/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkGradientShader.h" namespace skiagm { struct GradData { int fCount; const SkColor* fColors; const SkScalar* fPos; }; static const SkColor gColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK }; static const SkScalar gPos0[] = { 0, SK_Scalar1 }; static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; static const SkScalar gPos2[] = { 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 }; static const SkScalar gPosClamp[] = {0.0f, 0.0f, 1.0f, 1.0f}; static const SkColor gColorClamp[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorBLUE }; static const GradData gGradData[] = { { 2, gColors, gPos0 }, { 2, gColors, gPos1 }, { 5, gColors, gPos2 }, { 4, gColorClamp, gPosClamp } }; static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::CreateTwoPointConical(center1, radius1, center0, radius0, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, center1, (pts[1].fX - pts[0].fX) / 7, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center1, 0.f, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, center0, 0.f, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::CreateTwoPointConical(center1, radius1, center0, radius0, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX + radius1, center1.fY); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX + radius1, center1.fY); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX - radius1 + radius0, center1.fY); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1 - radius0); return SkGradientShader::CreateTwoPointConical(center0, radius0, center1, radius1, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix); static const GradMaker gGradMakersOutside[] = { Make2ConicalOutside, Make2ConicalOutsideFlip, Make2ConicalZeroRadOutside, Make2ConicalZeroRadFlipOutside }; static const GradMaker gGradMakersInside[] = { Make2ConicalInside, Make2ConicalInsideFlip, Make2ConicalInsideCenter, Make2ConicalZeroRad, Make2ConicalZeroRadFlip, Make2ConicalZeroRadCenter, }; static const GradMaker gGradMakersEdgeCases[] = { Make2ConicalEdgeX, Make2ConicalEdgeY, Make2ConicalZeroRadEdgeX, Make2ConicalZeroRadEdgeY, Make2ConicalTouchX, Make2ConicalTouchY, Make2ConicalInsideSmallRad }; static const struct { const GradMaker* fMaker; const int fCount; const char* fName; } gGradCases[] = { { gGradMakersOutside, SK_ARRAY_COUNT(gGradMakersOutside), "outside" }, { gGradMakersInside, SK_ARRAY_COUNT(gGradMakersInside), "inside" }, { gGradMakersEdgeCases, SK_ARRAY_COUNT(gGradMakersEdgeCases), "edge" }, }; enum GradCaseType { // these must match the order in gGradCases kOutside_GradCaseType, kInside_GradCaseType, kEdge_GradCaseType, }; /////////////////////////////////////////////////////////////////////////////// class ConicalGradientsGM : public GM { public: ConicalGradientsGM(GradCaseType gradCaseType) { this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); fName.printf("gradients_2pt_conical_%s", gGradCases[gradCaseType].fName); fGradCaseType = gradCaseType; } protected: SkString onShortName() { return fName; } virtual SkISize onISize() { return SkISize::Make(840, 815); } virtual void onDraw(SkCanvas* canvas) { SkPoint pts[2] = { { 0, 0 }, { SkIntToScalar(100), SkIntToScalar(100) } }; SkShader::TileMode tm = SkShader::kClamp_TileMode; SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; SkPaint paint; paint.setAntiAlias(true); canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); const GradMaker* gradMaker = gGradCases[fGradCaseType].fMaker; const int count = gGradCases[fGradCaseType].fCount; for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { canvas->save(); for (int j = 0; j < count; j++) { SkMatrix scale = SkMatrix::I(); if (i == 3) { // if the clamp case scale.setScale(0.5f, 0.5f); scale.postTranslate(25.f, 25.f); } SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale); paint.setShader(shader); canvas->drawRect(r, paint); shader->unref(); canvas->translate(0, SkIntToScalar(120)); } canvas->restore(); canvas->translate(SkIntToScalar(120), 0); } } private: typedef GM INHERITED; GradCaseType fGradCaseType; SkString fName; }; /////////////////////////////////////////////////////////////////////////////// static GM* MyFactory1(void*) { return new ConicalGradientsGM(kInside_GradCaseType); } static GMRegistry reg1(MyFactory1); static GM* MyFactory2(void*) { return new ConicalGradientsGM(kOutside_GradCaseType); } static GMRegistry reg2(MyFactory2); static GM* MyFactory3(void*) { return new ConicalGradientsGM(kEdge_GradCaseType); } static GMRegistry reg3(MyFactory3); }