/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkLightingImageFilter.h" #define WIDTH 330 #define HEIGHT 220 namespace skiagm { class ImageLightingGM : public GM { public: ImageLightingGM() : fInitialized(false) { this->setBGColor(0xFF000000); } protected: virtual SkString onShortName() { return SkString("lighting"); } void make_bitmap() { fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 100, 100); fBitmap.allocPixels(); SkDevice device(fBitmap); SkCanvas canvas(&device); canvas.clear(0x00000000); SkPaint paint; paint.setAntiAlias(true); paint.setColor(0xFFFFFFFF); paint.setTextSize(SkIntToScalar(96)); const char* str = "e"; canvas.drawText(str, strlen(str), SkIntToScalar(20), SkIntToScalar(70), paint); } virtual SkISize onISize() { return make_isize(WIDTH, HEIGHT); } virtual void onDraw(SkCanvas* canvas) { if (!fInitialized) { make_bitmap(); fInitialized = true; } canvas->clear(0xFF101010); SkPaint checkPaint; checkPaint.setColor(0xFF202020); for (int y = 0; y < HEIGHT; y += 16) { for (int x = 0; x < WIDTH; x += 16) { canvas->save(); canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); canvas->drawRect(SkRect::MakeXYWH(8, 0, 8, 8), checkPaint); canvas->drawRect(SkRect::MakeXYWH(0, 8, 8, 8), checkPaint); canvas->restore(); } } SkPoint3 pointLocation(0, 0, SkIntToScalar(10)); SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225)); SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5)); SkPoint3 distantDirection(SkScalarMul(SkScalarCos(azimuthRad), SkScalarCos(elevationRad)), SkScalarMul(SkScalarSin(azimuthRad), SkScalarCos(elevationRad)), SkScalarSin(elevationRad)); SkPoint3 spotLocation(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20)); SkPoint3 spotTarget(SkIntToScalar(40), SkIntToScalar(40), 0); SkScalar spotExponent = SK_Scalar1; SkScalar cutoffAngle = SkIntToScalar(15); SkScalar kd = SkIntToScalar(2); SkScalar ks = SkIntToScalar(1); SkScalar shininess = SkIntToScalar(8); SkScalar surfaceScale = SkIntToScalar(1); SkColor white(0xFFFFFFFF); SkPaint paint; paint.setImageFilter(SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, white, surfaceScale, kd))->unref(); canvas->drawSprite(fBitmap, 0, 0, &paint); paint.setImageFilter(SkLightingImageFilter::CreateDistantLitDiffuse(distantDirection, white, surfaceScale, kd))->unref(); canvas->drawSprite(fBitmap, 110, 0, &paint); paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation, spotTarget, spotExponent, cutoffAngle, white, surfaceScale, kd))->unref(); canvas->drawSprite(fBitmap, 220, 0, &paint); paint.setImageFilter(SkLightingImageFilter::CreatePointLitSpecular(pointLocation, white, surfaceScale, ks, shininess))->unref(); canvas->drawSprite(fBitmap, 0, 110, &paint); paint.setImageFilter(SkLightingImageFilter::CreateDistantLitSpecular(distantDirection, white, surfaceScale, ks, shininess))->unref(); canvas->drawSprite(fBitmap, 110, 110, &paint); paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation, spotTarget, spotExponent, cutoffAngle, white, surfaceScale, ks, shininess))->unref(); canvas->drawSprite(fBitmap, 220, 110, &paint); } private: typedef GM INHERITED; SkBitmap fBitmap; bool fInitialized; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new ImageLightingGM; } static GMRegistry reg(MyFactory); }