixelref will ref() the specified colortable (if not NULL). * * Returns NULL on failure. */ static SkMallocPixelRef* NewWithData(const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable, SkData* data); void* getAddr() const { return fStorage; } class PRFactory : public SkPixelRefFactory { public: virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable*) override; }; protected: // The ownPixels version of this constructor is deprecated. SkMallocPixelRef(const SkImageInfo&, void* addr, size_t rb, SkColorTable*, bool ownPixels); virtual ~SkMallocPixelRef(); bool onNewLockPixels(LockRec*) override; void onUnlockPixels() override; size_t getAllocatedSizeInBytes() const override; private: void* fStorage; SkColorTable* fCTable; size_t fRB; ReleaseProc fReleaseProc; void* fReleaseProcContext; SkMallocPixelRef(const SkImageInfo&, void* addr, size_t rb, SkColorTable*, ReleaseProc proc, void* context); typedef SkPixelRef INHERITED; }; #endif