{ 'target_defaults': { 'conditions': [ ['skia_os != "win"', { 'sources/': [ ['exclude', '_win.(h|cpp)$'], ], }], ['skia_os != "mac"', { 'sources/': [ ['exclude', '_mac.(h|cpp)$'], ], }], ['skia_os != "linux"', { 'sources/': [ ['exclude', '_unix.(h|cpp)$'], ], }], ['skia_os != "ios"', { 'sources/': [ ['exclude', '_iOS.(h|cpp)$'], ], }], ['skia_os != "android"', { 'sources/': [ ['exclude', '_android.(h|cpp)$'], ], }], [ 'skia_os == "android"', { 'defines': [ 'GR_ANDROID_BUILD=1', ], }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], }], [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], }], [ 'skia_os == "ios"', { 'defines': [ 'GR_IOS_BUILD=1', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', ], }], ], 'direct_dependent_settings': { 'conditions': [ [ 'skia_os == "android"', { 'defines': [ 'GR_ANDROID_BUILD=1', ], }], [ 'skia_os == "mac"', { 'defines': [ 'GR_MAC_BUILD=1', ], }], [ 'skia_os == "linux"', { 'defines': [ 'GR_LINUX_BUILD=1', ], }], [ 'skia_os == "ios"', { 'defines': [ 'GR_IOS_BUILD=1', ], }], [ 'skia_os == "win"', { 'defines': [ 'GR_WIN32_BUILD=1', 'GR_GL_FUNCTION_TYPE=__stdcall', ], }], ], 'include_dirs': [ '../include/gpu', ], }, }, 'targets': [ { 'target_name': 'skgr', 'type': 'static_library', 'include_dirs': [ '../include/config', '../include/core', '../src/core', '../include/gpu', '../src/gpu', ], 'dependencies': [ 'angle.gyp:*', ], 'export_dependent_settings': [ 'angle.gyp:*', ], 'sources': [ '../include/gpu/SkGpuCanvas.h', '../include/gpu/SkGpuDevice.h', '../include/gpu/SkGr.h', '../include/gpu/SkGrPixelRef.h', '../include/gpu/SkGrTexturePixelRef.h', '../include/gpu/gl/SkGLContext.h', '../include/gpu/gl/SkMesaGLContext.h', '../include/gpu/gl/SkANGLEGLContext.h', '../include/gpu/gl/SkNativeGLContext.h', '../include/gpu/gl/SkNullGLContext.h', '../include/gpu/gl/SkDebugGLContext.h', '../src/gpu/SkGpuCanvas.cpp', '../src/gpu/SkGpuDevice.cpp', '../src/gpu/SkGr.cpp', '../src/gpu/SkGrFontScaler.cpp', '../src/gpu/SkGrPixelRef.cpp', '../src/gpu/SkGrTexturePixelRef.cpp', '../src/gpu/gl/SkGLContext.cpp', '../src/gpu/gl/SkNullGLContext.cpp', '../src/gpu/gl/debug/SkDebugGLContext.cpp', '../src/gpu/gl/mac/SkNativeGLContext_mac.cpp', '../src/gpu/gl/win/SkNativeGLContext_win.cpp', '../src/gpu/gl/unix/SkNativeGLContext_unix.cpp', '../src/gpu/gl/mesa/SkMesaGLContext.cpp', '../src/gpu/gl/angle/SkANGLEGLContext.cpp', '../src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp', '../src/gpu/android/SkNativeGLContext_android.cpp', ], 'conditions': [ [ 'not skia_mesa', { 'sources!': [ '../src/gpu/gl/mesa/SkMesaGLContext.cpp', ], }], [ 'skia_mesa and skia_os == "mac"', { 'include_dirs': [ '$(SDKROOT)/usr/X11/include/', ], }], [ 'not skia_angle', { 'sources!': [ '../include/gpu/gl/SkANGLEGLContext.h', '../src/gpu/gl/angle/SkANGLEGLContext.cpp', '../src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp', ], }], ], }, { 'target_name': 'gr', 'type': 'static_library', 'include_dirs': [ '../include/core', '../include/config', '../include/effects', # This is only to get Sk effects into # GrGpuGL_unittest.cpp, not for general # consumption in src/gpu. '../include/gpu', '../src/core', # SkRasterClip.h '../src/gpu' ], 'dependencies': [ 'angle.gyp:*', ], 'export_dependent_settings': [ 'angle.gyp:*', ], 'sources': [ '../include/gpu/GrAARectRenderer.h', '../include/gpu/GrClip.h', '../include/gpu/GrClipIterator.h', '../include/gpu/GrColor.h', '../include/gpu/GrConfig.h', '../include/gpu/GrContext.h', '../include/gpu/GrContextFactory.h', '../include/gpu/GrCustomStage.h', '../include/gpu/GrFontScaler.h', '../include/gpu/GrGlyph.h', '../include/gpu/GrInstanceCounter.h', '../include/gpu/GrKey.h', '../include/gpu/GrMatrix.h', '../include/gpu/GrNoncopyable.h', '../include/gpu/GrPaint.h', '../include/gpu/GrPoint.h', '../include/gpu/GrProgramStageFactory.h', '../include/gpu/GrRect.h', '../include/gpu/GrRefCnt.h', '../include/gpu/GrRenderTarget.h', '../include/gpu/GrResource.h', '../include/gpu/GrSamplerState.h', '../include/gpu/GrScalar.h', '../include/gpu/GrSurface.h', '../include/gpu/GrTextContext.h', '../include/gpu/GrTexture.h', '../include/gpu/GrTypes.h', '../include/gpu/GrUserConfig.h', '../include/gpu/gl/GrGLConfig.h', '../include/gpu/gl/GrGLConfig_chrome.h', '../include/gpu/gl/GrGLFunctions.h', '../include/gpu/gl/GrGLInterface.h', '../src/gpu/GrAAHairLinePathRenderer.cpp', '../src/gpu/GrAAHairLinePathRenderer.h', '../src/gpu/GrAAConvexPathRenderer.cpp', '../src/gpu/GrAAConvexPathRenderer.h', '../src/gpu/GrAARectRenderer.cpp', '../src/gpu/GrAddPathRenderers_default.cpp', '../src/gpu/GrAllocator.h', '../src/gpu/GrAllocPool.h', '../src/gpu/GrAllocPool.cpp', '../src/gpu/GrAtlas.cpp', '../src/gpu/GrAtlas.h', '../src/gpu/GrBinHashKey.h', '../src/gpu/GrBufferAllocPool.cpp', '../src/gpu/GrBufferAllocPool.h', '../src/gpu/GrClip.cpp', '../src/gpu/GrContext.cpp', '../src/gpu/GrCustomStage.cpp', '../src/gpu/GrDefaultPathRenderer.cpp', '../src/gpu/GrDefaultPathRenderer.h', '../src/gpu/GrDrawState.h', '../src/gpu/GrDrawTarget.cpp', '../src/gpu/GrDrawTarget.h', '../src/gpu/GrGeometryBuffer.h', 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'../src/gpu/GrStencilAndCoverPathRenderer.h', '../src/gpu/GrStencilBuffer.cpp', '../src/gpu/GrStencilBuffer.h', '../src/gpu/GrTBSearch.h', '../src/gpu/GrTDArray.h', '../src/gpu/GrSWMaskHelper.cpp', '../src/gpu/GrSWMaskHelper.h', '../src/gpu/GrSoftwarePathRenderer.cpp', '../src/gpu/GrSoftwarePathRenderer.h', '../src/gpu/GrSurface.cpp', '../src/gpu/GrTemplates.h', '../src/gpu/GrTextContext.cpp', '../src/gpu/GrTextStrike.cpp', '../src/gpu/GrTextStrike.h', '../src/gpu/GrTextStrike_impl.h', '../src/gpu/GrTexture.cpp', '../src/gpu/GrTHashCache.h', '../src/gpu/GrTLList.h', '../src/gpu/GrVertexBuffer.h', '../src/gpu/gr_unittests.cpp', '../src/gpu/effects/Gr1DKernelEffect.h', '../src/gpu/effects/GrConvolutionEffect.cpp', '../src/gpu/effects/GrConvolutionEffect.h', '../src/gpu/effects/GrGradientEffects.cpp', '../src/gpu/effects/GrGradientEffects.h', '../src/gpu/effects/GrMorphologyEffect.cpp', '../src/gpu/effects/GrMorphologyEffect.h', '../src/gpu/effects/GrSingleTextureEffect.cpp', '../src/gpu/effects/GrSingleTextureEffect.h', '../src/gpu/gl/GrGLCaps.cpp', '../src/gpu/gl/GrGLCaps.h', '../src/gpu/gl/GrGLContextInfo.cpp', '../src/gpu/gl/GrGLContextInfo.h', '../src/gpu/gl/GrGLCreateNativeInterface_none.cpp', '../src/gpu/gl/GrGLCreateNullInterface.cpp', '../src/gpu/gl/GrGLDefaultInterface_none.cpp', '../src/gpu/gl/GrGLDefaultInterface_native.cpp', '../src/gpu/gl/GrGLDefines.h', '../src/gpu/gl/GrGLIndexBuffer.cpp', '../src/gpu/gl/GrGLIndexBuffer.h', '../src/gpu/gl/GrGLInterface.cpp', '../src/gpu/gl/GrGLIRect.h', '../src/gpu/gl/GrGLPath.cpp', '../src/gpu/gl/GrGLPath.h', '../src/gpu/gl/GrGLProgram.cpp', '../src/gpu/gl/GrGLProgram.h', '../src/gpu/gl/GrGLProgramStage.cpp', '../src/gpu/gl/GrGLProgramStage.h', '../src/gpu/gl/GrGLRenderTarget.cpp', '../src/gpu/gl/GrGLRenderTarget.h', '../src/gpu/gl/GrGLShaderBuilder.cpp', '../src/gpu/gl/GrGLShaderBuilder.h', '../src/gpu/gl/GrGLShaderVar.h', '../src/gpu/gl/GrGLSL.cpp', '../src/gpu/gl/GrGLSL.h', '../src/gpu/gl/GrGLStencilBuffer.cpp', '../src/gpu/gl/GrGLStencilBuffer.h', '../src/gpu/gl/GrGLTexture.cpp', '../src/gpu/gl/GrGLTexture.h', '../src/gpu/gl/GrGLUtil.cpp', '../src/gpu/gl/GrGLUtil.h', '../src/gpu/gl/GrGLVertexBuffer.cpp', '../src/gpu/gl/GrGLVertexBuffer.h', '../src/gpu/gl/GrGpuGL.cpp', '../src/gpu/gl/GrGpuGL.h', '../src/gpu/gl/GrGpuGL_program.cpp', '../src/gpu/gl/GrGpuGL_unittest.cpp', '../src/gpu/gl/debug/GrGLCreateDebugInterface.cpp', '../src/gpu/gl/debug/GrFakeRefObj.h', '../src/gpu/gl/debug/GrBufferObj.h', '../src/gpu/gl/debug/GrBufferObj.cpp', '../src/gpu/gl/debug/GrFBBindableObj.h', '../src/gpu/gl/debug/GrRenderBufferObj.h', '../src/gpu/gl/debug/GrTextureObj.h', '../src/gpu/gl/debug/GrTextureObj.cpp', '../src/gpu/gl/debug/GrTextureUnitObj.h', '../src/gpu/gl/debug/GrTextureUnitObj.cpp', '../src/gpu/gl/debug/GrFrameBufferObj.h', '../src/gpu/gl/debug/GrFrameBufferObj.cpp', '../src/gpu/gl/debug/GrShaderObj.h', '../src/gpu/gl/debug/GrShaderObj.cpp', '../src/gpu/gl/debug/GrProgramObj.h', '../src/gpu/gl/debug/GrProgramObj.cpp', '../src/gpu/gl/debug/GrDebugGL.h', '../src/gpu/gl/debug/GrDebugGL.cpp', '../src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp', '../src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp', '../src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp', '../src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp', '../src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp', '../src/gpu/android/GrGLCreateNativeInterface_android.cpp', ], 'defines': [ 'GR_IMPLEMENTATION=1', ], 'conditions': [ [ 'skia_nv_path_rendering', { 'defines': [ 'GR_GL_USE_NV_PATH_RENDERING=1', ], }], [ 'skia_os == "linux"', { 'sources!': [ '../src/gpu/gl/GrGLDefaultInterface_none.cpp', '../src/gpu/gl/GrGLCreateNativeInterface_none.cpp', ], 'link_settings': { 'libraries': [ '-lGL', '-lX11', ], }, }], [ 'skia_mesa and skia_os == "linux"', { 'link_settings': { 'libraries': [ '-lOSMesa', ], }, }], [ 'skia_os == "mac"', { 'link_settings': { 'libraries': [ '$(SDKROOT)/System/Library/Frameworks/OpenGL.framework', ], }, 'sources!': [ '../src/gpu/gl/GrGLDefaultInterface_none.cpp', '../src/gpu/gl/GrGLCreateNativeInterface_none.cpp', ], }], [ 'skia_mesa and skia_os == "mac"', { 'link_settings': { 'libraries': [ '$(SDKROOT)/usr/X11/lib/libOSMesa.dylib', ], }, 'include_dirs': [ '$(SDKROOT)/usr/X11/include/', ], }], [ 'not skia_mesa', { 'sources!': [ '../src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp', ], }], [ 'skia_os == "win"', { 'sources!': [ '../src/gpu/gl/GrGLDefaultInterface_none.cpp', '../src/gpu/gl/GrGLCreateNativeInterface_none.cpp', ], }], [ 'not skia_angle', { 'sources!': [ '../include/gpu/gl/SkANGLEGLContext.h', '../src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp', '../src/gpu/gl/angle/SkANGLEGLContext.cpp', ], }], [ 'skia_os == "android"', { 'sources!': [ '../src/gpu/gl/GrGLDefaultInterface_none.cpp', '../src/gpu/gl/GrGLCreateNativeInterface_none.cpp', ], 'link_settings': { 'libraries': [ '-lGLESv2', '-lEGL', ], }, }], ], }, ], } # Local Variables: # tab-width:2 # indent-tabs-mode:nil # End: # vim: set expandtab tabstop=2 shiftwidth=2: