/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkGradientShader.h" namespace skiagm { // Draw stroked rects (both AA and nonAA) with all the types of joins: // bevel, miter, miter-limited-to-bevel, round // and as a hairline. DEF_SIMPLE_GM(stroke_rect_shader, canvas, 690, 300) { constexpr SkRect kRect {0, 0, 100, 100}; constexpr SkPoint kPts[] {{kRect.fLeft, kRect.fTop}, {kRect.fRight, kRect.fBottom}}; constexpr SkColor kColors[] {SK_ColorRED, SK_ColorBLUE}; SkPaint paint; sk_sp shader = SkGradientShader::MakeLinear(kPts, kColors, nullptr, 2, SkShader::kClamp_TileMode); paint.setShader(std::move(shader)); paint.setStyle(SkPaint::kStroke_Style); // Do a large initial translate so that local coords disagree with device coords significantly // for the first rect drawn. canvas->translate(kRect.centerX(), kRect.centerY()); constexpr SkScalar kPad = 20; for (auto aa : {false, true}) { paint.setAntiAlias(aa); canvas->save(); constexpr SkScalar kStrokeWidth = 10; paint.setStrokeWidth(kStrokeWidth); paint.setStrokeJoin(SkPaint::kBevel_Join); canvas->drawRect(kRect, paint); canvas->translate(kRect.width() + kPad, 0); paint.setStrokeJoin(SkPaint::kMiter_Join); canvas->drawRect(kRect, paint); canvas->translate(kRect.width() + kPad, 0); // This miter limit should effectively produce a bevel join. paint.setStrokeMiter(0.01f); canvas->drawRect(kRect, paint); canvas->translate(kRect.width() + kPad, 0); paint.setStrokeJoin(SkPaint::kRound_Join); canvas->drawRect(kRect, paint); canvas->translate(kRect.width() + kPad, 0); paint.setStrokeWidth(0); canvas->drawRect(kRect, paint); canvas->restore(); canvas->translate(0, kRect.height() + kPad); } } }