/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrRenderTarget.h" #include "GrContext.h" #include "GrGpu.h" #include "GrStencilBuffer.h" bool GrRenderTarget::readPixels(int left, int top, int width, int height, GrPixelConfig config, void* buffer) { // go through context so that all necessary flushing occurs GrContext* context = this->getGpu()->getContext(); GrAssert(NULL != context); return context->readRenderTargetPixels(this, left, top, width, height, config, buffer); } size_t GrRenderTarget::sizeInBytes() const { int colorBits; if (kUnknown_GrPixelConfig == fConfig) { colorBits = 32; // don't know, make a guess } else { colorBits = GrBytesPerPixel(fConfig); } uint64_t size = fAllocatedWidth; size *= fAllocatedHeight; size *= colorBits; size *= GrMax(1,fSampleCnt); return (size_t)(size / 8); } void GrRenderTarget::flagAsNeedingResolve(const GrIRect* rect) { if (kCanResolve_ResolveType == getResolveType()) { if (NULL != rect) { fResolveRect.join(*rect); if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { fResolveRect.setEmpty(); } } else { fResolveRect.setLTRB(0, 0, this->width(), this->height()); } } } void GrRenderTarget::overrideResolveRect(const GrIRect rect) { fResolveRect = rect; if (fResolveRect.isEmpty()) { fResolveRect.setLargestInverted(); } else { if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { fResolveRect.setLargestInverted(); } } } void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) { if (NULL != fStencilBuffer) { fStencilBuffer->wasDetachedFromRenderTarget(this); fStencilBuffer->unref(); } fStencilBuffer = stencilBuffer; if (NULL != fStencilBuffer) { fStencilBuffer->wasAttachedToRenderTarget(this); fStencilBuffer->ref(); } }