/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This test only works with the GPU backend. #include "gm.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrTest.h" #include "effects/GrYUVtoRGBEffect.h" #include "SkBitmap.h" #include "SkGr.h" #include "SkGradientShader.h" namespace skiagm { /** * This GM directly exercises GrYUVtoRGBEffect. */ class YUVtoRGBEffect : public GM { public: YUVtoRGBEffect() { this->setBGColor(0xFFFFFFFF); } protected: virtual SkString onShortName() SK_OVERRIDE { return SkString("yuv_to_rgb_effect"); } virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(334, 128); } virtual uint32_t onGetFlags() const SK_OVERRIDE { // This is a GPU-specific GM. return kGPUOnly_Flag; } virtual void onOnceBeforeDraw() SK_OVERRIDE { SkImageInfo info = SkImageInfo::MakeA8(24, 24); fBmp[0].allocPixels(info); fBmp[1].allocPixels(info); fBmp[2].allocPixels(info); unsigned char* pixels[3]; for (int i = 0; i < 3; ++i) { pixels[i] = (unsigned char*)fBmp[i].getPixels(); } int color[] = {0, 85, 170}; const int limit[] = {255, 0, 255}; const int invl[] = {0, 255, 0}; const int inc[] = {1, -1, 1}; for (int j = 0; j < 576; ++j) { for (int i = 0; i < 3; ++i) { pixels[i][j] = (unsigned char)color[i]; color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; } } } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget(); if (NULL == rt) { return; } GrContext* context = rt->getContext(); if (NULL == context) { return; } GrTestTarget tt; context->getTestTarget(&tt); if (NULL == tt.target()) { SkDEBUGFAIL("Couldn't get Gr test target."); return; } SkAutoTUnref texture[3]; texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], NULL)); texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], NULL)); texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], NULL)); if (!texture[0] || !texture[1] || !texture[2]) { return; } static const SkScalar kDrawPad = 10.f; static const SkScalar kTestPad = 10.f; static const SkScalar kColorSpaceOffset = 64.f; for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) { SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), SkIntToScalar(fBmp[0].height())); renderRect.outset(kDrawPad, kDrawPad); SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset; SkScalar x = kDrawPad + kTestPad; const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2}, {1, 2, 0}, {2, 0, 1}, {2, 1, 0}}; for (int i = 0; i < 6; ++i) { SkAutoTUnref fp( GrYUVtoRGBEffect::Create(texture[indices[i][0]], texture[indices[i][1]], texture[indices[i][2]], static_cast(space))); if (fp) { SkMatrix viewMatrix; viewMatrix.setTranslate(x, y); GrDrawState drawState(viewMatrix); drawState.setRenderTarget(rt); drawState.setColor(0xffffffff); drawState.addColorProcessor(fp); tt.target()->drawSimpleRect(&drawState, renderRect); } x += renderRect.width() + kTestPad; } } } private: SkBitmap fBmp[3]; typedef GM INHERITED; }; DEF_GM( return SkNEW(YUVtoRGBEffect); ) } #endif