/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkPath.h" typedef SkScalar (*MakePathProc)(SkPath*); static SkScalar make_frame(SkPath* path) { SkRect r = { SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(630), SkIntToScalar(470) }; path->addRoundRect(r, SkIntToScalar(15), SkIntToScalar(15)); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(5)); paint.getFillPath(*path, path); return SkIntToScalar(15); } static SkScalar make_triangle(SkPath* path) { constexpr int gCoord[] = { 10, 20, 15, 5, 30, 30 }; path->moveTo(SkIntToScalar(gCoord[0]), SkIntToScalar(gCoord[1])); path->lineTo(SkIntToScalar(gCoord[2]), SkIntToScalar(gCoord[3])); path->lineTo(SkIntToScalar(gCoord[4]), SkIntToScalar(gCoord[5])); path->close(); path->offset(SkIntToScalar(10), SkIntToScalar(0)); return SkIntToScalar(30); } static SkScalar make_rect(SkPath* path) { SkRect r = { SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(30), SkIntToScalar(30) }; path->addRect(r); path->offset(SkIntToScalar(10), SkIntToScalar(0)); return SkIntToScalar(30); } static SkScalar make_oval(SkPath* path) { SkRect r = { SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(30), SkIntToScalar(30) }; path->addOval(r); path->offset(SkIntToScalar(10), SkIntToScalar(0)); return SkIntToScalar(30); } static SkScalar make_sawtooth(SkPath* path, int teeth) { SkScalar x = SkIntToScalar(20); SkScalar y = SkIntToScalar(20); const SkScalar x0 = x; const SkScalar dx = SkIntToScalar(5); const SkScalar dy = SkIntToScalar(10); path->moveTo(x, y); for (int i = 0; i < teeth; i++) { x += dx; path->lineTo(x, y - dy); x += dx; path->lineTo(x, y + dy); } path->lineTo(x, y + (2 * dy)); path->lineTo(x0, y + (2 * dy)); path->close(); return SkIntToScalar(30); } static SkScalar make_sawtooth_3(SkPath* path) { return make_sawtooth(path, 3); } static SkScalar make_sawtooth_32(SkPath* path) { return make_sawtooth(path, 32); } static SkScalar make_house(SkPath* path) { path->moveTo(21, 23); path->lineTo(21, 11.534f); path->lineTo(22.327f, 12.741f); path->lineTo(23.673f, 11.261f); path->lineTo(12, 0.648f); path->lineTo(8, 4.285f); path->lineTo(8, 2); path->lineTo(4, 2); path->lineTo(4, 7.921f); path->lineTo(0.327f, 11.26f); path->lineTo(1.673f, 12.74f); path->lineTo(3, 11.534f); path->lineTo(3, 23); path->lineTo(11, 23); path->lineTo(11, 18); path->lineTo(13, 18); path->lineTo(13, 23); path->lineTo(21, 23); path->close(); path->lineTo(9, 16); path->lineTo(9, 21); path->lineTo(5, 21); path->lineTo(5, 9.715f); path->lineTo(12, 3.351f); path->lineTo(19, 9.715f); path->lineTo(19, 21); path->lineTo(15, 21); path->lineTo(15, 16); path->lineTo(9, 16); path->close(); path->offset(20, 0); return SkIntToScalar(30); } static SkScalar make_star(SkPath* path, int n) { const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); SkScalar rad = -SK_ScalarPI / 2; const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n; path->moveTo(c, c - r); for (int i = 1; i < n; i++) { rad += drad; SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); path->lineTo(c + SkScalarMul(cosV, r), c + SkScalarMul(sinV, r)); } path->close(); return r * 2 * 6 / 5; } static SkScalar make_star_5(SkPath* path) { return make_star(path, 5); } static SkScalar make_star_13(SkPath* path) { return make_star(path, 13); } // We don't expect any output from this path. static SkScalar make_line(SkPath* path) { path->moveTo(SkIntToScalar(30), SkIntToScalar(30)); path->lineTo(SkIntToScalar(120), SkIntToScalar(40)); path->close(); path->moveTo(SkIntToScalar(150), SkIntToScalar(30)); path->lineTo(SkIntToScalar(150), SkIntToScalar(30)); path->lineTo(SkIntToScalar(300), SkIntToScalar(40)); path->close(); return