/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkLightingShader.h" #include "SkNormalSource.h" #include "SkPath.h" #include "SkPoint3.h" #include "SkShader.h" namespace skiagm { // This GM exercises lighting shaders when used with bevel SkNormalSource objects. class LightingShaderBevelGM : public GM { public: LightingShaderBevelGM() { this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); } protected: SkString onShortName() override { return SkString("lightingshaderbevel"); } SkISize onISize() override { return SkISize::Make(SkScalarCeilToInt(GRID_NUM_COLUMNS * GRID_CELL_WIDTH), SkScalarCeilToInt(GRID_NUM_ROWS * GRID_CELL_WIDTH)); } void onOnceBeforeDraw() override { SkLights::Builder builder; const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f); builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f), kLightFromUpperRight)); builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); fLights = builder.finish(); // fRect is assumed to be square throughout this file fRect = SkRect::MakeIWH(kTexSize, kTexSize); SkMatrix matrix; SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); SkBitmap diffuseMap = sk_tool_utils::create_checkerboard_bitmap( kTexSize, kTexSize, sk_tool_utils::color_to_565(0x0), sk_tool_utils::color_to_565(0xFF804020), 8); fDiffuse = SkShader::MakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix); fConvexPath.moveTo(fRect.width() / 2.0f, 0.0f); fConvexPath.lineTo(0.0f, fRect.height()); fConvexPath.lineTo(fRect.width(), fRect.height()); fConvexPath.close(); // Creating concave path { SkScalar x = 0.0f; SkScalar y = fRect.height() / 2.0f; const int NUM_SPIKES = 8; const SkScalar x0 = x; const SkScalar dx = fRect.width() / (NUM_SPIKES * 2); const SkScalar dy = SK_Scalar1 * 10; fConcavePath.moveTo(x, y + dy); for (int i = 0; i < NUM_SPIKES; i++) { x += dx; fConcavePath.lineTo(x, y - dy); x += dx; fConcavePath.lineTo(x, y + dy); } fConcavePath.lineTo(x, y + (2 * dy)); fConcavePath.lineTo(x0, y + (2 * dy)); fConcavePath.close(); } } // Scales shape around origin, rotates shape around origin, then translates shape to origin void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const { canvas->translate(kTexSize/2.0f, kTexSize/2.0f); canvas->scale(scaleX, scaleY); canvas->rotate(rotate); canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f); } enum Shape { kCircle_Shape, kRect_Shape, kRRect_Shape, kConvexPath_Shape, kConcavePath_Shape, kLast_Shape = kConcavePath_Shape }; void drawShape(enum Shape shape, SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate, SkNormalSource::BevelType bevelType, SkScalar bevelHeight) { canvas->save(); this->positionCTM(canvas, scaleX, scaleY, rotate); SkPaint paint; SkScalar bevelWidth = 10.0f; sk_sp normalSource = SkNormalSource::MakeBevel(bevelType, bevelWidth, bevelHeight); paint.setShader(SkLightingShader::Make(fDiffuse, std::move(normalSource), fLights)); paint.setAntiAlias(true); switch(shape) { case kCircle_Shape: canvas->drawCircle(fRect.centerX(), fRect.centerY(), fRect.width()/2.0f, paint); break; case kRect_Shape: canvas->drawRect(fRect, paint); break; case kRRect_Shape: canvas->drawRoundRect(fRect, 5.0f, 5.0f, paint); break; case kConvexPath_Shape: canvas->drawPath(fConvexPath, paint); break; case kConcavePath_Shape: canvas->drawPath(fConcavePath, paint); break; default: SkDEBUGFAIL("Invalid shape enum for drawShape"); } canvas->restore(); } void onDraw(SkCanvas* canvas) override { SkPaint labelPaint; labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle())); labelPaint.setAntiAlias(true); labelPaint.setTextSize(LABEL_SIZE); int gridNum = 0; // Running through all possible parameter combinations for (auto bevelType : {SkNormalSource::BevelType::kLinear, SkNormalSource::BevelType::kRoundedIn, SkNormalSource::BevelType::kRoundedOut}) { for (SkScalar bevelHeight: {-7.0f, 7.0f}) { for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) { Shape shape = (Shape)shapeInt; // Determining position SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH; SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH; canvas->save(); canvas->translate(xPos, yPos); this->drawShape(shape, canvas, 1.0f, 1.0f, 0.f, bevelType, bevelHeight); // Drawing labels canvas->translate(0.0f, SkIntToScalar(kTexSize)); { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.append("bevelType: "); switch (bevelType) { case SkNormalSource::BevelType::kLinear: label.append("linear"); break; case SkNormalSource::BevelType::kRoundedIn: label.append("roundedIn"); break; case SkNormalSource::BevelType::kRoundedOut: label.append("roundedOut"); break; } canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("bevelHeight: %.1f", bevelHeight); canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); } canvas->restore(); gridNum++; } } } // Testing rotation for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) { Shape shape = (Shape)shapeInt; // Determining position SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH; SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH; canvas->save(); canvas->translate(xPos, yPos); this->drawShape(shape, canvas, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2, 45.0f, SkNormalSource::BevelType::kLinear, 7.0f); // Drawing labels canvas->translate(0.0f, SkIntToScalar(kTexSize)); { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("bevelType: linear"); canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("bevelHeight: %.1f", 7.0f); canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("rotated"); canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); } canvas->restore(); gridNum++; } // Making sure NUM_COMBINATIONS_PER_SHAPE is set correctly SkASSERT(gridNum == (NUM_COMBINATIONS_PER_SHAPE*NUM_SHAPES)); } private: static constexpr int kTexSize = 96; static constexpr int NUM_SHAPES = kLast_Shape + 1; static constexpr int NUM_COMBINATIONS_PER_SHAPE = 7; static constexpr int GRID_NUM_ROWS = NUM_SHAPES; static constexpr int GRID_NUM_COLUMNS = NUM_COMBINATIONS_PER_SHAPE; static constexpr SkScalar LABEL_SIZE = 10.0f; static constexpr int NUM_LABELS_PER_CELL = 3; static constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 10.0f + NUM_LABELS_PER_CELL * LABEL_SIZE; sk_sp fDiffuse; SkRect fRect; SkPath fConvexPath; SkPath fConcavePath; sk_sp fLights; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new LightingShaderBevelGM;) }