/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkBitmap.h" #include "SkShader.h" #include "SkBlendModePriv.h" #include "SkColorPriv.h" namespace skiagm { class Xfermodes2GM : public GM { public: Xfermodes2GM() {} protected: SkString onShortName() override { return SkString("xfermodes2"); } SkISize onISize() override { return SkISize::Make(455, 475); } void onDraw(SkCanvas* canvas) override { canvas->translate(SkIntToScalar(10), SkIntToScalar(20)); const SkScalar w = SkIntToScalar(kSize); const SkScalar h = SkIntToScalar(kSize); SkPaint labelP; labelP.setAntiAlias(true); sk_tool_utils::set_portable_typeface(&labelP); labelP.setTextAlign(SkPaint::kCenter_Align); const int W = 6; SkScalar x = 0, y = 0; for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; m++) { SkBlendMode mode = static_cast(m); canvas->save(); canvas->translate(x, y); SkPaint p; p.setAntiAlias(false); p.setStyle(SkPaint::kFill_Style); p.setShader(fBG); SkRect r = SkRect::MakeWH(w, h); canvas->drawRect(r, p); canvas->saveLayer(&r, nullptr); p.setShader(fDst); canvas->drawRect(r, p); p.setShader(fSrc); p.setBlendMode(mode); canvas->drawRect(r, p); canvas->restore(); r.inset(-SK_ScalarHalf, -SK_ScalarHalf); p.setStyle(SkPaint::kStroke_Style); p.setShader(nullptr); p.setBlendMode(SkBlendMode::kSrcOver); canvas->drawRect(r, p); canvas->restore(); #if 1 canvas->drawString(SkBlendMode_Name(mode), x + w/2, y - labelP.getTextSize()/2, labelP); #endif x += w + SkIntToScalar(10); if ((m % W) == W - 1) { x = 0; y += h + SkIntToScalar(30); } } } private: void onOnceBeforeDraw() override { const uint32_t kCheckData[] = { SkPackARGB32(0xFF, 0x42, 0x41, 0x42), SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6), SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6), SkPackARGB32(0xFF, 0x42, 0x41, 0x42) }; SkBitmap bg; bg.allocN32Pixels(2, 2, true); memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData)); SkMatrix lm; lm.setScale(SkIntToScalar(16), SkIntToScalar(16)); fBG = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &lm); SkBitmap srcBmp; srcBmp.allocN32Pixels(kSize, kSize); SkPMColor* pixels = reinterpret_cast(srcBmp.getPixels()); for (int y = 0; y < kSize; ++y) { int c = y * (1 << kShift); SkPMColor rowColor = SkPackARGB32(c, c, 0, c/2); for (int x = 0; x < kSize; ++x) { pixels[kSize * y + x] = rowColor; } } fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); SkBitmap dstBmp; dstBmp.allocN32Pixels(kSize, kSize); pixels = reinterpret_cast(dstBmp.getPixels()); for (int x = 0; x < kSize; ++x) { int c = x * (1 << kShift); SkPMColor colColor = SkPackARGB32(c, 0, c, c/2); for (int y = 0; y < kSize; ++y) { pixels[kSize * y + x] = colColor; } } fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); } enum { kShift = 2, kSize = 256 >> kShift, }; sk_sp fBG; sk_sp fSrc; sk_sp fDst; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new Xfermodes2GM; } static GMRegistry reg(MyFactory); }