/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skiagm_DEFINED #define skiagm_DEFINED #include "SkBitmap.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkSize.h" #include "SkString.h" #include "SkTRegistry.h" #include "sk_tool_utils.h" class SkAnimTimer; #if SK_SUPPORT_GPU #include "GrContext.h" #endif #define DEF_GM(code) \ static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void*) { code; } \ static skiagm::GMRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_)); // See colorwheel.cpp for example usage. #define DEF_SIMPLE_GM(NAME, CANVAS, W, H) \ static void SK_MACRO_CONCAT(NAME, _GM)(SkCanvas* CANVAS); \ DEF_GM( return SkNEW_ARGS(skiagm::SimpleGM, \ (SkString(#NAME), \ SK_MACRO_CONCAT(NAME, _GM), \ SkISize::Make(W, H))); ) \ void SK_MACRO_CONCAT(NAME, _GM)(SkCanvas* CANVAS) namespace skiagm { class GM { public: GM(); virtual ~GM(); enum Mode { kGM_Mode, kSample_Mode, kBench_Mode, }; void setMode(Mode mode) { fMode = mode; } Mode getMode() const { return fMode; } void draw(SkCanvas*); void drawBackground(SkCanvas*); void drawContent(SkCanvas*); SkISize getISize() { return this->onISize(); } const char* getName(); virtual bool runAsBench() const { return false; } SkScalar width() { return SkIntToScalar(this->getISize().width()); } SkScalar height() { return SkIntToScalar(this->getISize().height()); } // TODO(vandebo) Instead of exposing this, we should run all the GMs // with and without an initial transform. // Most GMs will return the identity matrix, but some PDFs tests // require setting the initial transform. SkMatrix getInitialTransform() const { SkMatrix matrix = fStarterMatrix; matrix.preConcat(this->onGetInitialTransform()); return matrix; } SkColor getBGColor() const { return fBGColor; } void setBGColor(SkColor); // helper: fill a rect in the specified color based on the // GM's getISize bounds. void drawSizeBounds(SkCanvas*, SkColor); bool isCanvasDeferred() const { return fCanvasIsDeferred; } void setCanvasIsDeferred(bool isDeferred) { fCanvasIsDeferred = isDeferred; } const SkMatrix& getStarterMatrix() { return fStarterMatrix; } void setStarterMatrix(const SkMatrix& matrix) { fStarterMatrix = matrix; } bool animate(const SkAnimTimer&); protected: /** draws a standard message that the GM is only intended to be used with the GPU.*/ void drawGpuOnlyMessage(SkCanvas*); virtual void onOnceBeforeDraw() {} virtual void onDraw(SkCanvas*) = 0; virtual void onDrawBackground(SkCanvas*); virtual SkISize onISize() = 0; virtual SkString onShortName() = 0; virtual bool onAnimate(const SkAnimTimer&) { return false; } virtual SkMatrix onGetInitialTransform() const { return SkMatrix::I(); } private: Mode fMode; SkString fShortName; SkColor fBGColor; bool fCanvasIsDeferred; // work-around problem in srcmode.cpp bool fHaveCalledOnceBeforeDraw; SkMatrix fStarterMatrix; }; typedef SkTRegistry GMRegistry; class SimpleGM : public skiagm::GM { public: SimpleGM(const SkString& name, void (*drawProc)(SkCanvas*), const SkISize& size) : fName(name), fDrawProc(drawProc), fSize(size) {} protected: void onDraw(SkCanvas* canvas) SK_OVERRIDE; SkISize onISize() SK_OVERRIDE; SkString onShortName() SK_OVERRIDE; private: SkString fName; void (*fDrawProc)(SkCanvas*); SkISize fSize; }; } #endif