/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImageGenerator_DEFINED #define SkImageGenerator_DEFINED #include "SkBitmap.h" #include "SkColor.h" #include "SkImageInfo.h" #include "SkYUVSizeInfo.h" class GrContext; class GrTexture; class GrTextureParams; class SkBitmap; class SkData; class SkImageGenerator; class SkMatrix; class SkPaint; class SkPicture; #ifdef SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX #define SK_REFENCODEDDATA_CTXPARAM #else #define SK_REFENCODEDDATA_CTXPARAM GrContext* ctx #endif /** * Takes ownership of SkImageGenerator. If this method fails for * whatever reason, it will return false and immediatetely delete * the generator. If it succeeds, it will modify destination * bitmap. * * If generator is NULL, will safely return false. * * If this fails or when the SkDiscardablePixelRef that is * installed into destination is destroyed, it will * delete the generator. Therefore, generator should be * allocated with new. * * @param destination Upon success, this bitmap will be * configured and have a pixelref installed. * * @return true iff successful. */ SK_API bool SkDEPRECATED_InstallDiscardablePixelRef(SkImageGenerator*, SkBitmap* destination); /** * On success, installs a discardable pixelref into destination, based on encoded data. * Regardless of success or failure, the caller must still balance their ownership of encoded. */ SK_API bool SkDEPRECATED_InstallDiscardablePixelRef(SkData* encoded, SkBitmap* destination); /** * An interface that allows a purgeable PixelRef (such as a * SkDiscardablePixelRef) to decode and re-decode an image as needed. */ class SK_API SkImageGenerator : public SkNoncopyable { public: /** * The PixelRef which takes ownership of this SkImageGenerator * will call the image generator's destructor. */ virtual ~SkImageGenerator() { } uint32_t uniqueID() const { return fUniqueID; } /** * Return a ref to the encoded (i.e. compressed) representation, * of this data. If the GrContext is non-null, then the caller is only interested in * gpu-specific formats, so the impl may return null even if they have encoded data, * assuming they know it is not suitable for the gpu. * * If non-NULL is returned, the caller is responsible for calling * unref() on the data when it is finished. */ SkData* refEncodedData(GrContext* ctx = nullptr) { #ifdef SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX return this->onRefEncodedData(); #else return this->onRefEncodedData(ctx); #endif } /** * Return the ImageInfo associated with this generator. */ const SkImageInfo& getInfo() const { return fInfo; } /** * Decode into the given pixels, a block of memory of size at * least (info.fHeight - 1) * rowBytes + (info.fWidth * * bytesPerPixel) * * Repeated calls to this function should give the same results, * allowing the PixelRef to be immutable. * * @param info A description of the format (config, size) * expected by the caller. This can simply be identical * to the info returned by getInfo(). * * This contract also allows the caller to specify * different output-configs, which the implementation can * decide to support or not. * * A size that does not match getInfo() implies a request * to scale. If the generator cannot perform this scale, * it will return kInvalidScale. * * If info is kIndex8_SkColorType, then the caller must provide storage for up to 256 * SkPMColor values in ctable. On success the generator must copy N colors into that storage, * (where N is the logical number of table entries) and set ctableCount to N. * * If info is not kIndex8_SkColorType, then the last two parameters may be NULL. If ctableCount * is not null, it will be set to 0. * * @return true on success. */ bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[], int* ctableCount); /** * Simplified version of getPixels() that asserts that info is NOT kIndex8_SkColorType and * uses the default Options. */ bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes); /** * If decoding to YUV is supported, this returns true. Otherwise, this * returns false and does not modify any of the parameters. * * @param sizeInfo Output parameter indicating the sizes and required * allocation widths of the Y, U, and V planes. * @param colorSpace Output parameter. */ bool queryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const; /** * Returns true on success and false on failure. * This always attempts to perform a full decode. If the client only * wants size, it should call queryYUV8(). * * @param sizeInfo Needs to exactly match the values returned by the * query, except the WidthBytes may be larger than the * recommendation (but not smaller). * @param planes Memory for each of the Y, U, and V planes. */ bool getYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]); /** * If the generator can natively/efficiently return its pixels as a GPU image (backed by a * texture) this will