/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkPath.h" #define WIDTH 400 #define HEIGHT 400 namespace { // Test thin stroked rect (stroked "by hand", not by stroking). void draw_thin_stroked_rect(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { SkPath path; path.moveTo(10 + width, 10 + width); path.lineTo(40, 10 + width); path.lineTo(40, 20); path.lineTo(10 + width, 20); path.moveTo(10, 10); path.lineTo(10, 20 + width); path.lineTo(40 + width, 20 + width); path.lineTo(40 + width, 10); canvas->drawPath(path, paint); } }; class ThinConcavePathsGM : public skiagm::GM { public: ThinConcavePathsGM() {} protected: SkString onShortName() override { return SkString("thinconcavepaths"); } SkISize onISize() override { return SkISize::Make(WIDTH, HEIGHT); } void onDraw(SkCanvas* canvas) override { SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kFill_Style); canvas->save(); for (SkScalar width = 1.0; width < 2.05; width += 0.25) { draw_thin_stroked_rect(canvas, paint, width); canvas->translate(0, 25); } canvas->restore(); } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new ThinConcavePathsGM; )