/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkAnimTimer.h" #include "SkBlurMaskFilter.h" #include "SkGaussianEdgeShader.h" #include "SkRRectsGaussianEdgeMaskFilter.h" #include "SkPath.h" #include "SkPathOps.h" #include "SkRRect.h" #include "SkStroke.h" constexpr int kNumCols = 2; constexpr int kNumRows = 5; constexpr int kCellSize = 128; constexpr SkScalar kPad = 8.0f; constexpr SkScalar kInitialBlurRadius = 8.0f; constexpr SkScalar kPeriod = 8.0f; constexpr int kClipOffset = 32; /////////////////////////////////////////////////////////////////////////////////////////////////// class Object { public: virtual ~Object() {} // When it returns true, this call will have placed a device-space _circle, rect or // simple circular_ RRect in "rr" virtual bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const = 0; virtual SkPath asPath(SkScalar inset) const = 0; virtual void draw(SkCanvas* canvas, const SkPaint& paint) const = 0; virtual void clip(SkCanvas* canvas) const = 0; virtual bool contains(const SkRect& r) const = 0; virtual const SkRect& bounds() const = 0; }; typedef Object* (*PFMakeMthd)(const SkRect& r); class RRect : public Object { public: RRect(const SkRect& r) { fRRect = SkRRect::MakeRectXY(r, 4*kPad, 4*kPad); } bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const override { if (!ctm.isSimilarity()) { // the corners have to remain circular return false; } SkScalar scales[2]; if (!ctm.getMinMaxScales(scales)) { return false; } SkASSERT(SkScalarNearlyEqual(scales[0], scales[1])); SkRect devRect; ctm.mapRect(&devRect, fRRect.rect()); SkScalar scaledRad = scales[0] * fRRect.getSimpleRadii().fX; *rr = SkRRect::MakeRectXY(devRect, scaledRad, scaledRad); return true; } SkPath asPath(SkScalar inset) const override { SkRRect tmp = fRRect; tmp.inset(inset, inset); SkPath p; p.addRRect(tmp); return p; } void draw(SkCanvas* canvas, const SkPaint& paint) const override { canvas->drawRRect(fRRect, paint); } void clip(SkCanvas* canvas) const override { canvas->clipRRect(fRRect); } bool contains(const SkRect& r) const override { return fRRect.contains(r); } const SkRect& bounds() const override { return fRRect.getBounds(); } static Object* Make(const SkRect& r) { return new RRect(r); } private: SkRRect fRRect; }; class StrokedRRect : public Object { public: StrokedRRect(const SkRect& r) { fRRect = SkRRect::MakeRectXY(r, 2*kPad, 2*kPad); fStrokedBounds = r.makeOutset(kPad, kPad); } bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const override { return false; } SkPath asPath(SkScalar inset) const override { SkRRect tmp = fRRect; tmp.inset(inset, inset); // In this case we want the outline of the stroked rrect SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(kPad); SkPath p, stroked; p.addRRect(tmp); SkStroke stroke(paint); stroke.strokePath(p, &stroked); return stroked; } void draw(SkCanvas* canvas, const SkPaint& paint) const override { SkPaint stroke(paint); stroke.setStyle(SkPaint::kStroke_Style); stroke.setStrokeWidth(kPad); canvas->drawRRect(fRRect, stroke); } void clip(SkCanvas* canvas) const override { canvas->clipPath(this->asPath(0.0f)); } bool contains(const SkRect& r) const override { return false; } const SkRect& bounds() const override { return fStrokedBounds; } static Object* Make(const SkRect& r) { return new StrokedRRect(r); } private: SkRRect fRRect; SkRect fStrokedBounds; }; class Oval : public Object { public: Oval(const SkRect& r) { fRRect = SkRRect::MakeOval(r); } bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const override { if (!ctm.isSimilarity()) { // circles have to remain circles return false; } SkRect devRect; ctm.mapRect(&devRect, fRRect.rect()); *rr = SkRRect::MakeOval(devRect); return true; } SkPath asPath(SkScalar inset) const override { SkRRect tmp = fRRect; tmp.inset(inset, inset); SkPath p; p.addRRect(tmp); return p; } void draw(SkCanvas* canvas, const SkPaint& paint) const override { canvas->drawRRect(fRRect, paint); } void