#ifndef SkAtomics_DEFINED #define SkAtomics_DEFINED // This file is not part of the public Skia API. #include "SkTypes.h" enum sk_memory_order { sk_memory_order_relaxed, sk_memory_order_consume, sk_memory_order_acquire, sk_memory_order_release, sk_memory_order_acq_rel, sk_memory_order_seq_cst, }; template T sk_atomic_load(const T*, sk_memory_order = sk_memory_order_seq_cst); template void sk_atomic_store(T*, T, sk_memory_order = sk_memory_order_seq_cst); template T sk_atomic_fetch_add(T*, T, sk_memory_order = sk_memory_order_seq_cst); template bool sk_atomic_compare_exchange(T*, T* expected, T desired, sk_memory_order success = sk_memory_order_seq_cst, sk_memory_order failure = sk_memory_order_seq_cst); #if defined(_MSC_VER) #include "../ports/SkAtomics_std.h" #elif !defined(SK_BUILD_FOR_IOS) && defined(__ATOMIC_RELAXED) #include "../ports/SkAtomics_atomic.h" #else #include "../ports/SkAtomics_sync.h" #endif // From here down we have shims for our old atomics API, to be weaned off of. // We use the default sequentially-consistent memory order to make things simple // and to match the practical reality of our old _sync and _win implementations. inline int32_t sk_atomic_inc(int32_t* ptr) { return sk_atomic_fetch_add(ptr, +1); } inline int32_t sk_atomic_dec(int32_t* ptr) { return sk_atomic_fetch_add(ptr, -1); } inline int32_t sk_atomic_add(int32_t* ptr, int32_t v) { return sk_atomic_fetch_add(ptr, v); } inline int64_t sk_atomic_inc(int64_t* ptr) { return sk_atomic_fetch_add(ptr, +1); } inline bool sk_atomic_cas(int32_t* ptr, int32_t expected, int32_t desired) { return sk_atomic_compare_exchange(ptr, &expected, desired); } inline void* sk_atomic_cas(void** ptr, void* expected, void* desired) { (void)sk_atomic_compare_exchange(ptr, &expected, desired); return expected; } inline int32_t sk_atomic_conditional_inc(int32_t* ptr) { int32_t prev = sk_atomic_load(ptr); do { if (0 == prev) { break; } } while(!sk_atomic_compare_exchange(ptr, &prev, prev+1)); return prev; } template T sk_acquire_load(T* ptr) { return sk_atomic_load(ptr, sk_memory_order_acquire); } template T sk_consume_load(T* ptr) { // On every platform we care about, consume is the same as relaxed. // If we pass consume here, some compilers turn that into acquire, which is overkill. return sk_atomic_load(ptr, sk_memory_order_relaxed); } template void sk_release_store(T* ptr, T val) { sk_atomic_store(ptr, val, sk_memory_order_release); } inline void sk_membar_acquire__after_atomic_dec() {} inline void sk_membar_acquire__after_atomic_conditional_inc() {} #endif//SkAtomics_DEFINED