/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL // DO NOT USE -- FOR INTERNAL TESTING ONLY #ifndef sk_types_DEFINED #define sk_types_DEFINED #include #include #ifdef __cplusplus #define SK_C_PLUS_PLUS_BEGIN_GUARD extern "C" { #define SK_C_PLUS_PLUS_END_GUARD } #else #include #define SK_C_PLUS_PLUS_BEGIN_GUARD #define SK_C_PLUS_PLUS_END_GUARD #endif #if !defined(SK_API) #if defined(SKIA_DLL) #if defined(_MSC_VER) #if SKIA_IMPLEMENTATION #define SK_API __declspec(dllexport) #else #define SK_API __declspec(dllimport) #endif #else #define SK_API __attribute__((visibility("default"))) #endif #else #define SK_API #endif #endif /////////////////////////////////////////////////////////////////////////////////////// SK_C_PLUS_PLUS_BEGIN_GUARD typedef uint32_t sk_color_t; /* This macro assumes all arguments are >=0 and <=255. */ #define sk_color_set_argb(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) #define sk_color_get_a(c) (((c) >> 24) & 0xFF) #define sk_color_get_r(c) (((c) >> 16) & 0xFF) #define sk_color_get_g(c) (((c) >> 8) & 0xFF) #define sk_color_get_b(c) (((c) >> 0) & 0xFF) typedef enum { UNKNOWN_SK_COLORTYPE, RGBA_8888_SK_COLORTYPE, BGRA_8888_SK_COLORTYPE, ALPHA_8_SK_COLORTYPE, } sk_colortype_t; typedef enum { OPAQUE_SK_ALPHATYPE, PREMUL_SK_ALPHATYPE, UNPREMUL_SK_ALPHATYPE, } sk_alphatype_t; typedef enum { INTERSECT_SK_CLIPTYPE, DIFFERENCE_SK_CLIPTYPE, } sk_cliptype_t; typedef enum { UNKNOWN_SK_PIXELGEOMETRY, RGB_H_SK_PIXELGEOMETRY, BGR_H_SK_PIXELGEOMETRY, RGB_V_SK_PIXELGEOMETRY, BGR_V_SK_PIXELGEOMETRY, } sk_pixelgeometry_t; /** Return the default sk_colortype_t; this is operating-system dependent. */ SK_API sk_colortype_t sk_colortype_get_default_8888(void); typedef struct { int32_t width; int32_t height; sk_colortype_t colorType; sk_alphatype_t alphaType; } sk_imageinfo_t; typedef struct { sk_pixelgeometry_t pixelGeometry; } sk_surfaceprops_t; typedef struct { float x; float y; } sk_point_t; typedef struct { int32_t left; int32_t top; int32_t right; int32_t bottom; } sk_irect_t; typedef struct { float left; float top; float right; float bottom; } sk_rect_t; typedef struct { float mat[9]; } sk_matrix_t; /** A sk_canvas_t encapsulates all of the state about drawing into a destination This includes a reference to the destination itself, and a stack of matrix/clip values. */ typedef struct sk_canvas_t sk_canvas_t; /** A sk_data_ holds an immutable data buffer. */ typedef struct sk_data_t sk_data_t; /** A sk_image_t is an abstraction for drawing a rectagle of pixels. The content of the image is always immutable, though the actual storage may change, if for example that image can be re-created via encoded data or other means. */ typedef struct sk_image_t sk_image_t; /** A sk_maskfilter_t is an object that perform transformations on an alpha-channel mask before drawing it; it may be installed into a sk_paint_t. Each time a primitive is drawn, it is first scan-converted into a alpha mask, which os handed to the maskfilter, which may create a new mask is to render into the destination. */ typedef struct sk_maskfilter_t sk_maskfilter_t; /** A sk_paint_t holds the style and color information about how to draw geometries, text and bitmaps. */ typedef struct sk_paint_t sk_paint_t; /** A sk_path_t encapsulates compound (multiple contour) geometric paths consisting of straight line segments, quadratic curves, and cubic curves. */ typedef struct sk_path_t sk_path_t; /** A sk_picture_t holds recorded canvas drawing commands to be played back at a later time. */ typedef struct sk_picture_t sk_picture_t; /** A sk_picture_recorder_t holds a sk_canvas_t that records commands to create a sk_picture_t. */ typedef struct sk_picture_recorder_t sk_picture_recorder_t; /** A sk_shader_t specifies the source color(s) for what is being drawn. If a paint has no shader, then the paint's color is used. If the paint has a shader, then the shader's color(s) are use instead, but they are modulated by the paint's alpha. */ typedef struct sk_shader_t sk_shader_t; /** A sk_surface_t holds the destination for drawing to a canvas. For raster drawing, the destination is an array of pixels in memory. For GPU drawing, the destination is a texture or a framebuffer. */ typedef struct sk_surface_t sk_surface_t; typedef enum { CLEAR_SK_XFERMODE_MODE, SRC_SK_XFERMODE_MODE, DST_SK_XFERMODE_MODE, SRCOVER_SK_XFERMODE_MODE, DSTOVER_SK_XFERMODE_MODE, SRCIN_SK_XFERMODE_MODE, DSTIN_SK_XFERMODE_MODE, SRCOUT_SK_XFERMODE_MODE, DSTOUT_SK_XFERMODE_MODE, SRCATOP_SK_XFERMODE_MODE, DSTATOP_SK_XFERMODE_MODE, XOR_SK_XFERMODE_MODE, PLUS_SK_XFERMODE_MODE, MODULATE_SK_XFERMODE_MODE, SCREEN_SK_XFERMODE_MODE, OVERLAY_SK_XFERMODE_MODE, DARKEN_SK_XFERMODE_MODE, LIGHTEN_SK_XFERMODE_MODE, COLORDODGE_SK_XFERMODE_MODE, COLORBURN_SK_XFERMODE_MODE, HARDLIGHT_SK_XFERMODE_MODE, SOFTLIGHT_SK_XFERMODE_MODE, DIFFERENCE_SK_XFERMODE_MODE, EXCLUSION_SK_XFERMODE_MODE, MULTIPLY_SK_XFERMODE_MODE, HUE_SK_XFERMODE_MODE, SATURATION_SK_XFERMODE_MODE, COLOR_SK_XFERMODE_MODE, LUMINOSITY_SK_XFERMODE_MODE, } sk_xfermode_mode_t; ////////////////////////////////////////////////////////////////////////////////////////// SK_C_PLUS_PLUS_END_GUARD #endif