#include "Resources.h" #include "gm.h" DEF_SIMPLE_GM(small_image, canvas, 8, 8) { SkBitmap bitmap; if (GetResourceAsBitmap("randPixels.png", &bitmap)) { canvas->drawBitmap(bitmap, 0.0f, 0.0f); } else { SkDebugf("\nCould not decode resource.\n"); } }