clip(SkCanvas* canvas) const override { canvas->clipRRect(fRRect); } bool contains(const SkRect& r) const override { return fRRect.contains(r); } const SkRect& bounds() const override { return fRRect.getBounds(); } static Object* Make(const SkRect& r) { return new Oval(r); } private: SkRRect fRRect; }; class Rect : public Object { public: Rect(const SkRect& r) : fRect(r) { } bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const override { if (!ctm.rectStaysRect()) { return false; } SkRect devRect; ctm.mapRect(&devRect, fRect); *rr = SkRRect::MakeRect(devRect); return true; } SkPath asPath(SkScalar inset) const override { SkRect tmp = fRect; tmp.inset(inset, inset); SkPath p; p.addRect(tmp); return p; } void draw(SkCanvas* canvas, const SkPaint& paint) const override { canvas->drawRect(fRect, paint); } void clip(SkCanvas* canvas) const override { canvas->clipRect(fRect); } bool contains(const SkRect& r) const override { return fRect.contains(r); } const SkRect& bounds() const override { return fRect; } static Object* Make(const SkRect& r) { return new Rect(r); } private: SkRect fRect; }; class Pentagon : public Object { public: Pentagon(const SkRect& r) { SkPoint points[5] = { { 0.000000f, -1.000000f }, { -0.951056f, -0.309017f }, { -0.587785f, 0.809017f }, { 0.587785f, 0.809017f }, { 0.951057f, -0.309017f }, }; SkScalar height = r.height()/2.0f; SkScalar width = r.width()/2.0f; fPath.moveTo(r.centerX() + points[0].fX * width, r.centerY() + points[0].fY * height); fPath.lineTo(r.centerX() + points[1].fX * width, r.centerY() + points[1].fY * height); fPath.lineTo(r.centerX() + points[2].fX * width, r.centerY() + points[2].fY * height); fPath.lineTo(r.centerX() + points[3].fX * width, r.centerY() + points[3].fY * height); fPath.lineTo(r.centerX() + points[4].fX * width, r.centerY() + points[4].fY * height); fPath.close(); } bool asDevSpaceRRect(const SkMatrix& ctm, SkRRect* rr) const override { return false; } SkPath asPath(SkScalar inset) const override { return fPath; } void draw(SkCanvas* canvas, const SkPaint& paint) const override { canvas->drawPath(fPath, paint); } void clip(SkCanvas* canvas) const override { canvas->clipPath(this->asPath(0.0f)); } bool contains(const SkRect& r) const override { return false; } const SkRect& bounds() const override { return fPath.getBounds(); } static Object* Make(const SkRect& r) { return new Pentagon(r); } private: SkPath fPath; }; /////////////////////////////////////////////////////////////////////////////////////////////////// namespace skiagm { // This GM attempts to mimic Android's reveal animation class RevealGM : public GM { public: enum Mode { kGaussianEdge_Mode, kBlurMask_Mode, kRRectsGaussianEdge_Mode, kLast_Mode = kRRectsGaussianEdge_Mode }; static const int kModeCount = kLast_Mode + 1; enum CoverageGeom { kRect_CoverageGeom, kRRect_CoverageGeom, kDRRect_CoverageGeom, kPath_CoverageGeom, kLast_CoverageGeom = kPath_CoverageGeom }; static const int kCoverageGeomCount = kLast_CoverageGeom + 1; RevealGM() : fFraction(0.5f) , fMode(kRRectsGaussianEdge_Mode) , fPause(false) , fBlurRadius(kInitialBlurRadius) , fCoverageGeom(kRect_CoverageGeom) { this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); } protected: bool runAsBench() const override { return true; } SkString onShortName() override { return SkString("reveal"); } SkISize onISize() override { return SkISize::Make(kNumCols * kCellSize, kNumRows * kCellSize); } void onDraw(SkCanvas* canvas) override { PFMakeMthd clipMakes[kNumCols] = { Oval::Make, Rect::Make }; PFMakeMthd drawMakes[kNumRows] = { RRect::Make, StrokedRRect::Make, Oval::Make, Rect::Make, Pentagon::Make }; SkPaint strokePaint; strokePaint.setStyle(SkPaint::kStroke_Style); strokePaint.setStrokeWidth(0.0f); for (int y = 0; y < kNumRows; ++y) { for (int x = 0; x < kNumCols; ++x) { SkRect cell = SkRect::MakeXYWH(SkIntToScalar(x*kCellSize), SkIntToScalar(y*kCellSize), SkIntToScalar(kCellSize), SkIntToScalar(kCellSize)); canvas->save(); canvas->clipRect(cell); cell.inset(kPad, kPad); SkPoint