/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkBlurImageFilter.h" #include "SkColorMatrixFilter.h" #include "SkImage.h" #include "SkImageFilter.h" #include "SkSurface.h" /** * Test drawing a primitive w/ an imagefilter (in this case, just matrix w/ identity) to see * that we apply the xfermode *after* the image has been created and filtered, and not during * the creation step (i.e. before it is filtered). * * see https://bug.skia.org/3741 */ static void do_draw(SkCanvas* canvas, SkXfermode::Mode mode, SkImageFilter* imf) { SkAutoCanvasRestore acr(canvas, true); canvas->clipRect(SkRect::MakeWH(220, 220)); // want to force a layer, so modes like DstIn can combine meaningfully, but the final // image can still be shown against our default (opaque) background. non-opaque GMs // are a lot more trouble to compare/triage. canvas->saveLayer(nullptr, nullptr); canvas->drawColor(SK_ColorGREEN); SkPaint paint; paint.setAntiAlias(true); SkRect r0 = SkRect::MakeXYWH(10, 60, 200, 100); SkRect r1 = SkRect::MakeXYWH(60, 10, 100, 200); paint.setColor(SK_ColorRED); canvas->drawOval(r0, paint); paint.setColor(0x660000FF); paint.setImageFilter(imf); paint.setXfermodeMode(mode); canvas->drawOval(r1, paint); } DEF_SIMPLE_GM(imagefilters_xfermodes, canvas, 480, 480) { canvas->translate(10, 10); // just need an imagefilter to trigger the code-path (which creates a tmp layer) SkAutoTUnref imf(SkImageFilter::CreateMatrixFilter(SkMatrix::I(), kNone_SkFilterQuality)); const SkXfermode::Mode modes[] = { SkXfermode::kSrcATop_Mode, SkXfermode::kDstIn_Mode }; for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) { canvas->save(); do_draw(canvas, modes[i], nullptr); canvas->translate(240, 0); do_draw(canvas, modes[i], imf); canvas->restore(); canvas->translate(0, 240); } } static SkImage* make_image(SkCanvas* canvas) { const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); SkAutoTUnref surface(canvas->newSurface(info)); if (!surface) { surface.reset(SkSurface::NewRaster(info)); } surface->getCanvas()->drawRect(SkRect::MakeXYWH(25, 25, 50, 50), SkPaint()); return surface->newImageSnapshot(); } // Compare blurs when we're tightly clipped (fast) and not as tightly (slower) // // Expect the two to draw the same (modulo the extra border of pixels when the clip is larger) // DEF_SIMPLE_GM(fast_slow_blurimagefilter, canvas, 620, 260) { SkAutoTUnref image(make_image(canvas)); const SkRect r = SkRect::MakeIWH(image->width(), image->height()); canvas->translate(10, 10); for (SkScalar sigma = 8; sigma <= 128; sigma *= 2) { SkPaint paint; SkAutoTUnref blur(SkBlurImageFilter::Create(sigma, sigma)); paint.setImageFilter(blur); canvas->save(); // we outset the clip by 1, to fall out of the fast-case in drawImage // i.e. the clip is larger than the image for (SkScalar outset = 0; outset <= 1; ++outset) { canvas->save(); canvas->clipRect(r.makeOutset(outset, outset)); canvas->drawImage(image, 0, 0, &paint); canvas->restore(); canvas->translate(0, r.height() + 20); } canvas->restore(); canvas->translate(r.width() + 20, 0); } }