return that image. If not, this will return NULL. * * Regarding the GrContext parameter: * * The caller may pass NULL for the context. In that case the generator may assume that its * internal context is current. If it has no internal context, then it should just return * null. * * If the caller passes a non-null context, then the generator should only succeed if: * - it has no intrinsic context, and will use the caller's * - its internal context is the same * - it can somehow convert its texture into one that is valid for the provided context. * * Regarding the GrTextureParams parameter: * * If the context (the provided one or the generator's intrinsic one) determines that to * support the specified usage, it must return a different sized texture it may, * so the caller must inspect the texture's width/height and compare them to the generator's * getInfo() width/height. For readback usage use GrTextureParams::ClampNoFilter() */ GrTexture* generateTexture(GrContext*, const SkIRect* subset = nullptr); struct SupportedSizes { SkISize fSizes[2]; }; /** * Some generators can efficiently scale their contents. If this is supported, the generator * may only support certain scaled dimensions. Call this with the desired scale factor, * and it will return true if scaling is supported, and in supportedSizes[] it will return * the nearest supported dimensions. * * If no native scaling is supported, or scale is invalid (e.g. scale <= 0 || scale > 1) * this will return false, and the supportedsizes will be undefined. */ bool computeScaledDimensions(SkScalar scale, SupportedSizes*); /** * Scale the generator's pixels to fit into scaledSize. * This routine also support retrieving only a subset of the pixels. That subset is specified * by the following rectangle (in the scaled space): * * subset = SkIRect::MakeXYWH(subsetOrigin.x(), subsetOrigin.y(), * subsetPixels.width(), subsetPixels.height()) * * If subset is not contained inside the scaledSize, this returns false. * * whole = SkIRect::MakeWH(scaledSize.width(), scaledSize.height()) * if (!whole.contains(subset)) { * return false; * } * * If the requested colortype/alphatype in pixels is not supported, * or the requested scaledSize is not supported, or the generator encounters an error, * this returns false. */ bool generateScaledPixels(const SkISize& scaledSize, const SkIPoint& subsetOrigin, const SkPixmap& subsetPixels); bool generateScaledPixels(const SkPixmap& scaledPixels) { return this->generateScaledPixels(SkISize::Make(scaledPixels.width(), scaledPixels.height()), SkIPoint::Make(0, 0), scaledPixels); } /** * If the default image decoder system can interpret the specified (encoded) data, then * this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way * the caller is still responsible for managing their ownership of the data. */ static SkImageGenerator* NewFromEncoded(SkData*); /** Return a new image generator backed by the specified picture. If the size is empty or * the picture is NULL, this returns NULL. * The optional matrix and paint arguments are passed to drawPicture() at rasterization * time. */ static SkImageGenerator* NewFromPicture(const SkISize&, const SkPicture*, const SkMatrix*, const SkPaint*); bool tryGenerateBitmap(SkBitmap* bm) { return this->tryGenerateBitmap(bm, nullptr, nullptr); } bool tryGenerateBitmap(SkBitmap* bm, const SkImageInfo& info, SkBitmap::Allocator* allocator) { return this->tryGenerateBitmap(bm, &info, allocator); } void generateBitmap(SkBitmap* bm) { if (!this->tryGenerateBitmap(bm, nullptr, nullptr)) { sk_throw(); } } void generateBitmap(SkBitmap* bm, const SkImageInfo& info) { if (!this->tryGenerateBitmap(bm, &info, nullptr)) { sk_throw(); } } protected: enum { kNeedNewImageUniqueID = 0 }; SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID); virtual SkData* onRefEncodedData(SK_REFENCODEDDATA_CTXPARAM); virtual bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[], int* ctableCount); virtual bool onQueryYUV8(SkYUVSizeInfo*, SkYUVColorSpace*) const { return false; } virtual bool onGetYUV8Planes(const SkYUVSizeInfo&, void*[3] /*planes*/) { return false; } virtual GrTexture* onGenerateTexture(GrContext*, const SkIRect*) { return nullptr; } virtual bool onComputeScaledDimensions(SkScalar, SupportedSizes*) { return false; } virtual bool onGenerateScaledPixels(const SkISize&, const SkIPoint&, const SkPixmap&) { return false; } bool tryGenerateBitmap(SkBitmap* bm, const SkImageInfo* optionalInfo, SkBitmap::Allocator*); private: const SkImageInfo fInfo; const uint32_t fUniqueID; // This is our default impl, which may be different on different platforms. // It is called from NewFromEncoded() after it has checked for any runtime factory. // The SkData will never be NULL, as that will have been checked by NewFromEncoded. static SkImageGenerator* NewFromEncodedImpl(SkData*); }; #endif // SkImageGenerator_DEFINED