/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkLumaXfermode.h" static SkScalar kSize = 80; static SkScalar kInset = 10; static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0); static SkColor kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0); static void draw_label(SkCanvas* canvas, const char* label, const SkPoint& offset) { SkPaint paint; size_t len = strlen(label); SkScalar width = paint.measureText(label, len); canvas->drawText(label, len, offset.x() - width / 2, offset.y(), paint); } static void draw_scene(SkCanvas* canvas, SkXfermode* mode, bool aa, SkShader* s1, SkShader* s2) { SkPaint paint; paint.setAntiAlias(aa); SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize); c = bounds; c.fRight = bounds.centerX(); canvas->drawRect(bounds, paint); canvas->saveLayer(&bounds, NULL); r = bounds; r.inset(kInset, 0); paint.setShader(s1); paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80)); canvas->drawOval(r, paint); if (!s1) { canvas->save(); canvas->clipRect(c); paint.setColor(s1 ? SK_ColorBLACK : kColor1); canvas->drawOval(r, paint); canvas->restore(); } SkPaint xferPaint; xferPaint.setXfermode(mode); canvas->saveLayer(&bounds, &xferPaint); r = bounds; r.inset(0, kInset); paint.setShader(s2); paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80)); canvas->drawOval(r, paint); if (!s2) { canvas->save(); canvas->clipRect(c); paint.setColor(s2 ? SK_ColorBLACK : kColor2); canvas->drawOval(r, paint); canvas->restore(); } canvas->restore(); canvas->restore(); } class LumaXfermodeGM : public skiagm::GM { public: LumaXfermodeGM() { fSrcInXfer.reset(SkLumaMaskXfermode::Create(SkXfermode::kSrcIn_Mode)); fDstInXfer.reset(SkLumaMaskXfermode::Create(SkXfermode::kDstIn_Mode)); SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } }; SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } }; SkScalar pos[] = { 0.2f, 1.0f }; fGr1.reset(SkGradientShader::CreateLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), SkShader::kClamp_TileMode)); fGr2.reset(SkGradientShader::CreateLinear(g2Points, g2Colors, pos, SK_ARRAY_COUNT(g2Colors), SkShader::kClamp_TileMode)); } protected: virtual SkString onShortName() SK_OVERRIDE { return SkString("lumamode"); } virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(600, 420); } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkXfermode* modes[] = { NULL, fSrcInXfer, fDstInXfer }; struct { SkShader* fShader1; SkShader* fShader2; } shaders[] = { { NULL, NULL }, { NULL, fGr2 }, { fGr1, NULL }, { fGr1, fGr2 }, }; SkScalar gridStep = kSize + 2 * kInset; draw_label(canvas, "SrcOver", SkPoint::Make(gridStep, 20)); draw_label(canvas, "SrcInLuma", SkPoint::Make(gridStep * 3, 20)); draw_label(canvas, "DstInLuma", SkPoint::Make(gridStep * 5, 20)); for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) { canvas->save(); canvas->translate(kInset, gridStep * i + 30); for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) { draw_scene(canvas, modes[m], true, shaders[i].fShader1, shaders[i].fShader2); canvas->translate(gridStep, 0); draw_scene(canvas, modes[m], false, shaders[i].fShader1, shaders[i].fShader2); canvas->translate(gridStep, 0); } canvas->restore(); } } private: SkAutoTUnref fGr1, fGr2; SkAutoTUnref fSrcInXfer, fDstInXfer; typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM( return SkNEW(LumaXfermodeGM); )