SkIntToScalar(40); } static SkScalar make_info(SkPath* path) { path->moveTo(24, 4); path->cubicTo(12.94999980926514f, 4, 4, 12.94999980926514f, 4, 24); path->cubicTo(4, 35.04999923706055f, 12.94999980926514f, 44, 24, 44); path->cubicTo(35.04999923706055f, 44, 44, 35.04999923706055f, 44, 24); path->cubicTo(44, 12.95000076293945f, 35.04999923706055f, 4, 24, 4); path->close(); path->moveTo(26, 34); path->lineTo(22, 34); path->lineTo(22, 22); path->lineTo(26, 22); path->lineTo(26, 34); path->close(); path->moveTo(26, 18); path->lineTo(22, 18); path->lineTo(22, 14); path->lineTo(26, 14); path->lineTo(26, 18); path->close(); return SkIntToScalar(44); } constexpr MakePathProc gProcs[] = { make_frame, make_triangle, make_rect, make_oval, make_sawtooth_32, make_star_5, make_star_13, make_line, make_house, make_sawtooth_3, }; #define N SK_ARRAY_COUNT(gProcs) class PathFillGM : public skiagm::GM { SkPath fPath[N]; SkScalar fDY[N]; SkPath fInfoPath; protected: void onOnceBeforeDraw() override { for (size_t i = 0; i < N; i++) { fDY[i] = gProcs[i](&fPath[i]); } (void) make_info(&fInfoPath); } SkString onShortName() override { return SkString("pathfill"); } SkISize onISize() override { return SkISize::Make(640, 480); } void onDraw(SkCanvas* canvas) override { SkPaint paint; paint.setAntiAlias(true); for (size_t i = 0; i < N; i++) { canvas->drawPath(fPath[i], paint); canvas->translate(SkIntToScalar(0), fDY[i]); } canvas->scale(0.300000011920929f, 0.300000011920929f); canvas->translate(50, 50); canvas->drawPath(fInfoPath, paint); } private: typedef skiagm::GM INHERITED; }; // test inverse-fill w/ a clip that completely excludes the geometry class PathInverseFillGM : public skiagm::GM { SkPath fPath[N]; SkScalar fDY[N]; protected: void onOnceBeforeDraw() override { for (size_t i = 0; i < N; i++) { fDY[i] = gProcs[i](&fPath[i]); } } SkString onShortName() override { return SkString("pathinvfill"); } SkISize onISize() override { return SkISize::Make(450, 220); } static void show(SkCanvas* canvas, const SkPath& path, const SkPaint& paint, const SkRect* clip, SkScalar top, const SkScalar bottom) { canvas->save(); if (clip) { SkRect r = *clip; r.fTop = top; r.fBottom = bottom; canvas->clipRect(r); } canvas->drawPath(path, paint); canvas->restore(); } void onDraw(SkCanvas* canvas) override { SkPath path; path.addCircle(SkIntToScalar(50), SkIntToScalar(50), SkIntToScalar(40)); path.toggleInverseFillType(); SkRect clipR = { 0, 0, SkIntToScalar(100), SkIntToScalar(200) }; canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); for (int doclip = 0; doclip <= 1; ++doclip) { for (int aa = 0; aa <= 1; ++aa) { SkPaint paint; paint.setAntiAlias(SkToBool(aa)); canvas->save(); canvas->clipRect(clipR); const SkRect* clipPtr = doclip ? &clipR : nullptr; show(canvas, path, paint, clipPtr, clipR.fTop, clipR.centerY()); show(canvas, path, paint, clipPtr, clipR.centerY(), clipR.fBottom); canvas->restore(); canvas->translate(SkIntToScalar(110), 0); } } } private: typedef skiagm::GM INHERITED; }; DEF_SIMPLE_GM(rotatedcubicpath, canvas, 200, 200) { SkPaint p; p.setAntiAlias(true); p.setStyle(SkPaint::kFill_Style); canvas->translate(50, 50); SkPath path; path.moveTo(48,-23); path.cubicTo(48,-29.5, 6,-30, 6,-30); path.cubicTo(6,-30, 2,0, 2,0); path.cubicTo(2,0, 44,-21.5, 48,-23); path.close(); p.setColor(SK_ColorBLUE); canvas->drawPath(path, p); // Rotated path, which is not antialiased on GPU p.setColor(SK_ColorRED); canvas->rotate(90); canvas->drawPath(path, p); } /////////////////////////////////////////////////////////////////////////////// DEF_GM( return new PathFillGM; ) DEF_GM( return new PathInverseFillGM; )