/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImageGenerator_DEFINED #define SkImageGenerator_DEFINED #include "SkBitmap.h" #include "SkColor.h" #include "SkImage.h" #include "SkImageInfo.h" #include "SkYUVSizeInfo.h" class GrContext; class GrContextThreadSafeProxy; class GrTexture; class GrSamplerParams; class SkBitmap; class SkData; class SkMatrix; class SkPaint; class SkPicture; class SK_API SkImageGenerator : public SkNoncopyable { public: /** * The PixelRef which takes ownership of this SkImageGenerator * will call the image generator's destructor. */ virtual ~SkImageGenerator() { } uint32_t uniqueID() const { return fUniqueID; } /** * Return a ref to the encoded (i.e. compressed) representation, * of this data. If the GrContext is non-null, then the caller is only interested in * gpu-specific formats, so the impl may return null even if they have encoded data, * assuming they know it is not suitable for the gpu. * * If non-NULL is returned, the caller is responsible for calling * unref() on the data when it is finished. */ SkData* refEncodedData(GrContext* ctx = nullptr) { return this->onRefEncodedData(ctx); } /** * Return the ImageInfo associated with this generator. */ const SkImageInfo& getInfo() const { return fInfo; } /** * Decode into the given pixels, a block of memory of size at * least (info.fHeight - 1) * rowBytes + (info.fWidth * * bytesPerPixel) * * Repeated calls to this function should give the same results, * allowing the PixelRef to be immutable. * * @param info A description of the format (config, size) * expected by the caller. This can simply be identical * to the info returned by getInfo(). * * This contract also allows the caller to specify * different output-configs, which the implementation can * decide to support or not. * * A size that does not match getInfo() implies a request * to scale. If the generator cannot perform this scale, * it will return kInvalidScale. * * If info is kIndex8_SkColorType, then the caller must provide storage for up to 256 * SkPMColor values in ctable. On success the generator must copy N colors into that storage, * (where N is the logical number of table entries) and set ctableCount to N. * * If info is not kIndex8_SkColorType, then the last two parameters may be NULL. If ctableCount * is not null, it will be set to 0. * * @return true on success. */ bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[], int* ctableCount); /** * Simplified version of getPixels() that asserts that info is NOT kIndex8_SkColorType and * uses the default Options. */ bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes); /** * If decoding to YUV is supported, this returns true. Otherwise, this * returns false and does not modify any of the parameters. * * @param sizeInfo Output parameter indicating the sizes and required * allocation widths of the Y, U, and V planes. * @param colorSpace Output parameter. */ bool queryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const; /** * Returns true on success and false on failure. * This always attempts to perform a full decode. If the client only * wants size, it should call queryYUV8(). * * @param sizeInfo Needs to exactly match the values returned by the * query, except the WidthBytes may be larger than the * recommendation (but not smaller). * @param planes Memory for each of the Y, U, and V planes. */ bool getYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]); /** * If the generator can natively/efficiently return its pixels as a GPU image (backed by a * texture) this will return that image. If not, this will return NULL. * * This routine also supports retrieving only a subset of the pixels. That subset is specified * by the following rectangle: * * subset = SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()) * * If subset is not contained inside the generator's bounds, this returns false. * * whole = SkIRect::MakeWH(getInfo().width(), getInfo().height()) * if (!whole.contains(subset)) { * return false; * } * * Regarding the GrContext parameter: * * The caller may pass NULL for the context. In that case the generator may assume that its * internal context is current. If it has no internal context, then it should just return * null. * * If the caller passes a non-null context, then the generator should only succeed if: * - it has no intrinsic context, and will use the caller's * - its internal context is the same * - it can somehow convert its texture into one that is valid for the provided context. */ GrTexture* generateTexture(GrContext*, const SkImageInfo& info, const SkIPoint& origin); struct SupportedSizes { SkISize fSizes[2]; }; /** * Some generators can