clipCenter = SkPoint::Make(cell.centerX() - kClipOffset, cell.centerY() + kClipOffset); SkScalar curSize = kCellSize * fFraction; const SkRect clipRect = SkRect::MakeLTRB(clipCenter.fX - curSize, clipCenter.fY - curSize, clipCenter.fX + curSize, clipCenter.fY + curSize); std::unique_ptr clipObj((*clipMakes[x])(clipRect)); std::unique_ptr drawObj((*drawMakes[y])(cell)); // The goal is to replace this clipped draw (which clips the // shadow) with a draw using the geometric clip if (kGaussianEdge_Mode == fMode) { canvas->save(); clipObj->clip(canvas); // Draw with GaussianEdgeShader SkPaint paint; paint.setAntiAlias(true); // G channel is an F6.2 radius int iBlurRad = (int)(4.0f * fBlurRadius); paint.setColor(SkColorSetARGB(255, iBlurRad >> 8, iBlurRad & 0xFF, 0)); paint.setShader(SkGaussianEdgeShader::Make()); drawObj->draw(canvas, paint); canvas->restore(); } else if (kBlurMask_Mode == fMode) { SkPath clippedPath; SkScalar sigma = fBlurRadius / 4.0f; if (clipObj->contains(drawObj->bounds())) { clippedPath = drawObj->asPath(2.0f*sigma); } else { SkPath drawnPath = drawObj->asPath(2.0f*sigma); SkPath clipPath = clipObj->asPath(2.0f*sigma); SkAssertResult(Op(clipPath, drawnPath, kIntersect_SkPathOp, &clippedPath)); } SkPaint blurPaint; blurPaint.setAntiAlias(true); blurPaint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, sigma)); canvas->drawPath(clippedPath, blurPaint); } else { SkASSERT(kRRectsGaussianEdge_Mode == fMode); SkRect cover = drawObj->bounds(); SkAssertResult(cover.intersect(clipObj->bounds())); SkPaint paint; SkRRect devSpaceClipRR, devSpaceDrawnRR; if (clipObj->asDevSpaceRRect(canvas->getTotalMatrix(), &devSpaceClipRR) && drawObj->asDevSpaceRRect(canvas->getTotalMatrix(), &devSpaceDrawnRR)) { paint.setMaskFilter(SkRRectsGaussianEdgeMaskFilter::Make(devSpaceClipRR, devSpaceDrawnRR, fBlurRadius)); } strokePaint.setColor(SK_ColorBLUE); switch (fCoverageGeom) { case kRect_CoverageGeom: canvas->drawRect(cover, paint); canvas->drawRect(cover, strokePaint); break; case kRRect_CoverageGeom: { const SkRRect rrect = SkRRect::MakeRectXY( cover.makeOutset(10.0f, 10.0f), 10.0f, 10.0f); canvas->drawRRect(rrect, paint); canvas->drawRRect(rrect, strokePaint); break; } case kDRRect_CoverageGeom: { const SkRRect inner = SkRRect::MakeRectXY(cover.makeInset(10.0f, 10.0f), 10.0f, 10.0f); const SkRRect outer = SkRRect::MakeRectXY( cover.makeOutset(10.0f, 10.0f), 10.0f, 10.0f); canvas->drawDRRect(outer, inner, paint); canvas->drawDRRect(outer, inner, strokePaint); break; } case kPath_CoverageGeom: { SkPath path; path.moveTo(cover.fLeft, cover.fTop); path.lineTo(cover.centerX(), cover.centerY()); path.lineTo(cover.fRight, cover.fTop); path.lineTo(cover.fRight, cover.fBottom); path.lineTo(cover.centerX(), cover.centerY()); path.lineTo(cover.fLeft, cover.fBottom); path.close(); canvas->drawPath(path, paint); canvas->drawPath(path, strokePaint); break; } } } // Draw the clip and draw objects for reference strokePaint.setColor(SK_ColorRED); canvas->drawPath(drawObj->asPath(0.0f), strokePaint); strokePaint.setColor(SK_ColorGREEN); canvas->drawPath(clipObj->asPath(0.0f), strokePaint); canvas->restore(); } } } bool onHandleKey(SkUnichar uni) override { switch (uni) { case 'C': fMode = (Mode)((fMode + 1) % kModeCount); return true; case '+': fBlurRadius += 1.0f; return true; case '-': fBlurRadius = SkTMax(1.0f, fBlurRadius - 1.0f); return true; case 'p': fPause = !fPause; return true; case 'G': fCoverageGeom = (CoverageGeom) ((fCoverageGeom+1) % kCoverageGeomCount); return true; } return false; } bool onAnimate(const SkAnimTimer& timer) override { if (!fPause) { fFraction = timer.pingPong(kPeriod, 0.0f, 0.0f, 1.0f); } return true; } private: SkScalar fFraction; Mode fMode; bool fPause; float fBlurRadius; CoverageGeom fCoverageGeom; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new RevealGM;) }