/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkRandom.h" static SkShader* make_shader(SkScalar w, SkScalar h) { const SkColor colors[] = { SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW, }; const SkPoint pts[] = { { w/4, 0 }, { 3*w/4, h } }; return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode); } class VerticesGM : public skiagm::GM { SkPoint fPts[9]; SkPoint fTexs[9]; SkColor fColors[9]; SkShader* fShader; unsigned fAlpha; public: VerticesGM(unsigned alpha) : fShader(NULL), fAlpha(alpha) { } virtual ~VerticesGM() { SkSafeUnref(fShader); } protected: uint32_t onGetFlags() const SK_OVERRIDE { return kSkipTiled_Flag; } void onOnceBeforeDraw() SK_OVERRIDE { const SkScalar X = 150; const SkScalar Y = 150; fPts[0].set(0, 0); fPts[1].set(X/2, 10); fPts[2].set(X, 0); fPts[3].set(10, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-10, Y/2); fPts[6].set(0, Y); fPts[7].set(X/2, Y-10); fPts[8].set(X, Y); const SkScalar w = 200; const SkScalar h = 200; fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0); fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2); fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h); fShader = make_shader(w, h); SkRandom rand; for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) { fColors[i] = rand.nextU() | 0xFF000000; } } SkString onShortName() SK_OVERRIDE { SkString name("vertices"); if (0xFF != fAlpha) { name.appendf("_%02X", fAlpha); } return name; } SkISize onISize() SK_OVERRIDE { return SkISize::Make(600, 600); } void onDraw(SkCanvas* canvas) SK_OVERRIDE { // start with the center of a 3x3 grid static const uint16_t fan[] = { 4, 0, 1, 2, 5, 8, 7, 6, 3, 0 }; const struct { const SkColor* fColors; const SkPoint* fTexs; } rec[] = { { fColors, NULL }, { NULL, fTexs }, { fColors, fTexs }, }; const SkXfermode::Mode modes[] = { SkXfermode::kSrc_Mode, SkXfermode::kDst_Mode, SkXfermode::kModulate_Mode, }; SkPaint paint; paint.setShader(fShader); paint.setAlpha(fAlpha); canvas->translate(20, 20); for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) { SkXfermode* xfer = SkXfermode::Create(modes[j]); canvas->save(); for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, SK_ARRAY_COUNT(fPts), fPts, rec[i].fTexs, rec[i].fColors, xfer, fan, SK_ARRAY_COUNT(fan), paint); canvas->translate(200, 0); } canvas->restore(); canvas->translate(0, 200); xfer->unref(); } } private: typedef skiagm::GM INHERITED; }; ///////////////////////////////////////////////////////////////////////////////////// DEF_GM( return SkNEW_ARGS(VerticesGM, (0xFF)); ) DEF_GM( return SkNEW_ARGS(VerticesGM, (0x80)); )