efficiently scale their contents. If this is supported, the generator * may only support certain scaled dimensions. Call this with the desired scale factor, * and it will return true if scaling is supported, and in supportedSizes[] it will return * the nearest supported dimensions. * * If no native scaling is supported, or scale is invalid (e.g. scale <= 0 || scale > 1) * this will return false, and the supportedsizes will be undefined. */ bool computeScaledDimensions(SkScalar scale, SupportedSizes*); /** * Copy the pixels from this generator into the provided pixmap, respecting * all of the pixmap's attributes: dimensions, colortype, alphatype, colorspace. * returns true on success. * * Some generators can only scale to certain dimensions (e.g. powers-of-2 smaller). * Thus a generator may fail (return false) for some sizes but succeed for other sizes. * Call computeScaledDimensions() to know, for a given requested scale, what output size(s) * the generator might support. * * Note: this call does NOT allocate the memory for the pixmap; that must be done * by the caller. */ bool generateScaledPixels(const SkPixmap& scaledPixels); /** * External generator API: provides efficient access to externally-managed image data. * * Skia calls accessScaledPixels() during rasterization, to gain temporary access to * the external pixel data. When done, the provided callback is invoked to release the * associated resources. * * @param srcRect the source rect in use for the current draw * @param totalMatrix full matrix in effect (mapping srcRect -> device space) * @param quality the SkFilterQuality requested for rasterization. * @param rec out param, expected to be set when the call succeeds: * * - fPixmap external pixel data * - fSrcRect is an adjusted srcRect * - fQuality is the adjusted filter quality * - fReleaseProc pixmap release callback, same signature as the * SkBitmap::installPixels() callback * - fReleaseCtx opaque release context argument * * @return true on success, false otherwise (error or if this API is not supported; * in this case Skia will fall back to its internal scaling and caching * heuristics) * * Implementors can return pixmaps with a different size than requested, by adjusting the * src rect. The contract is that Skia will observe the adjusted src rect, and will map it * to the same dest as the original draw (the impl doesn't get to control the destination). * */ struct ScaledImageRec { SkPixmap fPixmap; SkRect fSrcRect; SkFilterQuality fQuality; using ReleaseProcT = void (*)(void* pixels, void* releaseCtx); ReleaseProcT fReleaseProc; void* fReleaseCtx; }; bool accessScaledImage(const SkRect& srcRect, const SkMatrix& totalMatrix, SkFilterQuality quality, ScaledImageRec* rec); /** * If the default image decoder system can interpret the specified (encoded) data, then * this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way * the caller is still responsible for managing their ownership of the data. */ static SkImageGenerator* NewFromEncoded(SkData*); /** Return a new image generator backed by the specified picture. If the size is empty or * the picture is NULL, this returns NULL. * The optional matrix and paint arguments are passed to drawPicture() at rasterization * time. */ static SkImageGenerator* NewFromPicture(const SkISize&, const SkPicture*, const SkMatrix*, const SkPaint*, SkImage::BitDepth, sk_sp); bool tryGenerateBitmap(SkBitmap* bm, const SkImageInfo& info, SkBitmap::Allocator* allocator); protected: enum { kNeedNewImageUniqueID = 0 }; SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID); virtual SkData* onRefEncodedData(GrContext* ctx); virtual bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[], int* ctableCount); virtual bool onQueryYUV8(SkYUVSizeInfo*, SkYUVColorSpace*) const { return false; } virtual bool onGetYUV8Planes(const SkYUVSizeInfo&, void*[3] /*planes*/) { return false; } virtual GrTexture* onGenerateTexture(GrContext*, const SkImageInfo&, const SkIPoint&) { return nullptr; } virtual bool onComputeScaledDimensions(SkScalar, SupportedSizes*) { return false; } virtual bool onGenerateScaledPixels(const SkPixmap&) { return false; } virtual bool onAccessScaledImage(const SkRect&, const SkMatrix&, SkFilterQuality, ScaledImageRec*) { return false; } private: const SkImageInfo fInfo; const uint32_t fUniqueID; // This is our default impl, which may be different on different platforms. // It is called from NewFromEncoded() after it has checked for any runtime factory. // The SkData will never be NULL, as that will have been checked by NewFromEncoded. static SkImageGenerator* NewFromEncodedImpl(SkData*); }; #endif // SkImageGenerator_DEFINED