{ 'includes': [ 'common.gypi', ], 'targets': [ { 'target_name': 'skgr', 'type': 'static_library', 'include_dirs': [ '../include/config', '../include/core', '../src/core', '../include/gpu', '../gpu/include', ], 'sources': [ '../include/gpu/SkGpuCanvas.h', '../include/gpu/SkGpuDevice.h', '../include/gpu/SkGpuDeviceFactory.h', '../include/gpu/SkGr.h', '../include/gpu/SkGrTexturePixelRef.h', '../src/gpu/GrPrintf_skia.cpp', '../src/gpu/SkGpuCanvas.cpp', '../src/gpu/SkGpuDevice.cpp', '../src/gpu/SkGr.cpp', '../src/gpu/SkGrFontScaler.cpp', '../src/gpu/SkGrTexturePixelRef.cpp', ], 'conditions': [ [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', ], }], ], 'direct_dependent_settings': { 'conditions': [ [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', ], }], ], 'include_dirs': [ '../include/gpu', ], }, }, { 'target_name': 'gr', 'type': 'static_library', 'include_dirs': [ '../gpu/include', '../include/core', '../include/config', ], 'dependencies': [ 'libtess.gyp:libtess', ], 'sources': [ '../gpu/include/GrAllocator.h', '../gpu/include/GrAllocPool.h', '../gpu/include/GrAtlas.h', '../gpu/include/GrClip.h', '../gpu/include/GrClipIterator.h', '../gpu/include/GrColor.h', '../gpu/include/GrConfig.h', '../gpu/include/GrContext.h', '../gpu/include/GrFontScaler.h', '../gpu/include/GrGLConfig.h', '../gpu/include/GrGLConfig_chrome.h', '../gpu/include/GrGLInterface.h', '../gpu/include/GrGlyph.h', '../gpu/include/GrGpuVertex.h', '../gpu/include/GrInstanceCounter.h', '../gpu/include/GrIPoint.h', '../gpu/include/GrKey.h', '../gpu/include/GrMatrix.h', '../gpu/include/GrMesh.h', '../gpu/include/GrNoncopyable.h', '../gpu/include/GrPaint.h', '../gpu/include/GrPath.h', '../gpu/include/GrPathSink.h', '../gpu/include/GrPlotMgr.h', '../gpu/include/GrPoint.h', '../gpu/include/GrRandom.h', '../gpu/include/GrRect.h', '../gpu/include/GrRectanizer.h', '../gpu/include/GrRefCnt.h', '../gpu/include/GrRenderTarget.h', '../gpu/include/GrResource.h', '../gpu/include/GrSamplerState.h', '../gpu/include/GrScalar.h', '../gpu/include/GrStencil.h', '../gpu/include/GrStopwatch.h', '../gpu/include/GrStringBuilder.h', '../gpu/include/GrTArray.h', '../gpu/include/GrTBSearch.h', '../gpu/include/GrTDArray.h', '../gpu/include/GrTextContext.h', '../gpu/include/GrTextStrike.h', '../gpu/include/GrTexture.h', '../gpu/include/GrTHashCache.h', '../gpu/include/GrTLList.h', '../gpu/include/GrTypes.h', '../gpu/include/GrUserConfig.h', '../gpu/src/GrAAHairLinePathRenderer.cpp', '../gpu/src/GrAAHairLinePathRenderer.h', '../gpu/src/GrAddPathRenderers_aahairline.cpp', '../gpu/src/GrAllocPool.cpp', '../gpu/src/GrAtlas.cpp', '../gpu/src/GrBinHashKey.h', '../gpu/src/GrBufferAllocPool.cpp', '../gpu/src/GrBufferAllocPool.h', '../gpu/src/GrClip.cpp', '../gpu/src/GrContext.cpp', '../gpu/src/GrDefaultPathRenderer.cpp', '../gpu/src/GrDefaultPathRenderer.h', '../gpu/src/GrDrawTarget.cpp', '../gpu/src/GrDrawTarget.h', '../gpu/src/GrGeometryBuffer.h', '../gpu/src/GrGLDefaultInterface_none.cpp', '../gpu/src/GrGLIndexBuffer.cpp', '../gpu/src/GrGLIndexBuffer.h', '../gpu/src/GrGLInterface.cpp', '../gpu/src/GrGLIRect.h', '../gpu/src/GrGLProgram.cpp', '../gpu/src/GrGLProgram.h', '../gpu/src/GrGLRenderTarget.cpp', '../gpu/src/GrGLRenderTarget.h', '../gpu/src/GrGLStencilBuffer.cpp', '../gpu/src/GrGLStencilBuffer.h', '../gpu/src/GrGLTexture.cpp', '../gpu/src/GrGLTexture.h', '../gpu/src/GrGLUtil.cpp', '../gpu/src/GrGLVertexBuffer.cpp', '../gpu/src/GrGLVertexBuffer.h', '../gpu/src/GrGpu.cpp', '../gpu/src/GrGpu.h', '../gpu/src/GrGpuFactory.cpp', '../gpu/src/GrGpuGL.cpp', '../gpu/src/GrGpuGL.h', '../gpu/src/GrGpuGLFixed.cpp', '../gpu/src/GrGpuGLFixed.h', '../gpu/src/GrGpuGLShaders.cpp', '../gpu/src/GrGpuGLShaders.h', '../gpu/src/GrIndexBuffer.h', '../gpu/src/GrInOrderDrawBuffer.cpp', '../gpu/src/GrInOrderDrawBuffer.h', '../gpu/src/GrMatrix.cpp', '../gpu/src/GrMemory.cpp', '../gpu/src/GrPathRendererChain.cpp', '../gpu/src/GrPathRendererChain.h', '../gpu/src/GrPathRenderer.cpp', '../gpu/src/GrPathRenderer.h', '../gpu/src/GrPathUtils.cpp', '../gpu/src/GrPathUtils.h', '../gpu/src/GrRectanizer.cpp', '../gpu/src/GrRedBlackTree.h', '../gpu/src/GrRenderTarget.cpp', '../gpu/src/GrResource.cpp', '../gpu/src/GrResourceCache.cpp', '../gpu/src/GrResourceCache.h', '../gpu/src/GrStencil.cpp', '../gpu/src/GrStencilBuffer.cpp', '../gpu/src/GrStencilBuffer.h', '../gpu/src/GrTesselatedPathRenderer.cpp', '../gpu/src/GrTesselatedPathRenderer.h', '../gpu/src/GrTextContext.cpp', '../gpu/src/GrTextStrike.cpp', '../gpu/src/GrTextStrike_impl.h', '../gpu/src/GrTexture.cpp', '../gpu/src/GrVertexBuffer.h', '../gpu/src/gr_unittests.cpp', '../gpu/src/mac/GrGLDefaultInterface_mac.cpp', '../gpu/src/win/GrGLDefaultInterface_win.cpp', '../gpu/src/unix/GrGLDefaultInterface_unix.cpp', '../gpu/src/mesa/GrGLDefaultInterface_mesa.cpp', ], 'sources!': [ '../gpu/src/mesa/GrGLDefaultInterface_mesa.cpp', ], 'defines': [ 'GR_IMPLEMENTATION=1', ], 'conditions': [ [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], 'sources!': [ '../gpu/src/GrGLDefaultInterface_none.cpp', ], 'link_settings': { 'libraries': [ '-lGL', '-lX11', ], }, }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], 'link_settings': { 'libraries': [ '$(SDKROOT)/System/Library/Frameworks/OpenGL.framework', ], }, 'sources!': [ '../gpu/src/GrGLDefaultInterface_none.cpp', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', 'GR_GL_FUNCTION_TYPE=__stdcall', ], 'sources!': [ '../gpu/src/GrGLDefaultInterface_none.cpp', ], }], [ 'skia_os != "win"', { 'sources!': [ '../gpu/src/win/GrGLDefaultInterface_win.cpp', ], }], [ 'skia_os != "mac"', { 'sources!': [ '../gpu/src/mac/GrGLDefaultInterface_mac.cpp', ], }], [ 'skia_os != "linux"', { 'sources!': [ '../gpu/src/unix/GrGLDefaultInterface_unix.cpp', ], }], ], 'direct_dependent_settings': { 'conditions': [ [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', 'GR_GL_FUNCTION_TYPE=__stdcall', ], }], ], 'include_dirs': [ '../gpu/include', ], }, }, ], } # Local Variables: # tab-width:2 # indent-tabs-mode:nil # End: # vim: set expandtab tabstop=2 shiftwidth=2: