/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkPatchGrid.h" static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) { //draw control points SkPaint paint; SkPoint bottom[4]; SkPatchUtils::getBottomCubic(cubics, bottom); SkPoint top[4]; SkPatchUtils::getTopCubic(cubics, top); SkPoint left[4]; SkPatchUtils::getLeftCubic(cubics, left); SkPoint right[4]; SkPatchUtils::getRightCubic(cubics, right); paint.setColor(SK_ColorBLACK); paint.setStrokeWidth(0.5); SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; canvas->drawPoints(SkCanvas::kLines_PointMode, 4, bottom, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom+1, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 4, top, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 4, left, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 4, right, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top+1, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left+1, paint); canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right+1, paint); paint.setStrokeWidth(2); paint.setColor(SK_ColorRED); canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint); paint.setColor(SK_ColorBLUE); canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom+1, paint); paint.setColor(SK_ColorCYAN); canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top+1, paint); paint.setColor(SK_ColorYELLOW); canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left+1, paint); paint.setColor(SK_ColorGREEN); canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right+1, paint); } namespace skiagm { /** * This GM draws a grid of patches, it only uses colors so it could be considered a mesh gradient. */ class SkPatchGridGM : public GM { public: SkPatchGridGM() { this->setBGColor(0xFFFFFFFF); } protected: SkString onShortName() override { return SkString("patch_grid"); } SkISize onISize() override { return SkISize::Make(800, 800); } void onDraw(SkCanvas* canvas) override { SkPaint paint; SkPoint vertices[4][5] = { {{50,50}, {150,50}, {250,50},{350,50},{450,50}}, {{50,150}, {120,120}, {250,150},{350,150},{450,150}}, {{50,250}, {150,250}, {250,250},{350,250},{450,250}}, {{100,300}, {150,350}, {250,350},{350,350},{450,350}} }; SkColor cornerColors[4][5] = { {SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE}, {SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED}, {SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE}, {SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED}, }; SkPoint hrzCtrl[4][8] = { {{75,30},{125,45},{175,70},{225,20},{275,50},{325,50},{375,5},{425,90}}, {{75,150},{125,150},{175,150},{225,150},{275,150},{325,150},{375,150},{425,150}}, {{75,250},{125,250},{175,250},{225,250},{275,200},{325,150},{375,250},{425,250}}, {{75,350},{125,350},{175,350},{225,350},{275,350},{325,350},{375,350},{425,350}} }; SkPoint vrtCtrl[6][5] = { {{50,75},{150,75},{250,75},{350,75},{450,75}}, {{50,125},{150,125},{250,125},{350,125},{450,125}}, {{50,175},{150,175},{220,225},{350,175},{470,225}}, {{50,225},{150,225},{220,175},{350,225},{470,155}}, {{50,275},{150,275},{250,275},{350,275},{400,305}}, {{50,325},{150,325},{250,325},{350,325},{450,325}} }; static const int kRows = 3; static const int kCols = 4; canvas->scale(3, 3); SkPatchGrid grid(kRows, kCols, SkPatchGrid::kColors_VertexType, NULL); for (int i = 0; i < kRows; i++) { for (int j = 0; j < kCols; j++) { SkPoint points[12]; //set corners points[SkPatchUtils::kTopP0_CubicCtrlPts] = vertices[i][j]; points[SkPatchUtils::kTopP3_CubicCtrlPts] = vertices[i][j + 1]; points[SkPatchUtils::kBottomP0_CubicCtrlPts] = vertices[i + 1][j]; points[SkPatchUtils::kBottomP3_CubicCtrlPts] = vertices[i + 1][j + 1]; points[SkPatchUtils::kTopP1_CubicCtrlPts] = hrzCtrl[i][j * 2]; points[SkPatchUtils::kTopP2_CubicCtrlPts] = hrzCtrl[i][j * 2 + 1]; points[SkPatchUtils::kBottomP1_CubicCtrlPts] = hrzCtrl[i + 1][j * 2]; points[SkPatchUtils::kBottomP2_CubicCtrlPts] = hrzCtrl[i + 1][j * 2 + 1]; points[SkPatchUtils::kLeftP1_CubicCtrlPts] = vrtCtrl[i * 2][j]; points[SkPatchUtils::kLeftP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j]; points[SkPatchUtils::kRightP1_CubicCtrlPts] = vrtCtrl[i * 2][j + 1]; points[SkPatchUtils::kRightP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j + 1]; SkColor colors[4]; colors[0] = cornerColors[i][j]; colors[1] = cornerColors[i][j + 1]; colors[3] = cornerColors[i + 1][j]; colors[2] = cornerColors[i + 1][j + 1]; grid.setPatch(j, i, points, colors, NULL); } } grid.draw(canvas, paint); SkISize dims = grid.getDimensions(); for (int y = 0; y < dims.height(); y++) { for (int x = 0; x < dims.width(); x++) { SkPoint cubics[12]; grid.getPatch(x, y, cubics, NULL, NULL); draw_control_points(canvas, cubics); } } } private: typedef GM INHERITED; }; DEF_GM(return SkNEW(SkPatchGridGM); ) }