/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrDrawContext.h" #include "batches/GrDrawBatch.h" #include "batches/GrRectBatchFactory.h" #include "effects/GrRRectEffect.h" #endif #include "SkDevice.h" #include "SkRRect.h" namespace skiagm { /////////////////////////////////////////////////////////////////////////////// class RRectGM : public GM { public: enum Type { kBW_Draw_Type, kAA_Draw_Type, kBW_Clip_Type, kAA_Clip_Type, kEffect_Type, }; RRectGM(Type type) : fType(type) { } protected: void onOnceBeforeDraw() override { this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); this->setUpRRects(); } SkString onShortName() override { SkString name("rrect"); switch (fType) { case kBW_Draw_Type: name.append("_draw_bw"); break; case kAA_Draw_Type: name.append("_draw_aa"); break; case kBW_Clip_Type: name.append("_clip_bw"); break; case kAA_Clip_Type: name.append("_clip_aa"); break; case kEffect_Type: name.append("_effect"); break; } return name; } SkISize onISize() override { return SkISize::Make(kImageWidth, kImageHeight); } void onDraw(SkCanvas* canvas) override { GrContext* context = nullptr; #if SK_SUPPORT_GPU GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget(); context = rt ? rt->getContext() : nullptr; SkAutoTUnref drawContext; if (kEffect_Type == fType) { if (!context) { skiagm::GM::DrawGpuOnlyMessage(canvas); return; } drawContext.reset(context->drawContext(rt)); if (!drawContext) { return; } } #endif if (kEffect_Type == fType && nullptr == context) { skiagm::GM::DrawGpuOnlyMessage(canvas); return; } SkPaint paint; if (kAA_Draw_Type == fType) { paint.setAntiAlias(true); } static const SkRect kMaxTileBound = SkRect::MakeWH(SkIntToScalar(kTileX), SkIntToScalar(kTileY)); #ifdef SK_DEBUG static const SkRect kMaxImageBound = SkRect::MakeWH(SkIntToScalar(kImageWidth), SkIntToScalar(kImageHeight)); #endif #if SK_SUPPORT_GPU int lastEdgeType = (kEffect_Type == fType) ? kLast_GrProcessorEdgeType: 0; #else int lastEdgeType = 0; #endif int y = 1; for (int et = 0; et <= lastEdgeType; ++et) { int x = 1; for (int curRRect = 0; curRRect < kNumRRects; ++curRRect) { bool drew = true; #ifdef SK_DEBUG SkASSERT(kMaxTileBound.contains(fRRects[curRRect].getBounds())); SkRect imageSpaceBounds = fRRects[curRRect].getBounds(); imageSpaceBounds.offset(SkIntToScalar(x), SkIntToScalar(y)); SkASSERT(kMaxImageBound.contains(imageSpaceBounds)); #endif canvas->save(); canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); if (kEffect_Type == fType) { #if SK_SUPPORT_GPU GrPipelineBuilder pipelineBuilder; pipelineBuilder.setXPFactory( GrPorterDuffXPFactory::Create(SkXfermode::kSrc_Mode))->unref(); SkRRect rrect = fRRects[curRRect]; rrect.offset(SkIntToScalar(x), SkIntToScalar(y)); GrPrimitiveEdgeType edgeType = (GrPrimitiveEdgeType) et; SkAutoTUnref fp(GrRRectEffect::Create(edgeType, rrect)); if (fp) { pipelineBuilder.addCoverageFragmentProcessor(fp); pipelineBuilder.setRenderTarget(rt); SkRect bounds = rrect.getBounds(); bounds.outset(2.f, 2.f); SkAutoTUnref batch( GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(), bounds, nullptr, nullptr)); drawContext->internal_drawBatch(pipelineBuilder, batch); } else { drew = false; } #endif } else if (kBW_Clip_Type == fType || kAA_Clip_Type == fType) { bool aaClip = (kAA_Clip_Type == fType); canvas->clipRRect(fRRects[curRRect], SkRegion::kReplace_Op, aaClip); canvas->drawRect(kMaxTileBound, paint); } else { canvas->drawRRect(fRRects[curRRect], paint); } canvas->restore(); if (drew) { x = x + kTileX; if (x > kImageWidth) { x = 1; y += kTileY; } } } if (x != 1) { y += kTileY; } } } void setUpRRects() { // each RRect must fit in a 0x0 -> (kTileX-2)x(kTileY-2) block. These will be tiled across // the screen in kTileX x kTileY tiles. The extra empty pixels on each side are for AA. // simple cases fRRects[0].setRect(SkRect::MakeWH(kTileX-2, kTileY-2)); fRRects[1].setOval(SkRect::MakeWH(kTileX-2, kTileY-2)); fRRects[2].