/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkRandom.h" namespace skiagm { #define W 400 #define H 400 #define N 50 static const SkScalar SW = SkIntToScalar(W); static const SkScalar SH = SkIntToScalar(H); static void rnd_rect(SkRect* r, SkPaint* paint, SkRandom& rand) { SkScalar x = rand.nextUScalar1() * W; SkScalar y = rand.nextUScalar1() * H; SkScalar w = rand.nextUScalar1() * (W >> 2); SkScalar h = rand.nextUScalar1() * (H >> 2); SkScalar hoffset = rand.nextSScalar1(); SkScalar woffset = rand.nextSScalar1(); r->set(x, y, x + w, y + h); r->offset(-w/2 + woffset, -h/2 + hoffset); paint->setColor(rand.nextU()); paint->setAlpha(0xFF); } class StrokesGM : public GM { public: StrokesGM() {} protected: virtual SkString onShortName() { return SkString("strokes_round"); } virtual SkISize onISize() { return make_isize(W, H*2); } virtual void onDraw(SkCanvas* canvas) { canvas->drawColor(SK_ColorWHITE); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(9)/2); for (int y = 0; y < 2; y++) { paint.setAntiAlias(!!y); SkAutoCanvasRestore acr(canvas, true); canvas->translate(0, SH * y); canvas->clipRect(SkRect::MakeLTRB( SkIntToScalar(2), SkIntToScalar(2) , SW - SkIntToScalar(2), SH - SkIntToScalar(2) )); SkRandom rand; for (int i = 0; i < N; i++) { SkRect r; rnd_rect(&r, &paint, rand); canvas->drawOval(r, paint); rnd_rect(&r, &paint, rand); canvas->drawRoundRect(r, r.width()/4, r.height()/4, paint); rnd_rect(&r, &paint, rand); } } } private: typedef GM INHERITED; }; class Strokes2GM : public GM { SkPath fPath; public: Strokes2GM() { SkRandom rand; fPath.moveTo(0, 0); for (int i = 0; i < 13; i++) { SkScalar x = rand.nextUScalar1() * (W >> 1); SkScalar y = rand.nextUScalar1() * (H >> 1); fPath.lineTo(x, y); } } protected: virtual SkString onShortName() { return SkString("strokes_poly"); } virtual SkISize onISize() { return make_isize(W, H*2); } static void rotate(SkScalar angle, SkScalar px, SkScalar py, SkCanvas* canvas) { SkMatrix matrix; matrix.setRotate(angle, px, py); canvas->concat(matrix); } virtual void onDraw(SkCanvas* canvas) { canvas->drawColor(SK_ColorWHITE); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(9)/2); for (int y = 0; y < 2; y++) { paint.setAntiAlias(!!y); SkAutoCanvasRestore acr(canvas, true); canvas->translate(0, SH * y); canvas->clipRect(SkRect::MakeLTRB(SkIntToScalar(2), SkIntToScalar(2), SW - SkIntToScalar(2), SH - SkIntToScalar(2))); SkRandom rand; for (int i = 0; i < N/2; i++) { SkRect r; rnd_rect(&r, &paint, rand); rotate(SkIntToScalar(15), SW/2, SH/2, canvas); canvas->drawPath(fPath, paint); } } } private: typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new StrokesGM; } static GMRegistry reg(MyFactory); static GM* MyFactory2(void*) { return new Strokes2GM; } static GMRegistry reg2(MyFactory2); }