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 10); fRRects[3].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 5); // small circular corners are an interesting test case for gpu clipping fRRects[4].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 1, 1); fRRects[5].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.5f, 0.5f); fRRects[6].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.2f, 0.2f); // The first complex case needs special handling since it is a square fRRects[kNumSimpleCases].setRectRadii(SkRect::MakeWH(kTileY-2, kTileY-2), gRadii[0]); for (size_t i = 1; i < SK_ARRAY_COUNT(gRadii); ++i) { fRRects[kNumSimpleCases+i].setRectRadii(SkRect::MakeWH(kTileX-2, kTileY-2), gRadii[i]); } } private: Type fType; static const int kImageWidth = 640; static const int kImageHeight = 480; static const int kTileX = 80; static const int kTileY = 40; static const int kNumSimpleCases = 7; static const int kNumComplexCases = 35; static const SkVector gRadii[kNumComplexCases][4]; static const int kNumRRects = kNumSimpleCases + kNumComplexCases; SkRRect fRRects[kNumRRects]; typedef GM INHERITED; }; // Radii for the various test cases. Order is UL, UR, LR, LL const SkVector RRectGM::gRadii[kNumComplexCases][4] = { // a circle { { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY } }, // odd ball cases { { 8, 8 }, { 32, 32 }, { 8, 8 }, { 32, 32 } }, { { 16, 8 }, { 8, 16 }, { 16, 8 }, { 8, 16 } }, { { 0, 0 }, { 16, 16 }, { 8, 8 }, { 32, 32 } }, // UL { { 30, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 30, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 15, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, // UR { { 0, 0 }, { 30, 30 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 30, 15 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 15, 30 }, { 0, 0 }, { 0, 0 } }, // LR { { 0, 0 }, { 0, 0 }, { 30, 30 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 30, 15 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 15, 30 }, { 0, 0 } }, // LL { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 30 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 15 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 30 } }, // over-sized radii { { 0, 0 }, { 100, 400 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 400, 400 }, { 0, 0 }, { 0, 0 } }, { { 400, 400 }, { 400, 400 }, { 400, 400 }, { 400, 400 } }, // circular corner tabs { { 0, 0 }, { 20, 20 }, { 20, 20 }, { 0, 0 } }, { { 20, 20 }, { 20, 20 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 20, 20 }, { 20, 20 } }, { { 20, 20 }, { 0, 0 }, { 0, 0 }, { 20, 20 } }, // small radius circular corner tabs { { 0, 0 }, { 0.2f, 0.2f }, { 0.2f, 0.2f }, { 0, 0 } }, { { 0.3f, 0.3f }, { 0.3f, .3f }, { 0, 0 }, { 0, 0 } }, // single circular corner cases { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 15 } }, { { 0, 0 }, { 0, 0 }, { 15, 15 }, { 0, 0 } }, { { 0, 0 }, { 15, 15 }, { 0, 0 }, { 0, 0 } }, { { 15, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, // nine patch elliptical { { 5, 7 }, { 8, 7 }, { 8, 12 }, { 5, 12 } }, { { 0, 7 }, { 8, 7 }, { 8, 12 }, { 0, 12 } }, // nine patch elliptical, small radii { { 0.4f, 7 }, { 8, 7 }, { 8, 12 }, { 0.4f, 12 } }, { { 0.4f, 0.4f }, { 8, 0.4f }, { 8, 12 }, { 0.4f, 12 } }, { { 20, 0.4f }, { 18, 0.4f }, { 18, 0.4f }, { 20, 0.4f } }, { { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f } }, }; /////////////////////////////////////////////////////////////////////////////// DEF_GM( return new RRectGM(RRectGM::kAA_Draw_Type); ) DEF_GM( return new RRectGM(RRectGM::kBW_Draw_Type); ) DEF_GM( return new RRectGM(RRectGM::kAA_Clip_Type); ) DEF_GM( return new RRectGM(RRectGM::kBW_Clip_Type); ) #if SK_SUPPORT_GPU DEF_GM( return new RRectGM(RRectGM::kEffect_Type); ) #endif }